Player Matchup

Susano
Susano
 
Susano
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Gavalrey
Nu Wa
Level 100
God Stats
35W - 20L
1,640 SR
Queue Stats
441W - 426L
1,496 Elo+
Solo
Chaac
Chaac
MasterOops
Chaac
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,618 Elo+
Party 2
Osiris
Osiris
Re3tz
Osiris
Level 69
God Stats
15W - 4L
1,514 SR
Queue Stats
208W - 211L
1,534 Elo+
Solo
Team Averages
Level 97
1,531 SR
1,530 Elo+

VS

Team Averages
Level 108
1,581 SR
1,546 Elo+
Set
Set
 
Set
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
GotFriedChicken
Jing Wei
Level 110
God Stats
1W - 1L
1,557 SR
Queue Stats
33W - 16L
1,707 Elo+
Party 1
Thor
Thor
Jax0ff
Thor
Level 120
God Stats
5W - 4L
1,714 SR
Queue Stats
119W - 128L
1,482 Elo+
Party 3
Cabrakan
Cabrakan
MRLegoshi15
Cabrakan
Level 125
God Stats
4W - 5L
1,516 SR
Queue Stats
685W - 648L
1,489 Elo+
Solo
Janus
Janus
ÇondomModel
Janus
Level 46
God Stats
3W - 3L
1,616 SR
Queue Stats
106W - 89L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
3 / 0 / 1
5,091
636
2,695
5,534
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
 
Apollo
7
3 / 2 / 2
4,750
594
4,062
6,701
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Gavalrey
Nu Wa
9
2 / 2 / 0
5,092
637
2,332
3,457
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
8
1 / 1 / 5
4,932
617
4,310
6,770
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Osiris
Re3tz
Osiris
9
0 / 1 / 1
4,847
606
3,415
7,600
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
3 / 1 / 2
5,198
650
6,013
7,209
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
5
0 / 4 / 0
3,678
460
1,192
4,817
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
Jax0ff
Thor
8
1 / 2 / 2
4,734
592
1,387
6,754
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
MRLegoshi15
Cabrakan
8
0 / 1 / 1
4,704
588
3,097
7,151
6,637
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 1 / 1
4,906
613
2,690
3,387
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
9
Kills
6
6
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
1
3.5
W
Apollo
 
Apollo
3
2
2
2
L
Set
 
Set
3
1
2
4
W
Nu Wa
Gavalrey
Nu Wa
2
2
0
1
L
Jing Wei
0
4
0
0
L
Thor
Jax0ff
Thor
1
2
2
1
L
Cabrakan
MRLegoshi15
Cabrakan
0
1
1
0.5
W
Chaac
1
1
5
3.5
W
Osiris
Re3tz
Osiris
0
1
1
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,814
Damage
14,379
30,062
Taken
29,318
13,218
Mitigated
14,083
11,819
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,695
957
0
3,075
5,534
1,900
0
1,131
4,329
0
27,749
W
Apollo
 
Apollo
4,062
3,122
0
2,599
6,701
1,915
461
24
6,677
0
25,474
L
Set
 
Set
6,013
2,303
0
890
7,209
3,201
0
143
7,037
0
35,132
W
Nu Wa
Gavalrey
Nu Wa
2,332
1,040
0
750
3,457
1,037
793
1,364
2,009
29,796
0
L
Jing Wei
1,192
1,059
0
782
4,817
1,202
0
0
4,817
0
11,663
L
Thor
Jax0ff
Thor
1,387
336
0
1,006
6,754
2,114
0
1,195
5,423
0
22,617
L
Cabrakan
MRLegoshi15
Cabrakan
3,097
604
0
2,437
7,151
6,637
0
0
7,151
28,745
113
W
Chaac
4,310
1,346
0
1,700
6,770
3,470
0
291
6,439
0
22,390
W
Osiris
Re3tz
Osiris
3,415
1,160
0
3,695
7,600
4,896
0
2,753
4,847
0
30,831
L
2,690
177
0
1,250
3,387
929
0
790
2,509
33,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,712
Gold Earned
23,220
249
Minions Killed
226
0
Camps Cleared
0
774,501
Distance Traveled
774,796
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,091
636
45
6
0
174,839
0
W
Apollo
4,750
594
40
5
0
156,926
0
L
Set
5,198
650
56
7
0
164,223
0
W
Nu Wa
5,092
637
69
9
0
140,231
0
L
Jing Wei
3,678
460
17
2
0
120,536
0
L
Thor
4,734
592
42
5
0
162,953
1
L
Cabrakan
4,704
588
44
6
0
131,235
2
W
Chaac
4,932
617
40
5
0
151,373
1
W
Osiris
4,847
606
55
7
0
151,132
0
L
Janus
4,906
613
67
8
0
195,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role