Player Matchup

Chaac
Chaac
Hooctoz7538
Chaac
Level 46
God Stats
4W - 5L
1,191 SR
Queue Stats
116W - 125L
1,466 Elo+
Party 2
Mercury
Mercury
Insanity_duzzy
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 116L
1,360 Elo+
Solo
Jormungandr
Jormungandr
William6
Jormungandr
Level 84
God Stats
18W - 12L
1,581 SR
Queue Stats
55W - 50L
1,576 Elo+
Party 2
Xbalanque
Xbalanque
Yacko69
Xbalanque
Level 48
God Stats
3W - 3L
1,538 SR
Queue Stats
31W - 35L
1,381 Elo+
Solo
Ah Puch
Ah Puch
lllObilll
Ah Puch
Level 81
God Stats
8W - 9L
1,427 SR
Queue Stats
178W - 182L
1,398 Elo+
Solo
Team Averages
Level 62
1,447 SR
1,436 Elo+

VS

Team Averages
Level 79
1,569 SR
1,450 Elo+
Mulan
Mulan
Changanillas30
Mulan
Level 81
God Stats
19W - 16L
1,767 SR
Queue Stats
160W - 153L
1,471 Elo+
Solo
Serqet
Serqet
Connor8366
Serqet
Level 82
God Stats
10W - 8L
1,380 SR
Queue Stats
74W - 101L
1,381 Elo+
Party 1
Yemoja
Yemoja
Logan5015
Yemoja
Level 86
God Stats
6W - 5L
1,665 SR
Queue Stats
58W - 57L
1,413 Elo+
Party 1
Rama
Rama
Pepsico8
Rama
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 93L
1,483 Elo+
Party 1
Janus
Janus
ahmetcanyyyy
Janus
Level 79
God Stats
2W - 2L
1,530 SR
Queue Stats
162W - 166L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,096
359
3,703
8,143
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 0
6,588
388
916
5,840
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
William6
Jormungandr
12
2 / 0 / 1
8,281
487
11,304
15,150
16,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Yacko69
Xbalanque
13
2 / 4 / 1
7,657
450
13,315
13,184
5,077
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
lllObilll
Ah Puch
14
0 / 2 / 0
7,766
457
6,098
7,432
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
9,370
551
7,485
12,124
9,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serqet
Connor8366
Serqet
15
4 / 1 / 1
8,939
526
4,684
11,379
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Logan5015
Yemoja
12
0 / 0 / 4
8,110
477
4,803
10,722
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
13
2 / 2 / 2
8,120
478
10,339
16,064
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 1 / 1
9,051
532
5,691
11,970
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
9
10
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Serqet
Connor8366
Serqet
4
1
1
4.5
L
0
3
0
0
L
0
1
0
0
W
Yemoja
Logan5015
Yemoja
0
0
4
2
W
Rama
2
2
2
1.5
L
Jormungandr
William6
Jormungandr
2
0
1
2.5
L
Xbalanque
Yacko69
Xbalanque
2
4
1
0.63
W
0
1
1
0.5
L
Ah Puch
lllObilll
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,336
Damage
33,002
49,749
Taken
62,259
30,235
Mitigated
35,270
8,886
Healing
26,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,485
1,582
0
5,215
12,124
9,328
741
563
11,561
0
61,290
W
Serqet
Connor8366
Serqet
4,684
1,172
0
988
11,379
5,222
0
1,203
10,176
0
70,013
L
3,703
1,103
0
1,855
8,143
3,440
0
42
8,101
0
23,839
L
916
346
0
522
5,840
1,809
0
50
5,628
0
37,709
W
Yemoja
Logan5015
Yemoja
4,803
1,326
2,523
4,686
10,722
8,636
175
5,665
5,029
25,847
0
W
Rama
10,339
8,952
0
8,510
16,064
6,877
600
2,733
13,229
0
64,841
L
Jormungandr
William6
Jormungandr
11,304
2,463
280
2,055
15,150
16,967
0
4,437
10,165
42,234
0
L
Xbalanque
Yacko69
Xbalanque
13,315
7,476
0
2,686
13,184
5,077
0
2,319
10,709
0
62,416
W
5,691
457
0
5,025
11,970
5,207
0
7,243
4,727
83,296
0
L
Ah Puch
lllObilll
Ah Puch
6,098
110
0
1,488
7,432
2,942
0
3,248
3,722
56,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,388
Gold Earned
43,590
338
Minions Killed
499
0
Camps Cleared
0
1,434,128
Distance Traveled
1,632,973
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,370
551
99
6
0
324,579
0
W
Serqet
8,939
526
91
5
0
398,681
0
L
Chaac
6,096
359
31
2
0
159,292
2
L
Mercury
6,588
388
70
4
0
246,764
0
W
Yemoja
8,110
477
30
2
0
330,802
0
W
Rama
8,120
478
112
7
0
290,092
4
L
Jormungandr
8,281
487
51
3
0
368,789
4
L
Xbalanque
7,657
450
87
5
0
334,700
0
W
Janus
9,051
532
167
10
0
288,819
0
L
Ah Puch
7,766
457
99
6
0
324,583
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role