Player Matchup

Martichoras
Martichoras
B1GD1ME
Martichoras
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,450 Elo+
Party 2
Heimdallr
Heimdallr
Mandingo4Gramps
Heimdallr
Level 30
God Stats
3W - 1L
1,815 SR
Queue Stats
49W - 65L
1,318 Elo+
Party 3
Cthulhu
Cthulhu
RMX_
Cthulhu
Level 64
God Stats
6W - 2L
1,474 SR
Queue Stats
60W - 73L
1,331 Elo+
Party 3
Ao Kuang
Ao Kuang
SirGIocky
Ao Kuang
Level 39
God Stats
3W - 9L
1,256 SR
Queue Stats
3W - 10L
1,166 Elo+
Solo
Aphrodite
Aphrodite
sl1mPaPi
Aphrodite
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 72L
1,549 Elo+
Party 2
Team Averages
Level 39
1,509 SR
1,363 Elo+

VS

Team Averages
Level 56
1,568 SR
1,499 Elo+
Ravana
Ravana
Bubbly YK
Ravana
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lefum
Cu Chulainn
Level 73
God Stats
1W - 1L
1,754 SR
Queue Stats
64W - 46L
1,591 Elo+
Party 1
Atlas
Atlas
Lesum
Atlas
Level 121
God Stats
3W - 2L
1,723 SR
Queue Stats
64W - 41L
1,608 Elo+
Party 1
Sol
Sol
NUGGZ_Thor
Sol
Level 43
God Stats
7W - 9L
1,361 SR
Queue Stats
38W - 45L
1,304 Elo+
Solo
Izanami
Izanami
contrlIr
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
B1GD1ME
Martichoras
15
1 / 2 / 8
8,773
487
9,774
12,116
6,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
Mandingo4Gramps
Heimdallr
16
2 / 2 / 3
9,829
546
8,896
13,294
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
RMX_
Cthulhu
17
1 / 1 / 0
10,327
574
9,357
12,773
12,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
SirGIocky
Ao Kuang
19
7 / 1 / 1
11,294
627
14,024
15,184
7,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
sl1mPaPi
Aphrodite
14
3 / 1 / 3
9,184
510
4,715
12,387
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bubbly YK
Ravana
14
4 / 3 / 2
9,164
509
6,145
11,579
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Lefum
Cu Chulainn
16
1 / 2 / 3
9,870
548
9,459
17,363
14,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Lesum
Atlas
12
0 / 2 / 5
8,217
457
6,678
15,199
10,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 3
9,893
550
14,203
18,081
6,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
contrlIr
Izanami
13
0 / 4 / 2
7,779
432
3,180
8,796
3,326
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
14
Kills
7
7
Deaths
14
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Martichoras
B1GD1ME
Martichoras
1
2
8
2.5
L
Ravana
Bubbly YK
Ravana
4
3
2
1.67
L
Cu Chulainn
Lefum
Cu Chulainn
1
2
3
1.25
L
Atlas
Lesum
Atlas
0
2
5
1.25
W
Heimdallr
Mandingo4Gramps
Heimdallr
2
2
3
1.75
L
2
3
3
1.17
W
Cthulhu
RMX_
Cthulhu
1
1
0
1
W
Ao Kuang
SirGIocky
Ao Kuang
7
1
1
7.5
L
Izanami
contrlIr
Izanami
0
4
2
0.25
W
Aphrodite
sl1mPaPi
Aphrodite
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,766
Damage
39,665
65,754
Taken
71,018
42,465
Mitigated
40,859
25,476
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
B1GD1ME
Martichoras
9,774
4,017
0
2,618
12,116
6,260
1,882
2,944
9,172
0
56,055
L
Ravana
Bubbly YK
Ravana
6,145
2,116
0
4,530
11,579
5,527
0
2,801
8,778
0
55,489
L
Cu Chulainn
Lefum
Cu Chulainn
9,459
1,265
0
2,323
17,363
14,198
533
10,933
5,805
56
78,893
L
Atlas
Lesum
Atlas
6,678
2,648
2,075
3,150
15,199
10,843
74
5,931
9,210
31,010
0
W
Heimdallr
Mandingo4Gramps
Heimdallr
8,896
4,250
0
2,735
13,294
6,224
1,001
6,857
6,437
0
73,836
L
14,203
5,237
0
8,489
18,081
6,965
858
5,812
12,217
93,808
0
W
Cthulhu
RMX_
Cthulhu
9,357
636
0
3,694
12,773
12,437
673
1,657
11,116
78,796
0
W
Ao Kuang
SirGIocky
Ao Kuang
14,024
2,511
0
5,522
15,184
7,572
205
4,626
10,558
121,580
0
L
Izanami
contrlIr
Izanami
3,180
1,710
0
776
8,796
3,326
0
2,827
5,969
0
56,097
W
Aphrodite
sl1mPaPi
Aphrodite
4,715
989
4,184
6,723
12,387
9,972
1,046
4,847
7,540
45,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,407
Gold Earned
44,923
593
Minions Killed
459
0
Camps Cleared
0
1,745,872
Distance Traveled
1,927,097
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,773
487
84
5
0
329,943
0
L
Ravana
9,164
509
80
4
0
419,085
2
L
Cu Chulainn
9,870
548
127
7
0
373,286
0
L
Atlas
8,217
457
21
1
0
378,552
0
W
Heimdallr
9,829
546
118
7
0
329,047
0
L
Sol
9,893
550
146
8
0
408,228
0
W
Cthulhu
10,327
574
160
9
0
368,899
0
W
Ao Kuang
11,294
627
164
9
0
412,923
0
L
Izanami
7,779
432
85
5
0
347,946
0
W
Aphrodite
9,184
510
67
4
0
305,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role