Player Matchup

Mulan
Mulan
MoChickenOrigin
Mulan
Level 109
God Stats
13W - 13L
1,597 SR
Queue Stats
115W - 107L
1,438 Elo+
Solo
Ymir
Ymir
SpartanMist1991
Ymir
Level 126
God Stats
75W - 52L
1,591 SR
Queue Stats
749W - 735L
1,401 Elo+
Solo
Scylla
Scylla
TheLethalLemon
Scylla
Level 122
God Stats
158W - 161L
1,441 SR
Queue Stats
1,198W - 1,184L
1,498 Elo+
Solo
Anhur
Anhur
aHx57
Anhur
Level 83
God Stats
5W - 9L
1,508 SR
Queue Stats
427W - 439L
1,488 Elo+
Solo
Hades
Hades
allan_macabro17
Hades
Level 159
God Stats
4W - 5L
1,602 SR
Queue Stats
42W - 53L
1,411 Elo+
Solo
Team Averages
Level 120
1,548 SR
1,447 Elo+

VS

Team Averages
Level 115
1,488 SR
1,451 Elo+
Poseidon
Poseidon
 
Poseidon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Alheimurinn
Hun Batz
Level 88
God Stats
12W - 4L
1,631 SR
Queue Stats
275W - 270L
1,469 Elo+
Party 1
Athena
Athena
CodyTheQuiet
Athena
Level 67
God Stats
15W - 13L
1,488 SR
Queue Stats
102W - 101L
1,456 Elo+
Party 1
Hachiman
Hachiman
Roughly100Bears
Hachiman
Level 124
God Stats
1W - 0L
1,227 SR
Queue Stats
12W - 18L
1,360 Elo+
Solo
Bakasura
Bakasura
itzauko
Bakasura
Level 191
God Stats
95W - 74L
1,594 SR
Queue Stats
544W - 520L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,431
554
5,103
7,356
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 2 / 0
3,871
484
944
4,494
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 0 / 1
4,860
608
451
2,101
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
aHx57
Anhur
7
0 / 4 / 0
4,008
501
2,826
5,311
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 0
4,662
583
2,753
6,865
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 0 / 0
5,617
702
3,828
2,532
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Alheimurinn
Hun Batz
8
0 / 1 / 2
4,738
592
2,406
5,553
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
7
1 / 0 / 4
5,059
632
1,645
6,415
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
9
5 / 0 / 1
5,737
717
4,082
4,130
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
itzauko
Bakasura
10
1 / 0 / 2
5,773
722
3,724
6,546
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
0
2
W
Hun Batz
Alheimurinn
Hun Batz
0
1
2
1
W
Athena
1
0
4
3
L
1
1
0
1
W
Hachiman
5
0
1
5.5
L
0
2
0
0
L
0
0
1
0.5
L
Anhur
aHx57
Anhur
0
4
0
0
L
0
2
0
0
W
Bakasura
itzauko
Bakasura
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,077
Damage
15,685
26,127
Taken
25,176
12,030
Mitigated
10,018
8,645
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,828
635
0
1,000
2,532
705
0
251
2,281
37,953
0
W
Hun Batz
Alheimurinn
Hun Batz
2,406
937
0
2,824
5,553
1,875
0
297
5,256
0
28,153
W
Athena
1,645
497
0
2,005
6,415
3,193
0
973
5,442
9,911
0
L
5,103
1,312
0
2,486
7,356
2,950
0
2,264
4,902
0
28,237
W
Hachiman
4,082
2,570
0
2,823
4,130
1,146
350
153
3,977
0
29,382
L
944
430
48
1,337
4,494
3,251
0
807
3,687
8,122
0
L
451
228
0
1,242
2,101
669
0
1,000
1,067
33,462
0
L
Anhur
aHx57
Anhur
2,826
1,342
0
655
5,311
1,597
0
575
4,736
0
18,527
L
2,753
1,065
40
2,837
6,865
3,563
0
627
5,810
34,694
0
W
Bakasura
itzauko
Bakasura
3,724
2,939
0
4,378
6,546
3,099
0
2,550
3,996
0
25,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,832
Gold Earned
26,924
224
Minions Killed
272
0
Camps Cleared
0
748,958
Distance Traveled
862,674
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,617
702
78
10
0
174,076
0
W
Hun Batz
4,738
592
55
7
0
197,289
0
W
Athena
5,059
632
11
1
0
175,152
0
L
Mulan
4,431
554
60
8
0
194,565
0
W
Hachiman
5,737
717
54
7
0
140,819
0
L
Ymir
3,871
484
9
1
0
106,022
1
L
Scylla
4,860
608
66
8
0
163,952
0
L
Anhur
4,008
501
29
4
0
148,380
0
L
Hades
4,662
583
60
8
0
136,039
0
W
Bakasura
5,773
722
74
9
0
175,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role