Player Matchup

Janus
Janus
Tserus
Janus
Level 88
God Stats
9W - 3L
1,885 SR
Queue Stats
218W - 118L
1,779 Elo+
Party 1
Bacchus
Bacchus
Xhyl
Bacchus
Level 11
God Stats
9W - 5L
1,957 SR
Queue Stats
20W - 11L
1,918 Elo+
Party 1
Fenrir
Fenrir
svarii
Fenrir
Level 162
God Stats
5W - 2L
1,577 SR
Queue Stats
289W - 190L
1,714 Elo+
Party 1
Team Averages
Level 87
1,806 SR
1,804 Elo+

VS

Team Averages
Level 28
1,571 SR
1,460 Elo+
Kuzenbo
Kuzenbo
Hadory285
Kuzenbo
Level 16
God Stats
1W - 2L
1,586 SR
Queue Stats
5W - 8L
1,398 Elo+
Party 2
Persephone
Persephone
Zombak999
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,432 Elo+
Party 2
Jing Wei
Jing Wei
kaktatak5
Jing Wei
Level 39
God Stats
1W - 1L
1,627 SR
Queue Stats
17W - 15L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Tserus
Janus
13
9 / 1 / 6
10,073
1,007
14,424
6,808
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Xhyl
Bacchus
12
4 / 1 / 13
9,078
908
7,328
7,845
9,311
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
svarii
Fenrir
13
5 / 0 / 11
9,188
919
8,215
11,067
9,768
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hadory285
Kuzenbo
9
1 / 4 / 1
6,962
696
3,782
13,130
14,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Zombak999
Persephone
9
0 / 9 / 2
7,335
734
5,307
10,613
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
kaktatak5
Jing Wei
10
1 / 5 / 0
7,466
747
6,627
11,851
4,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
2
2
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Hadory285
Kuzenbo
1
4
1
0.38
W
Janus
Tserus
Janus
9
1
6
12
W
Bacchus
Xhyl
Bacchus
4
1
13
10.5
L
Persephone
Zombak999
Persephone
0
9
2
0.11
L
Jing Wei
kaktatak5
Jing Wei
1
5
0
0.2
W
Fenrir
svarii
Fenrir
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,967
Damage
15,716
25,720
Taken
35,594
21,556
Mitigated
22,562
7,226
Healing
1,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Hadory285
Kuzenbo
3,782
1,655
0
250
13,130
14,892
0
7,953
4,703
9,867
195
W
Janus
Tserus
Janus
14,424
896
0
331
6,808
2,477
1,514
1,775
4,908
57,563
0
W
Bacchus
Xhyl
Bacchus
7,328
984
0
3,151
7,845
9,311
407
2,698
5,084
21,666
0
L
Persephone
Zombak999
Persephone
5,307
803
0
246
10,613
3,420
38
6,870
3,668
29,854
0
L
Jing Wei
kaktatak5
Jing Wei
6,627
5,120
0
878
11,851
4,250
0
7,861
3,607
0
19,069
W
Fenrir
svarii
Fenrir
8,215
1,392
0
3,744
11,067
9,768
142
4,815
6,155
2,823
21,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
21,763
121
Minions Killed
69
0
Camps Cleared
0
634,742
Distance Traveled
535,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,962
696
10
1
0
188,986
0
W
Janus
10,073
1,007
86
9
0
207,365
0
W
Bacchus
9,078
908
25
3
0
217,664
0
L
Persephone
7,335
734
29
3
0
149,155
0
L
Jing Wei
7,466
747
30
3
0
197,624
0
W
Fenrir
9,188
919
10
1
0
209,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role