Player Matchup

Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DonPatron21
Cernunnos
Level 143
God Stats
19W - 13L
1,623 SR
Queue Stats
985W - 1,044L
1,474 Elo+
Solo
Cerberus
Cerberus
IvIBERSERKERIvI
Cerberus
Level 159
God Stats
5W - 0L
1,374 SR
Queue Stats
203W - 185L
1,468 Elo+
Solo
Discordia
Discordia
L0rdJerem1ah
Discordia
Level 136
God Stats
2W - 0L
1,668 SR
Queue Stats
79W - 45L
1,594 Elo+
Party 2
Chiron
Chiron
hurricaneblh
Chiron
Level 98
God Stats
2W - 0L
1,675 SR
Queue Stats
30W - 21L
1,580 Elo+
Party 2
Team Averages
Level 138
1,568 SR
1,523 Elo+

VS

Team Averages
Level 129
1,408 SR
1,481 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BIGHOOT75
Arachne
Level 106
God Stats
6W - 9L
1,508 SR
Queue Stats
421W - 421L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
DoIt4TheDONALD
Cliodhna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 315L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
HotFastToast
Jormungandr
Level 108
God Stats
11W - 9L
1,472 SR
Queue Stats
873W - 893L
1,467 Elo+
Solo
Charybdis
Charybdis
SouthernBuckXXI
Charybdis
Level 124
God Stats
0W - 5L
1,059 SR
Queue Stats
185W - 170L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 0 / 5
8,406
764
5,057
3,606
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
DonPatron21
Cernunnos
17
2 / 1 / 13
9,240
840
8,299
8,234
4,109
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
14
4 / 4 / 14
9,364
851
5,823
12,945
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
L0rdJerem1ah
Discordia
17
5 / 1 / 13
9,769
888
14,032
7,480
3,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
8 / 1 / 8
9,815
892
11,799
9,344
4,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 5 / 1
8,669
788
6,337
9,551
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
BIGHOOT75
Arachne
15
1 / 3 / 1
7,298
663
4,951
10,248
8,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
13
0 / 7 / 2
6,858
623
4,601
11,972
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
HotFastToast
Jormungandr
13
0 / 3 / 4
6,785
617
7,508
7,891
7,379
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SouthernBuckXXI
Charybdis
14
3 / 5 / 2
7,749
704
6,771
9,258
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
23
Kills
7
7
Deaths
23
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
5
6.5
L
Rama
 
Rama
3
5
1
0.7
L
Arachne
BIGHOOT75
Arachne
1
3
1
0.5
L
Cliodhna
0
7
2
0.14
W
Cernunnos
DonPatron21
Cernunnos
2
1
13
8.5
L
Jormungandr
HotFastToast
Jormungandr
0
3
4
0.67
W
Cerberus
4
4
14
2.75
W
Discordia
L0rdJerem1ah
Discordia
5
1
13
11.5
L
Charybdis
SouthernBuckXXI
Charybdis
3
5
2
0.8
W
Chiron
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,010
Damage
30,168
41,609
Taken
48,920
25,205
Mitigated
27,408
18,249
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,057
696
1,346
1,640
3,606
1,396
1,063
634
2,442
0
18,256
L
Rama
 
Rama
6,337
4,286
94
881
9,551
3,553
0
3,957
5,594
0
22,597
L
Arachne
BIGHOOT75
Arachne
4,951
3,735
194
1,629
10,248
8,623
0
4,460
5,433
0
8,401
L
Cliodhna
4,601
648
292
699
11,972
4,339
0
5,300
6,500
0
10,568
W
Cernunnos
DonPatron21
Cernunnos
8,299
2,665
913
2,417
8,234
4,109
1,674
2,238
5,611
0
20,374
L
Jormungandr
HotFastToast
Jormungandr
7,508
600
228
878
7,891
7,379
0
3,344
4,352
12,617
0
W
Cerberus
5,823
442
457
2,972
12,945
12,371
0
1,429
11,080
13,605
0
W
Discordia
L0rdJerem1ah
Discordia
14,032
364
1,136
2,933
7,480
3,011
764
973
6,049
34,311
0
L
Charybdis
SouthernBuckXXI
Charybdis
6,771
2,141
148
1,113
9,258
3,514
62
2,357
6,801
0
14,623
W
Chiron
11,799
2,447
1,594
2,841
9,344
4,318
605
1,178
7,580
0
24,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,594
Gold Earned
37,359
190
Minions Killed
92
0
Camps Cleared
0
930,980
Distance Traveled
888,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,406
764
33
3
0
102,343
0
L
Rama
8,669
788
44
4
0
133,314
0
L
Arachne
7,298
663
6
1
0
229,113
0
L
Cliodhna
6,858
623
11
1
0
201,800
0
W
Cernunnos
9,240
840
31
3
0
183,172
0
L
Jormungandr
6,785
617
4
0
0
149,866
0
W
Cerberus
9,364
851
24
2
0
191,084
0
W
Discordia
9,769
888
59
5
0
223,772
0
L
Charybdis
7,749
704
27
2
0
174,062
0
W
Chiron
9,815
892
43
4
0
230,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role