Player Matchup

Mercury
Mercury
AngelGP02
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 78L
1,496 Elo+
Solo
Ix Chel
Ix Chel
FibreOpticBrick
Ix Chel
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Solo
Sylvanus
Sylvanus
SecStein
Sylvanus
Level 54
God Stats
0W - 2L
1,293 SR
Queue Stats
29W - 23L
1,494 Elo+
Solo
Team Averages
Level 75
1,431 SR
1,434 Elo+

VS

Team Averages
Level 60
1,487 SR
1,364 Elo+
Danzaburou
Danzaburou
HQBalista
Danzaburou
Level 65
God Stats
1W - 1L
1,278 SR
Queue Stats
7W - 12L
1,278 Elo+
Party 1
Kuzenbo
Kuzenbo
Velort
Kuzenbo
Level 86
God Stats
58W - 34L
1,682 SR
Queue Stats
167W - 161L
1,502 Elo+
Solo
Merlin
Merlin
killallSZ
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AngelGP02
Mercury
11
1 / 3 / 1
8,740
672
4,328
12,447
6,132
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 5 / 2
8,700
669
5,651
14,882
5,966
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SecStein
Sylvanus
11
1 / 2 / 1
8,519
655
5,815
16,354
12,269
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HQBalista
Danzaburou
13
6 / 1 / 2
11,277
867
12,254
9,200
3,638
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
Velort
Kuzenbo
14
2 / 0 / 7
10,289
791
9,339
14,183
18,235
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Merlin
killallSZ
Merlin
14
2 / 1 / 7
10,611
816
16,559
8,772
3,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
AngelGP02
Mercury
1
3
1
0.5
L
0
5
2
0.2
W
Danzaburou
HQBalista
Danzaburou
6
1
2
7
L
Sylvanus
SecStein
Sylvanus
1
2
1
0.75
W
Kuzenbo
Velort
Kuzenbo
2
0
7
5.5
W
Merlin
killallSZ
Merlin
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,794
Damage
38,152
43,683
Taken
32,155
24,367
Mitigated
25,591
9,553
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AngelGP02
Mercury
4,328
687
0
1,533
12,447
6,132
0
6,659
5,702
0
41,117
L
5,651
1,189
229
725
14,882
5,966
0
8,633
6,249
30,915
0
W
Danzaburou
HQBalista
Danzaburou
12,254
6,591
0
1,589
9,200
3,638
2,060
3,200
5,808
0
49,759
L
Sylvanus
SecStein
Sylvanus
5,815
1,486
3,082
3,984
16,354
12,269
0
10,686
5,257
19,536
0
W
Kuzenbo
Velort
Kuzenbo
9,339
3,827
0
5,247
14,183
18,235
337
4,049
9,826
28,897
0
W
Merlin
killallSZ
Merlin
16,559
795
95
897
8,772
3,718
250
4,567
4,205
65,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,959
Gold Earned
32,177
136
Minions Killed
178
0
Camps Cleared
0
725,860
Distance Traveled
809,635
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,740
672
57
4
0
277,969
6
L
Ix Chel
8,700
669
52
4
0
230,863
1
W
Danzaburou
11,277
867
68
5
0
277,711
2
L
Sylvanus
8,519
655
27
2
0
217,028
6
W
Kuzenbo
10,289
791
28
2
0
282,074
0
W
Merlin
10,611
816
82
6
0
249,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role