Player Matchup

Tsukuyomi
Tsukuyomi
AlanMalik
Tsukuyomi
Level 127
God Stats
4W - 3L
1,513 SR
Queue Stats
268W - 299L
1,437 Elo+
Party 1
Hera
Hera
Alexischido
Hera
Level 66
God Stats
42W - 20L
1,754 SR
Queue Stats
310W - 326L
1,467 Elo+
Party 1
Geb
Geb
Izenago
Geb
Level 103
God Stats
13W - 6L
1,659 SR
Queue Stats
107W - 66L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Shai-HuludH20
Baron Samedi
Level 104
God Stats
58W - 57L
1,512 SR
Queue Stats
347W - 396L
1,424 Elo+
Solo
Artemis
Artemis
tobirama_kin1
Artemis
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 239L
1,357 Elo+
Solo
Team Averages
Level 100
1,588 SR
1,437 Elo+

VS

Team Averages
Level 58
1,499 SR
1,334 Elo+
Tiamat
Tiamat
ApollosAtlas
Tiamat
Level 46
God Stats
2W - 2L
1,805 SR
Queue Stats
78W - 104L
1,373 Elo+
Solo
Ra
Ra
Grimance309
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,231 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Link16
Tsukuyomi
Level 107
God Stats
0W - 2L
1,292 SR
Queue Stats
15W - 23L
1,326 Elo+
Party 2
King Arthur
King Arthur
Presha_king
King Arthur
Level 46
God Stats
15W - 24L
1,375 SR
Queue Stats
41W - 76L
1,302 Elo+
Solo
Sobek
Sobek
fabidolarg
Sobek
Level 63
God Stats
5W - 5L
1,522 SR
Queue Stats
55W - 38L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlanMalik
Tsukuyomi
11
4 / 1 / 2
6,380
580
6,126
8,389
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 2
5,601
509
2,750
2,921
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
9
1 / 2 / 3
6,244
568
4,526
9,039
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Shai-HuludH20
Baron Samedi
10
0 / 2 / 1
5,443
495
2,605
7,931
3,484
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
8
0 / 2 / 2
4,763
433
3,481
4,622
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 1 / 0
6,675
607
746
3,667
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
5 / 2 / 0
6,450
586
2,565
5,059
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Link16
Tsukuyomi
10
3 / 1 / 4
6,349
577
6,916
9,964
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Presha_king
King Arthur
7
0 / 4 / 1
4,778
434
1,798
8,323
4,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
9
0 / 0 / 4
5,801
527
3,561
9,023
7,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
6
Kills
8
8
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlanMalik
Tsukuyomi
4
1
2
5
W
1
1
2
2
L
Tiamat
0
1
0
0
L
5
2
0
2.5
W
Geb
1
2
3
1.25
L
Tsukuyomi
Link16
Tsukuyomi
3
1
4
5
L
King Arthur
Presha_king
King Arthur
0
4
1
0.13
W
Baron Samedi
Shai-HuludH20
Baron Samedi
0
2
1
0.25
L
Sobek
0
0
4
2
W
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,488
Damage
15,586
32,902
Taken
36,036
14,586
Mitigated
20,888
11,132
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlanMalik
Tsukuyomi
6,126
2,388
0
3,685
8,389
2,980
0
1,522
6,787
0
39,695
W
2,750
775
50
586
2,921
877
0
688
2,233
30,760
0
L
Tiamat
746
102
0
1,443
3,667
3,563
669
496
3,171
44,155
0
L
2,565
182
24
161
5,059
1,522
0
1,047
3,956
23,673
0
W
Geb
4,526
761
137
2,834
9,039
5,754
0
2,018
6,843
23,183
0
L
Tsukuyomi
Link16
Tsukuyomi
6,916
2,060
0
3,913
9,964
3,545
0
2,817
6,941
0
37,095
L
King Arthur
Presha_king
King Arthur
1,798
402
0
260
8,323
4,972
0
2,740
5,479
0
18,394
W
Baron Samedi
Shai-HuludH20
Baron Samedi
2,605
251
0
2,127
7,931
3,484
0
1,151
6,780
34,872
3,622
L
Sobek
3,561
330
0
3,130
9,023
7,286
0
2,373
6,554
17,278
0
W
Artemis
3,481
1,419
0
1,713
4,622
1,491
352
1,561
3,061
0
25,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,431
Gold Earned
30,053
253
Minions Killed
226
0
Camps Cleared
0
1,053,020
Distance Traveled
1,037,353
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,380
580
66
6
0
253,170
0
W
Hera
5,601
509
61
6
0
210,327
0
L
Tiamat
6,675
607
81
7
0
152,546
0
L
Ra
6,450
586
48
4
0
212,232
4
W
Geb
6,244
568
24
2
0
233,453
0
L
Tsukuyomi
6,349
577
65
6
0
258,504
2
L
King Arthur
4,778
434
17
2
0
189,567
0
W
Baron Samedi
5,443
495
67
6
0
187,084
0
L
Sobek
5,801
527
15
1
0
224,504
0
W
Artemis
4,763
433
35
3
0
168,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role