Player Matchup

Sol
Sol
HellsShells
Sol
Level 109
God Stats
2W - 3L
1,280 SR
Queue Stats
57W - 75L
1,472 Elo+
Party 1
Ravana
Ravana
Jacal 44
Ravana
Level 121
God Stats
2W - 4L
1,407 SR
Queue Stats
56W - 53L
1,552 Elo+
Party 2
Hercules
Hercules
TurtleZypher
Hercules
Level 125
God Stats
8W - 11L
1,503 SR
Queue Stats
153W - 130L
1,547 Elo+
Party 2
Ix Chel
Ix Chel
XzEddiexZ
Ix Chel
Level 115
God Stats
0W - 1L
1,312 SR
Queue Stats
59W - 63L
1,484 Elo+
Party 1
Anubis
Anubis
jakenstien84
Anubis
Level 122
God Stats
5W - 6L
1,583 SR
Queue Stats
128W - 115L
1,550 Elo+
Party 2
Team Averages
Level 118
1,417 SR
1,521 Elo+

VS

Team Averages
Level 119
1,599 SR
1,527 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Arsonator2
Bastet
Level 109
God Stats
7W - 3L
1,831 SR
Queue Stats
40W - 31L
1,575 Elo+
Solo
Hachiman
Hachiman
Luxed77
Hachiman
Level 128
God Stats
37W - 26L
1,715 SR
Queue Stats
352W - 357L
1,554 Elo+
Party 3
Ra
Ra
RockLeeBr81
Ra
Level 47
God Stats
8W - 3L
1,509 SR
Queue Stats
68W - 91L
1,464 Elo+
Solo
Bellona
Bellona
SC Fade
Bellona
Level 152
God Stats
3W - 2L
1,441 SR
Queue Stats
324W - 295L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,788
519
7,352
11,431
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
Jacal 44
Ravana
14
1 / 3 / 3
7,972
531
5,610
9,506
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
TurtleZypher
Hercules
14
3 / 3 / 2
8,783
586
11,914
16,138
14,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
XzEddiexZ
Ix Chel
12
2 / 3 / 0
7,145
476
5,138
8,880
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
13
2 / 5 / 0
7,795
520
6,704
11,919
5,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 1 / 5
7,118
475
7,460
9,608
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Arsonator2
Bastet
16
10 / 1 / 1
9,491
633
11,352
15,781
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Luxed77
Hachiman
15
3 / 0 / 1
8,421
561
5,974
8,465
3,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 6
8,402
560
10,131
9,901
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
SC Fade
Bellona
14
2 / 3 / 1
8,285
552
7,686
15,906
13,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
17
17
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
5
3.5
W
Bastet
Arsonator2
Bastet
10
1
1
10.5
L
0
3
0
0
L
Ravana
Jacal 44
Ravana
1
3
3
0.83
W
Hachiman
Luxed77
Hachiman
3
0
1
3.5
W
1
3
6
1.33
W
Bellona
SC Fade
Bellona
2
3
1
0.83
L
Hercules
TurtleZypher
Hercules
3
3
2
1.33
L
Ix Chel
XzEddiexZ
Ix Chel
2
3
0
0.67
L
Anubis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,718
Damage
42,603
57,874
Taken
59,661
30,605
Mitigated
31,315
21,834
Healing
28,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,460
349
2,708
4,726
9,608
3,423
216
3,997
5,467
35,855
0
W
Bastet
Arsonator2
Bastet
11,352
3,740
0
9,676
15,781
6,548
0
4,293
11,488
0
81,081
L
7,352
1,662
0
4,455
11,431
5,001
0
2,529
8,902
61,267
7,256
L
Ravana
Jacal 44
Ravana
5,610
1,378
0
3,363
9,506
3,838
0
2,560
6,946
0
59,589
W
Hachiman
Luxed77
Hachiman
5,974
3,390
0
5,078
8,465
3,715
500
4,874
3,421
0
66,322
W
10,131
807
1,040
2,762
9,901
4,068
0
5,478
4,201
69,226
0
W
Bellona
SC Fade
Bellona
7,686
3,275
0
3,009
15,906
13,561
0
528
15,135
0
60,661
L
Hercules
TurtleZypher
Hercules
11,914
4,478
0
6,390
16,138
14,119
0
3,427
12,568
0
71,474
L
Ix Chel
XzEddiexZ
Ix Chel
5,138
397
370
2,522
8,880
2,624
0
4,813
4,067
51,114
0
L
Anubis
6,704
147
0
4,734
11,919
5,023
0
4,076
7,767
60,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,483
Gold Earned
41,717
506
Minions Killed
495
0
Camps Cleared
0
1,514,841
Distance Traveled
1,553,926
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,118
475
54
4
0
311,509
5
W
Bastet
9,491
633
115
8
0
350,363
4
L
Sol
7,788
519
117
8
0
294,923
1
L
Ravana
7,972
531
102
7
0
351,946
0
W
Hachiman
8,421
561
106
7
0
276,180
4
W
Ra
8,402
560
119
8
0
323,105
1
W
Bellona
8,285
552
101
7
0
292,769
0
L
Hercules
8,783
586
121
8
0
300,738
0
L
Ix Chel
7,145
476
80
5
0
290,943
0
L
Anubis
7,795
520
86
6
0
276,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role