Player Matchup

Charon
Charon
AbsoluteLevels
Charon
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,314 Elo+
Party 2
Sol
Sol
OhItsMist
Sol
Level 44
God Stats
4W - 2L
1,617 SR
Queue Stats
39W - 41L
1,573 Elo+
Party 2
Hercules
Hercules
denillitog
Hercules
Level 132
God Stats
8W - 8L
1,369 SR
Queue Stats
111W - 105L
1,461 Elo+
Solo
Team Averages
Level 74
1,495 SR
1,449 Elo+

VS

Team Averages
Level 99
1,634 SR
1,598 Elo+
Anubis
Anubis
NGR-Emperor
Anubis
Level 96
God Stats
42W - 37L
1,592 SR
Queue Stats
490W - 498L
1,527 Elo+
Party 1
Chaac
Chaac
RubixMan24
Chaac
Level 104
God Stats
17W - 6L
1,769 SR
Queue Stats
338W - 341L
1,535 Elo+
Party 1
Anhur
Anhur
lPconfig
Anhur
Level 97
God Stats
2W - 4L
1,539 SR
Queue Stats
8W - 7L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 8
8,582
715
5,369
10,179
8,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 1 / 1
10,620
885
9,049
7,604
2,539
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
denillitog
Hercules
13
1 / 1 / 8
9,025
752
9,008
10,654
9,431
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 3 / 2
8,962
747
8,696
7,630
4,332
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
11
1 / 3 / 3
8,390
699
6,958
12,955
11,110
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
lPconfig
Anhur
11
1 / 3 / 2
8,513
709
5,230
7,634
3,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
4
4
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
L
Anubis
2
3
2
1
W
8
1
1
8.5
L
Chaac
1
3
3
0.83
W
Hercules
denillitog
Hercules
1
1
8
5
L
Anhur
lPconfig
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
20,884
28,437
Taken
28,219
20,663
Mitigated
18,629
6,979
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,369
1,505
0
250
10,179
8,693
69
3,657
6,514
17,095
0
L
Anubis
8,696
174
0
1,851
7,630
4,332
74
4,183
3,447
45,477
0
W
9,049
3,354
0
4,321
7,604
2,539
1,140
2,527
5,077
49,860
0
L
Chaac
6,958
1,452
0
4,318
12,955
11,110
80
7,077
5,835
0
19,856
W
Hercules
denillitog
Hercules
9,008
2,433
0
2,408
10,654
9,431
0
2,968
7,547
0
34,057
L
Anhur
lPconfig
Anhur
5,230
3,349
0
1,228
7,634
3,187
238
3,422
4,212
0
29,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
25,865
138
Minions Killed
141
0
Camps Cleared
0
666,673
Distance Traveled
631,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,582
715
20
2
0
199,811
0
L
Anubis
8,962
747
73
6
0
205,344
0
W
Sol
10,620
885
82
7
0
217,073
0
L
Chaac
8,390
699
14
1
0
232,937
0
W
Hercules
9,025
752
36
3
0
249,789
0
L
Anhur
8,513
709
54
5
0
193,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role