Player Matchup

Jormungandr
Jormungandr
Silver II
MAXLUM8178
Jormungandr
Silver II
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 76L
1,244 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
SAGE ANUBIS
Kuzenbo
Silver I
Level 155
God Stats
141W - 105L
1,589 SR
Queue Stats
579W - 590L
1,278 MMR
Party 1
Thanatos
Thanatos
Gold IV
SnayderHerrera
Thanatos
Gold IV
Level 130
God Stats
1W - 1L
1,671 SR
Queue Stats
53W - 58L
1,357 MMR
Solo
Nu Wa
Nu Wa
Gold IV
thirstgfc
Nu Wa
Gold IV
Level 146
God Stats
254W - 234L
1,538 SR
Queue Stats
592W - 627L
1,519 MMR
Party 1
Skadi
Skadi
Gold V
xldavid98
Skadi
Gold V
Level 118
God Stats
45W - 41L
1,648 SR
Queue Stats
112W - 127L
1,436 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,589 SR
1,367 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,529 SR
1,389 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
Angofu04
Poseidon
Gold IV
Level 139
God Stats
47W - 31L
1,631 SR
Queue Stats
132W - 127L
1,378 MMR
Solo
Bastet
Bastet
Gold IV
HMKxTHICC
Bastet
Gold IV
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
80W - 79L
1,382 MMR
Solo
Ravana
Ravana
Gold IV
TerrasDirtyFeet
Ravana
Gold IV
Level 143
God Stats
6W - 7L
1,409 SR
Queue Stats
195W - 195L
1,348 MMR
Solo
Maui
Maui
Silver IV
xROSEx2310
Maui
Silver IV
Level 59
God Stats
13W - 12L
1,604 SR
Queue Stats
14W - 22L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MAXLUM8178
Jormungandr
11
0 / 4 / 0
7,095
507
3,733
11,455
7,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
SAGE ANUBIS
Kuzenbo
12
0 / 2 / 0
6,711
479
5,476
8,772
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
13
2 / 3 / 0
7,260
519
3,732
12,995
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
thirstgfc
Nu Wa
12
0 / 2 / 0
7,060
504
5,951
6,702
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
xldavid98
Skadi
13
0 / 3 / 1
7,282
520
6,344
7,329
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
HachimanMorgan Le FayThor

VS

Bans
KaliBaba YagaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 1 / 4
8,451
604
4,979
9,563
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Angofu04
Poseidon
15
2 / 2 / 1
8,516
608
5,610
7,264
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
HMKxTHICC
Bastet
13
5 / 0 / 3
8,125
580
8,160
11,120
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 1
9,436
674
7,821
5,823
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 0 / 3
7,321
523
2,079
9,205
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
14
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
4
3
W
Poseidon
Angofu04
Poseidon
2
2
1
1.25
W
Bastet
HMKxTHICC
Bastet
5
0
3
6.5
L
Jormungandr
MAXLUM8178
Jormungandr
0
4
0
0
L
Kuzenbo
SAGE ANUBIS
Kuzenbo
0
2
0
0
L
Thanatos
2
3
0
0.67
W
4
0
1
4.5
L
Nu Wa
thirstgfc
Nu Wa
0
2
0
0
W
1
0
3
2.5
L
Skadi
xldavid98
Skadi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,236
Damage
28,649
47,253
Taken
42,975
24,195
Mitigated
20,769
15,027
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,979
3,924
0
5,149
9,563
3,819
1,090
1,043
8,476
0
71,060
W
Poseidon
Angofu04
Poseidon
5,610
466
0
2,996
7,264
2,231
84
3,927
3,227
96,860
0
W
Bastet
HMKxTHICC
Bastet
8,160
2,618
0
2,692
11,120
4,095
0
2,636
8,282
0
52,567
L
Jormungandr
MAXLUM8178
Jormungandr
3,733
957
0
1,954
11,455
7,000
135
105
11,350
46,042
75
L
Kuzenbo
SAGE ANUBIS
Kuzenbo
5,476
2,847
246
2,901
8,772
7,970
0
1,769
7,003
25,022
71
L
Thanatos
3,732
1,178
0
7,962
12,995
4,770
0
943
11,957
0
66,115
W
7,821
1,920
0
2,547
5,823
3,550
196
2,102
3,476
0
75,945
L
Nu Wa
thirstgfc
Nu Wa
5,951
2,842
0
1,379
6,702
2,074
255
4,726
1,976
53,829
0
W
2,079
450
0
2,492
9,205
7,074
0
4,566
4,431
17,441
0
L
Skadi
xldavid98
Skadi
6,344
1,455
0
585
7,329
2,381
0
286
7,043
0
63,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,408
Gold Earned
41,849
464
Minions Killed
533
0
Camps Cleared
0
1,418,104
Distance Traveled
1,445,728
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,451
604
122
9
0
267,384
4
W
Poseidon
8,516
608
168
12
0
284,466
1
W
Bastet
8,125
580
75
5
0
335,794
3
L
Jormungandr
7,095
507
98
7
0
247,458
0
L
Kuzenbo
6,711
479
26
2
0
322,970
3
L
Thanatos
7,260
519
94
7
0
330,486
0
W
Ravana
9,436
674
141
10
0
258,769
2
L
Nu Wa
7,060
504
131
9
0
237,553
0
W
Maui
7,321
523
27
2
0
299,315
2
L
Skadi
7,282
520
115
8
0
279,637
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role