Player Matchup

Kuzenbo
Kuzenbo
Audio_Medix
Kuzenbo
Level 114
God Stats
3W - 1L
1,638 SR
Queue Stats
75W - 61L
1,541 Elo+
Party 3
Discordia
Discordia
C3 RiCo
Discordia
Level 43
God Stats
6W - 2L
1,515 SR
Queue Stats
80W - 63L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
GAMETIME_0320
Cu Chulainn
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 80L
1,523 Elo+
Party 3
Charybdis
Charybdis
raw_stephen
Charybdis
Level 17
God Stats
7W - 4L
1,682 SR
Queue Stats
14W - 12L
1,570 Elo+
Party 3
Ne Zha
Ne Zha
sl1mPaPi
Ne Zha
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 72L
1,500 Elo+
Solo
Team Averages
Level 62
1,567 SR
1,534 Elo+

VS

Team Averages
Level 53
1,516 SR
1,470 Elo+
Cliodhna
Cliodhna
BelugaHype
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 89L
1,533 Elo+
Party 1
Mulan
Mulan
GoldenHPS
Mulan
Level 50
God Stats
5W - 2L
1,782 SR
Queue Stats
164W - 157L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
RimuruTempest23
Baron Samedi
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
TheAlphaWeasel
Nu Wa
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 191L
1,508 Elo+
Party 1
Neith
Neith
x0Aly1x
Neith
Level 7
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Audio_Medix
Kuzenbo
11
1 / 1 / 6
7,454
497
5,415
13,104
13,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
C3 RiCo
Discordia
13
3 / 1 / 3
7,959
531
9,363
6,493
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
GAMETIME_0320
Cu Chulainn
15
5 / 2 / 3
9,841
656
12,138
14,041
14,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
raw_stephen
Charybdis
14
4 / 1 / 0
8,377
558
4,192
6,574
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
sl1mPaPi
Ne Zha
12
1 / 2 / 2
7,319
488
4,472
12,505
4,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BelugaHype
Cliodhna
10
0 / 3 / 3
6,659
444
3,829
12,116
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
GoldenHPS
Mulan
13
1 / 3 / 1
7,707
514
4,287
13,219
10,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
RimuruTempest23
Baron Samedi
10
3 / 3 / 2
6,659
444
7,378
12,361
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 2 / 1
8,209
547
7,627
7,314
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
x0Aly1x
Neith
12
0 / 3 / 2
7,087
472
3,247
7,880
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
7
7
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Audio_Medix
Kuzenbo
1
1
6
4
L
Cliodhna
BelugaHype
Cliodhna
0
3
3
0.5
W
Discordia
C3 RiCo
Discordia
3
1
3
4.5
W
Cu Chulainn
GAMETIME_0320
Cu Chulainn
5
2
3
3.25
L
Mulan
GoldenHPS
Mulan
1
3
1
0.5
L
Baron Samedi
RimuruTempest23
Baron Samedi
3
3
2
1.33
L
3
2
1
1.75
W
Charybdis
raw_stephen
Charybdis
4
1
0
4
W
Ne Zha
sl1mPaPi
Ne Zha
1
2
2
1
L
Neith
x0Aly1x
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,580
Damage
26,368
52,717
Taken
52,890
37,196
Mitigated
28,440
14,453
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Audio_Medix
Kuzenbo
5,415
1,900
0
3,289
13,104
13,176
316
4,400
8,552
19,034
0
L
Cliodhna
BelugaHype
Cliodhna
3,829
1,010
0
2,197
12,116
4,506
0
2,306
9,810
0
44,212
W
Discordia
C3 RiCo
Discordia
9,363
118
0
727
6,493
2,253
442
3,095
3,148
62,564
0
W
Cu Chulainn
GAMETIME_0320
Cu Chulainn
12,138
1,780
0
1,538
14,041
14,447
434
2,285
11,398
40
76,032
L
Mulan
GoldenHPS
Mulan
4,287
364
0
2,307
13,219
10,788
0
696
12,478
79
45,975
L
Baron Samedi
RimuruTempest23
Baron Samedi
7,378
1,556
1,059
2,850
12,361
7,291
0
4,923
7,438
34,237
0
L
7,627
1,348
0
1,250
7,314
2,936
0
4,285
3,029
57,498
0
W
Charybdis
raw_stephen
Charybdis
4,192
2,419
0
4,486
6,574
2,480
1,379
1,277
5,165
23
68,104
W
Ne Zha
sl1mPaPi
Ne Zha
4,472
1,256
0
4,413
12,505
4,840
954
3,825
8,540
0
51,872
L
Neith
x0Aly1x
Neith
3,247
1,508
0
384
7,880
2,919
396
2,745
5,135
0
46,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
36,321
439
Minions Killed
398
0
Camps Cleared
0
1,517,517
Distance Traveled
1,350,577
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,454
497
19
1
0
328,758
7
L
Cliodhna
6,659
444
65
4
0
310,736
0
W
Discordia
7,959
531
112
7
0
315,183
1
W
Cu Chulainn
9,841
656
121
8
0
282,643
0
L
Mulan
7,707
514
80
5
0
248,222
0
L
Baron Samedi
6,659
444
50
3
0
245,797
0
L
Nu Wa
8,209
547
119
8
0
287,228
0
W
Charybdis
8,377
558
122
8
0
280,558
0
W
Ne Zha
7,319
488
65
4
0
310,375
0
L
Neith
7,087
472
84
6
0
258,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role