Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze IV
 
Sol
Bronze IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Caranava47
Cu Chulainn
Silver IV
Level 156
God Stats
7W - 13L
1,444 SR
Queue Stats
25W - 31L
1,084 MMR
Solo
Camazotz
Camazotz
Silver II
LeaffPott
Camazotz
Silver II
Level 83
God Stats
1W - 4L
1,756 SR
Queue Stats
565W - 584L
1,109 MMR
Solo
Terra
Terra
Silver II
UnfortunateMonke
Terra
Silver II
Level 87
God Stats
21W - 14L
1,642 SR
Queue Stats
201W - 220L
1,095 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,568 SR
1,258 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,536 SR
1,186 MMR
Cernunnos
Cernunnos
Silver IV
 
Cernunnos
Silver IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze IV
Goldmoon8080
Janus
Bronze IV
Level 51
God Stats
2W - 2L
1,617 SR
Queue Stats
6W - 17L
1,171 MMR
Solo
Hel
Hel
Silver II
NAtiveThugg818
Hel
Silver II
Level 118
God Stats
70W - 73L
1,442 SR
Queue Stats
591W - 615L
1,042 MMR
Solo
Fenrir
Fenrir
Bronze I
Vverdictsxxx
Fenrir
Bronze I
Level 89
God Stats
1W - 0L
1,732 SR
Queue Stats
18W - 28L
1,050 MMR
Solo
Mulan
Mulan
Bronze I
longhead44
Mulan
Bronze I
Level 120
God Stats
3W - 4L
1,389 SR
Queue Stats
12W - 29L
1,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 0 / 0
4,915
614
2,324
4,239
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
 
Sol
8
0 / 2 / 0
4,131
516
2,755
4,964
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Caranava47
Cu Chulainn
7
0 / 2 / 1
4,622
578
3,716
5,498
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
LeaffPott
Camazotz
7
1 / 1 / 0
4,191
524
2,059
7,989
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
4,344
543
2,429
6,340
2,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AthenaMartichorasBacchus

VS

Bans
BakasuraKaliHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 0 / 1
4,935
617
2,729
4,199
1,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
4,252
532
3,598
3,430
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 1
4,387
548
4,564
3,896
2,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
7
2 / 1 / 0
4,204
526
1,160
6,369
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
9
2 / 0 / 1
4,791
599
3,211
6,066
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
Sol
 
Sol
0
2
0
0
W
Cernunnos
 
Cernunnos
1
0
1
1.5
L
Cu Chulainn
Caranava47
Cu Chulainn
0
2
1
0.25
W
0
0
0
0
L
Camazotz
LeaffPott
Camazotz
1
1
0
1
W
0
0
1
0.5
L
0
0
0
0
W
Fenrir
2
1
0
2
W
Mulan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,283
Damage
15,262
29,030
Taken
23,960
11,747
Mitigated
11,345
13,487
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,324
371
946
3,104
4,239
1,640
0
2,153
1,950
41,612
0
L
Sol
 
Sol
2,755
1,522
0
1,247
4,964
1,460
0
1,619
3,345
25,373
0
W
Cernunnos
 
Cernunnos
2,729
976
0
1,964
4,199
1,594
366
2,430
1,709
0
29,720
L
Cu Chulainn
Caranava47
Cu Chulainn
3,716
594
0
1,104
5,498
3,633
0
0
5,498
151
25,368
W
3,598
141
0
1,000
3,430
1,105
0
1,782
1,648
32,032
0
L
Camazotz
LeaffPott
Camazotz
2,059
947
0
4,171
7,989
2,304
0
886
6,963
0
16,724
W
4,564
162
1,838
2,904
3,896
2,431
0
1,847
1,989
30,797
0
L
2,429
87
1,022
1,893
6,340
2,710
0
3,193
3,031
13,608
0
W
Fenrir
1,160
510
0
2,192
6,369
2,049
192
1,329
5,040
0
21,899
W
Mulan
3,211
644
0
2,249
6,066
4,166
0
75
5,991
0
24,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,203
Gold Earned
22,569
214
Minions Killed
228
0
Camps Cleared
0
786,760
Distance Traveled
784,199
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,915
614
78
10
0
159,999
0
L
Sol
4,131
516
44
6
0
145,887
0
W
Cernunnos
4,935
617
55
7
0
160,332
2
L
Cu Chulainn
4,622
578
49
6
0
129,539
1
W
Janus
4,252
532
61
8
0
156,143
1
L
Camazotz
4,191
524
25
3
0
170,771
0
W
Hel
4,387
548
48
6
0
159,442
3
L
Terra
4,344
543
18
2
0
180,564
2
W
Fenrir
4,204
526
26
3
0
158,392
0
W
Mulan
4,791
599
38
5
0
149,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role