Player Matchup

Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AveCogollo
Fenrir
Level 126
God Stats
6W - 10L
1,472 SR
Queue Stats
493W - 476L
1,511 Elo+
Party 3
Rama
Rama
BarryBroderick
Rama
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
328W - 300L
1,546 Elo+
Party 2
Thor
Thor
Lord_siro
Thor
Level 129
God Stats
0W - 2L
1,248 SR
Queue Stats
32W - 34L
1,529 Elo+
Party 2
Poseidon
Poseidon
auuro_95
Poseidon
Level 108
God Stats
17W - 20L
1,517 SR
Queue Stats
219W - 218L
1,535 Elo+
Party 3
Team Averages
Level 122
1,448 SR
1,524 Elo+

VS

Team Averages
Level 88
1,584 SR
1,565 Elo+
Anubis
Anubis
Denayro2
Anubis
Level 28
God Stats
19W - 16L
1,553 SR
Queue Stats
90W - 100L
1,559 Elo+
Party 1
Hel
Hel
Magetron1
Hel
Level 128
God Stats
13W - 15L
1,483 SR
Queue Stats
225W - 193L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
RsNDelta
Sun Wukong
Level 109
God Stats
23W - 12L
1,720 SR
Queue Stats
263W - 262L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
RsNGolf
Baron Samedi
Level 109
God Stats
13W - 12L
1,568 SR
Queue Stats
119W - 128L
1,583 Elo+
Party 1
Horus
Horus
SiriusLink
Horus
Level 64
God Stats
32W - 24L
1,596 SR
Queue Stats
179W - 153L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
1 / 4 / 2
9,491
527
10,838
19,736
12,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
AveCogollo
Fenrir
16
7 / 4 / 4
10,223
568
12,762
20,606
9,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 2
8,727
485
4,282
10,078
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
13
0 / 7 / 5
8,355
464
9,296
15,762
6,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
auuro_95
Poseidon
15
2 / 3 / 1
8,849
492
8,527
7,314
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Denayro2
Anubis
15
1 / 4 / 8
8,759
487
6,279
11,312
5,110
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 1 / 5
10,316
573
13,919
14,795
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RsNDelta
Sun Wukong
16
4 / 2 / 6
9,802
545
10,645
19,457
11,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RsNGolf
Baron Samedi
15
3 / 3 / 4
9,386
521
6,349
10,383
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
16
3 / 2 / 6
10,169
565
15,329
20,022
17,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
12
Kills
18
19
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
4
2
0.5
L
Fenrir
AveCogollo
Fenrir
7
4
4
2.25
L
2
1
2
3
W
Anubis
Denayro2
Anubis
1
4
8
1.25
L
Thor
0
7
5
0.36
W
7
1
5
9.5
W
Sun Wukong
RsNDelta
Sun Wukong
4
2
6
3.5
W
Baron Samedi
RsNGolf
Baron Samedi
3
3
4
1.67
W
Horus
3
2
6
3
L
Poseidon
auuro_95
Poseidon
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,705
Damage
52,521
73,496
Taken
75,969
35,396
Mitigated
43,558
23,081
Healing
41,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,838
386
80
8,029
19,736
12,861
60
3,222
15,071
73,287
0
L
Fenrir
AveCogollo
Fenrir
12,762
1,850
0
6,815
20,606
9,835
0
5,186
14,874
0
80,086
L
4,282
3,258
0
4,783
10,078
3,491
773
4,991
4,757
0
61,752
W
Anubis
Denayro2
Anubis
6,279
329
0
4,062
11,312
5,110
750
3,145
7,791
59,568
0
L
Thor
9,296
688
0
2,471
15,762
6,650
0
8,724
6,603
0
32,742
W
13,919
1,570
8,331
10,766
14,795
5,272
1,279
2,881
11,608
78,050
0
W
Sun Wukong
RsNDelta
Sun Wukong
10,645
3,014
0
7,800
19,457
11,175
734
3,248
15,888
0
75,497
W
Baron Samedi
RsNGolf
Baron Samedi
6,349
902
468
1,774
10,383
4,660
311
1,545
8,768
56,031
0
W
Horus
15,329
6,424
1,409
6,930
20,022
17,341
697
7,861
12,007
0
76,366
L
Poseidon
auuro_95
Poseidon
8,527
463
0
903
7,314
2,559
0
3,679
3,490
66,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,645
Gold Earned
48,432
490
Minions Killed
533
0
Camps Cleared
0
1,622,214
Distance Traveled
1,781,524
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,491
527
118
7
0
276,581
2
L
Fenrir
10,223
568
103
6
0
408,328
1
L
Rama
8,727
485
119
7
0
291,423
5
W
Anubis
8,759
487
80
4
0
344,056
0
L
Thor
8,355
464
31
2
0
317,080
3
W
Hel
10,316
573
142
8
0
387,631
2
W
Sun Wukong
9,802
545
97
5
0
381,483
0
W
Baron Samedi
9,386
521
97
5
0
335,543
2
W
Horus
10,169
565
117
7
0
332,811
0
L
Poseidon
8,849
492
119
7
0
328,802
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role