Player Matchup

King Arthur
King Arthur
Archzel_330
King Arthur
Level 9
God Stats
5W - 3L
1,663 SR
Queue Stats
7W - 15L
1,240 Elo+
Party 1
Cabrakan
Cabrakan
EatMyPeanutButta
Cabrakan
Level 158
God Stats
29W - 35L
1,563 SR
Queue Stats
382W - 398L
1,463 Elo+
Party 3
Neith
Neith
Laura76480
Neith
Level 5
God Stats
0W - 10L
1,005 SR
Queue Stats
0W - 12L
965 Elo+
Party 1
Izanami
Izanami
Luvetta_Lily
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,337 Elo+
Party 3
Freya
Freya
Ne0_PsyKko59
Freya
Level 66
God Stats
32W - 43L
1,364 SR
Queue Stats
89W - 114L
1,334 Elo+
Party 1
Team Averages
Level 49
1,419 SR
1,268 Elo+

VS

Team Averages
Level 43
1,370 SR
1,372 Elo+
Ra
Ra
AstatineStar
Ra
Level 34
God Stats
176W - 184L
1,417 SR
Queue Stats
219W - 239L
1,362 Elo+
Solo
Jormungandr
Jormungandr
ChadleySmithers
Jormungandr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,248 Elo+
Party 4
Nu Wa
Nu Wa
Swagyolord
Nu Wa
Level 43
God Stats
2W - 2L
1,148 SR
Queue Stats
16W - 12L
1,481 Elo+
Party 2
Pele
Pele
ThugMood
Pele
Level 83
God Stats
8W - 8L
1,287 SR
Queue Stats
11W - 12L
1,202 Elo+
Party 4
Hachiman
Hachiman
xXPureHellxx
Hachiman
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Archzel_330
King Arthur
14
1 / 4 / 0
9,274
927
4,905
12,442
6,931
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 8 / 2
10,405
1,041
11,854
30,290
41,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
0 / 0 / 0
7,040
704
0
1,203
400
Izanami
Luvetta_Lily
Izanami
15
0 / 8 / 2
9,578
958
9,842
20,698
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 1
9,890
989
10,939
12,092
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

49

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
9,950
995
11,143
7,493
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
ChadleySmithers
Jormungandr
17
6 / 0 / 11
11,209
1,121
11,477
13,795
16,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
18
9 / 0 / 11
13,030
1,303
21,231
3,707
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
16
1 / 0 / 12
10,124
1,012
10,161
9,125
5,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
xXPureHellxx
Hachiman
17
5 / 0 / 11
11,195
1,120
15,123
7,460
3,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
3
Kills
23
23
Deaths
3
5
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Archzel_330
King Arthur
1
4
0
0.25
W
2
3
8
2
W
Jormungandr
ChadleySmithers
Jormungandr
6
0
11
11.5
L
0
8
2
0.13
L
Neith
0
0
0
0
L
Izanami
Luvetta_Lily
Izanami
0
8
2
0.13
L
2
3
1
0.83
W
Nu Wa
9
0
11
14.5
W
Pele
1
0
12
7
W
Hachiman
xXPureHellxx
Hachiman
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,540
Damage
69,135
76,725
Taken
41,580
60,685
Mitigated
31,737
2,961
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Archzel_330
King Arthur
4,905
0
0
0
12,442
6,931
0
8,841
3,418
0
15,472
W
11,143
515
1,325
598
7,493
4,186
0
3,238
4,141
18,297
0
W
Jormungandr
ChadleySmithers
Jormungandr
11,477
2,772
0
4,001
13,795
16,796
0
6,246
6,811
32,979
533
L
11,854
1,416
0
707
30,290
41,567
0
12,895
16,120
24,900
0
L
Neith
0
0
0
0
1,203
400
0
1,203
0
0
0
L
Izanami
Luvetta_Lily
Izanami
9,842
6,817
0
1,572
20,698
7,517
0
11,372
9,086
0
39,299
L
10,939
2,836
0
682
12,092
4,270
0
7,513
4,354
29,974
0
W
Nu Wa
21,231
6,944
0
120
3,707
1,735
0
1,565
2,108
60,856
0
W
Pele
10,161
2,686
0
1,330
9,125
5,368
0
4,892
3,896
0
24,647
W
Hachiman
xXPureHellxx
Hachiman
15,123
12,356
0
1,845
7,460
3,652
0
5,735
1,499
0
26,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,187
Gold Earned
55,508
155
Minions Killed
252
2
Camps Cleared
10
640,034
Distance Traveled
988,591
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,274
927
26
3
0
116,800
0
W
Ra
9,950
995
26
3
1
199,018
0
W
Jormungandr
11,209
1,121
51
5
0
207,711
0
L
Cabrakan
10,405
1,041
11
1
0
191,105
4
L
Neith
7,040
704
0
0
0
0
0
L
Izanami
9,578
958
69
7
1
147,469
0
L
Freya
9,890
989
49
5
1
184,660
0
W
Nu Wa
13,030
1,303
108
11
6
191,413
0
W
Pele
10,124
1,012
34
3
0
205,943
0
W
Hachiman
11,195
1,120
33
3
3
184,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role