Player Matchup

Serqet
Serqet
 
Serqet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
J4deJynx
Ganesha
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 27L
1,550 Elo+
Party 1
Sol
Sol
Street0r
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,474 Elo+
Party 1
Apollo
Apollo
wcozzy
Apollo
Level 144
God Stats
5W - 4L
1,454 SR
Queue Stats
296W - 300L
1,487 Elo+
Solo
Tyr
Tyr
xSqweez
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,405 Elo+
Party 1
Team Averages
Level 86
1,491 SR
1,483 Elo+

VS

Team Averages
Level 67
1,523 SR
1,452 Elo+
Scylla
Scylla
AlexFatman
Scylla
Level 66
God Stats
5W - 7L
1,518 SR
Queue Stats
406W - 397L
1,491 Elo+
Solo
Xing Tian
Xing Tian
BushLite415
Xing Tian
Level 85
God Stats
18W - 11L
1,603 SR
Queue Stats
900W - 776L
1,546 Elo+
Solo
Cliodhna
Cliodhna
Hannible551
Cliodhna
Level 69
God Stats
2W - 1L
1,493 SR
Queue Stats
135W - 122L
1,448 Elo+
Solo
Chronos
Chronos
Holotakuch
Chronos
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,347 Elo+
Solo
Nike
Nike
Uhef
Nike
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
3 / 2 / 6
9,961
664
4,495
9,562
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
J4deJynx
Ganesha
17
0 / 4 / 11
10,161
677
11,771
17,602
22,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 8 / 5
8,703
580
11,576
13,956
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
wcozzy
Apollo
17
4 / 7 / 4
10,117
674
13,708
15,091
7,483
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
16
4 / 7 / 3
9,875
658
14,150
22,815
26,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlexFatman
Scylla
20
8 / 1 / 15
12,447
830
20,527
6,911
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
BushLite415
Xing Tian
18
3 / 2 / 20
11,581
772
9,315
22,325
22,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
Hannible551
Cliodhna
19
7 / 3 / 17
11,408
761
15,664
16,224
7,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Holotakuch
Chronos
18
4 / 3 / 18
11,130
742
15,515
13,954
6,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
Uhef
Nike
18
6 / 4 / 18
11,243
750
11,842
18,339
19,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
116
11
Kills
28
28
Deaths
13
29
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
2
6
3
W
Scylla
AlexFatman
Scylla
8
1
15
15.5
W
Xing Tian
BushLite415
Xing Tian
3
2
20
6.5
W
Cliodhna
Hannible551
Cliodhna
7
3
17
5.17
W
Chronos
Holotakuch
Chronos
4
3
18
4.33
L
Ganesha
J4deJynx
Ganesha
0
4
11
1.38
L
0
8
5
0.31
W
Nike
Uhef
Nike
6
4
18
3.75
L
Apollo
wcozzy
Apollo
4
7
4
0.86
L
Tyr
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,700
Damage
72,863
79,026
Taken
77,753
67,019
Mitigated
59,714
17,294
Healing
30,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,495
494
1,958
2,484
9,562
5,345
666
4,124
5,316
0
8,263
W
Scylla
AlexFatman
Scylla
20,527
1,121
1,360
1,671
6,911
3,255
1,906
911
5,778
51,859
0
W
Xing Tian
BushLite415
Xing Tian
9,315
516
4,652
7,838
22,325
22,349
543
5,598
16,567
16,845
0
W
Cliodhna
Hannible551
Cliodhna
15,664
871
0
4,215
16,224
7,957
873
4,279
10,744
0
25,930
W
Chronos
Holotakuch
Chronos
15,515
7,220
1,773
1,897
13,954
6,534
3,919
7,505
6,337
33,875
0
L
Ganesha
J4deJynx
Ganesha
11,771
463
1,278
3,126
17,602
22,365
0
10,358
6,737
20,303
0
L
11,576
2,832
493
1,743
13,956
5,788
86
7,549
6,234
26,725
0
W
Nike
Uhef
Nike
11,842
1,363
1,940
4,947
18,339
19,619
1
5,061
10,923
0
21,115
L
Apollo
wcozzy
Apollo
13,708
5,715
834
1,243
15,091
7,483
0
9,393
5,614
0
29,589
L
Tyr
14,150
1,385
737
3,398
22,815
26,038
0
12,932
9,719
0
23,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,817
Gold Earned
57,809
129
Minions Killed
163
0
Camps Cleared
0
1,266,715
Distance Traveled
1,394,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,961
664
20
1
0
280,695
0
W
Scylla
12,447
830
77
5
0
268,111
0
W
Xing Tian
11,581
772
9
1
0
283,164
0
W
Cliodhna
11,408
761
28
2
0
302,722
0
W
Chronos
11,130
742
33
2
0
272,326
0
L
Ganesha
10,161
677
1
0
0
284,268
0
L
Sol
8,703
580
41
3
0
232,880
0
W
Nike
11,243
750
16
1
0
268,190
0
L
Apollo
10,117
674
44
3
0
207,713
0
L
Tyr
9,875
658
23
2
0
261,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role