Player Matchup

Raijin
Raijin
FanBoquita
Raijin
Level 106
God Stats
11W - 7L
1,795 SR
Queue Stats
259W - 285L
1,512 Elo+
Solo
Ix Chel
Ix Chel
Sugar_Spice_25
Ix Chel
Level 56
God Stats
11W - 13L
1,295 SR
Queue Stats
125W - 161L
1,291 Elo+
Party 1
Vamana
Vamana
roddyXterrell
Vamana
Level 155
God Stats
1W - 0L
1,174 SR
Queue Stats
153W - 157L
1,430 Elo+
Party 1
Team Averages
Level 106
1,422 SR
1,411 Elo+

VS

Team Averages
Level 60
1,469 SR
1,280 Elo+
Nike
Nike
ArhezyYT
Nike
Level 104
God Stats
17W - 25L
1,479 SR
Queue Stats
103W - 132L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
Chuy_V2
Cthulhu
Level 17
God Stats
7W - 9L
1,427 SR
Queue Stats
12W - 24L
1,174 Elo+
Party 2
Janus
Janus
XXJungleBearXX
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FanBoquita
Raijin
13
4 / 2 / 7
9,252
925
7,953
6,527
2,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
5 / 3 / 6
8,501
850
7,889
9,987
3,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 4 / 7
9,010
901
7,683
14,709
10,815
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
2 / 3 / 6
7,962
796
8,704
10,628
5,112
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Chuy_V2
Cthulhu
11
2 / 5 / 7
8,349
835
6,733
9,344
5,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 6 / 3
8,680
868
7,945
8,062
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
14
Kills
8
9
Deaths
14
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
2
3
6
1.67
L
Cthulhu
Chuy_V2
Cthulhu
2
5
7
1.1
W
Raijin
FanBoquita
Raijin
4
2
7
3.75
W
5
3
6
2.67
L
4
6
3
0.92
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,525
Damage
23,382
31,223
Taken
28,034
16,287
Mitigated
13,391
5,051
Healing
96
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
8,704
605
0
0
10,628
5,112
0
6,520
3,998
0
25,300
L
Cthulhu
Chuy_V2
Cthulhu
6,733
1,017
96
0
9,344
5,346
0
5,437
3,853
21,733
0
W
Raijin
FanBoquita
Raijin
7,953
521
0
250
6,527
2,143
642
3,303
3,096
34,686
0
W
7,889
1,876
871
2,106
9,987
3,329
0
4,644
5,199
20,227
0
L
7,945
962
0
0
8,062
2,933
0
4,581
3,449
29,408
0
W
7,683
3,466
0
1,824
14,709
10,815
161
6,713
7,656
0
25,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,763
Gold Earned
24,991
98
Minions Killed
99
0
Camps Cleared
0
518,010
Distance Traveled
545,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,962
796
19
2
0
202,931
0
L
Cthulhu
8,349
835
40
4
0
182,537
0
W
Raijin
9,252
925
55
6
0
177,312
0
W
Ix Chel
8,501
850
21
2
0
155,522
0
L
Janus
8,680
868
40
4
0
160,429
0
W
Vamana
9,010
901
22
2
0
185,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role