Player Matchup

Tyr
Tyr
Fergoale9
Tyr
Level 124
God Stats
2W - 1L
1,518 SR
Queue Stats
54W - 61L
1,439 Elo+
Solo
Izanami
Izanami
HIGHDINGO
Izanami
Level 37
God Stats
8W - 3L
1,549 SR
Queue Stats
61W - 40L
1,665 Elo+
Party 1
Geb
Geb
YungHeathLedger1
Geb
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 119L
1,605 Elo+
Party 1
Team Averages
Level 96
1,522 SR
1,570 Elo+

VS

Team Averages
Level 64
1,483 SR
1,435 Elo+
Chang'e
Chang'e
BachChoy509
Chang'e
Level 36
God Stats
3W - 0L
1,524 SR
Queue Stats
53W - 60L
1,466 Elo+
Party 2
Awilix
Awilix
KillaTrav
Awilix
Level 103
God Stats
28W - 20L
1,424 SR
Queue Stats
33W - 27L
1,354 Elo+
Solo
Cabrakan
Cabrakan
Krimpin
Cabrakan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 63L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
9,771
698
11,240
18,554
19,347
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
HIGHDINGO
Izanami
14
1 / 4 / 3
10,627
759
13,903
12,086
4,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 2
9,022
644
3,043
6,431
3,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BachChoy509
Chang'e
14
3 / 2 / 6
10,940
781
10,043
12,295
5,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
KillaTrav
Awilix
15
7 / 0 / 3
11,772
841
11,380
10,215
5,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Krimpin
Cabrakan
13
0 / 2 / 10
10,421
744
7,448
17,536
21,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
10
10
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BachChoy509
Chang'e
3
2
6
3
L
2
5
2
0.6
L
Izanami
HIGHDINGO
Izanami
1
4
3
0.63
W
Awilix
KillaTrav
Awilix
7
0
3
8.5
W
Cabrakan
Krimpin
Cabrakan
0
2
10
2.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,186
Damage
28,871
37,071
Taken
40,046
27,122
Mitigated
32,866
4,313
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BachChoy509
Chang'e
10,043
1,816
4,281
5,687
12,295
5,544
828
2,544
9,751
41,062
0
L
11,240
729
0
2,373
18,554
19,347
0
10,792
7,754
4,102
26,598
L
Izanami
HIGHDINGO
Izanami
13,903
9,354
0
1,190
12,086
4,739
0
4,294
7,732
0
75,873
W
Awilix
KillaTrav
Awilix
11,380
4,747
0
3,122
10,215
5,335
1,739
1,880
8,137
0
60,626
W
Cabrakan
Krimpin
Cabrakan
7,448
1,347
0
786
17,536
21,987
532
2,156
15,350
18,340
748
L
3,043
924
0
750
6,431
3,036
0
2,297
4,090
9,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,420
Gold Earned
33,133
145
Minions Killed
133
0
Camps Cleared
0
622,400
Distance Traveled
806,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,940
781
45
3
0
262,566
0
L
Tyr
9,771
698
22
2
0
273,458
0
L
Izanami
10,627
759
115
8
0
240,649
0
W
Awilix
11,772
841
70
5
0
295,942
0
W
Cabrakan
10,421
744
18
1
0
248,080
0
L
Geb
9,022
644
8
1
0
108,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role