Player Matchup

Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
AdelProGamer
Thor
Level 158
God Stats
11W - 9L
1,727 SR
Queue Stats
83W - 61L
1,623 Elo+
Solo
Xing Tian
Xing Tian
Chomcio
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,517 Elo+
Solo
Ravana
Ravana
Sulpha
Ravana
Level 177
God Stats
10W - 7L
1,607 SR
Queue Stats
409W - 405L
1,530 Elo+
Solo
Team Averages
Level 155
1,567 SR
1,534 Elo+

VS

Team Averages
Level 163
1,575 SR
1,578 Elo+
Artemis
Artemis
ChienSoupe16164
Artemis
Level 154
God Stats
7W - 5L
1,610 SR
Queue Stats
605W - 549L
1,578 Elo+
Party 1
Charon
Charon
IBIBIBABO
Charon
Level 218
God Stats
16W - 13L
1,549 SR
Queue Stats
60W - 56L
1,588 Elo+
Solo
Chang'e
Chang'e
Reigning King B
Chang'e
Level 149
God Stats
43W - 31L
1,555 SR
Queue Stats
624W - 559L
1,578 Elo+
Party 1
Vulcan
Vulcan
WhiteEflon
Vulcan
Level 130
God Stats
110W - 93L
1,586 SR
Queue Stats
125W - 123L
1,546 Elo+
Solo
Ne Zha
Ne Zha
hayGobble
Ne Zha
Level 163
God Stats
20W - 19L
1,576 SR
Queue Stats
273W - 234L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 2 / 0
8,094
736
10,764
11,085
4,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
 
Kukulkan
14
0 / 4 / 2
7,238
658
4,507
7,661
2,642
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 1
7,276
661
7,987
11,058
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Chomcio
Xing Tian
14
0 / 2 / 2
7,491
681
9,118
15,051
11,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ravana
Sulpha
Ravana
13
0 / 1 / 2
7,140
649
11,150
8,303
6,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 4
7,527
684
6,152
9,121
3,745
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
IBIBIBABO
Charon
15
4 / 1 / 4
8,167
742
9,944
15,488
16,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 0
8,311
756
9,549
10,889
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
WhiteEflon
Vulcan
15
4 / 0 / 3
8,426
766
10,689
6,701
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
hayGobble
Ne Zha
15
1 / 2 / 5
8,043
731
9,485
12,494
5,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
13
13
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
2
0
1
L
Kukulkan
 
Kukulkan
0
4
2
0.25
L
2
4
1
0.63
W
0
0
4
2
L
Xing Tian
Chomcio
Xing Tian
0
2
2
0.5
W
Charon
IBIBIBABO
Charon
4
1
4
6
W
4
1
0
4
L
Ravana
Sulpha
Ravana
0
1
2
1
W
Vulcan
WhiteEflon
Vulcan
4
0
3
5.5
W
Ne Zha
hayGobble
Ne Zha
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,526
Damage
45,819
53,158
Taken
54,693
28,903
Mitigated
33,002
4,705
Healing
21,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,764
6,616
0
125
11,085
4,643
0
7,319
3,419
0
34,288
L
Kukulkan
 
Kukulkan
4,507
51
0
250
7,661
2,642
0
3,970
3,565
28,804
0
L
7,987
990
0
1,790
11,058
3,671
0
4,479
6,140
0
16,577
W
6,152
2,508
0
2,973
9,121
3,745
527
1,873
6,968
0
21,890
L
Xing Tian
Chomcio
Xing Tian
9,118
512
0
687
15,051
11,815
0
7,088
7,122
25,830
540
W
Charon
IBIBIBABO
Charon
9,944
1,504
0
3,924
15,488
16,677
0
4,151
10,718
25,657
0
W
9,549
263
2,759
5,727
10,889
4,110
687
1,920
8,729
24,082
0
L
Ravana
Sulpha
Ravana
11,150
1,787
0
1,853
8,303
6,132
0
5,175
2,600
0
27,374
W
Vulcan
WhiteEflon
Vulcan
10,689
4,642
0
1,758
6,701
2,809
108
1,679
5,022
36,491
0
W
Ne Zha
hayGobble
Ne Zha
9,485
1,465
0
4,822
12,494
5,661
0
2,238
10,063
0
35,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
40,474
210
Minions Killed
247
0
Camps Cleared
0
1,095,086
Distance Traveled
1,173,700
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,094
736
54
5
0
212,100
4
L
Kukulkan
7,238
658
67
6
0
205,379
0
L
Thor
7,276
661
18
2
0
211,194
0
W
Artemis
7,527
684
47
4
0
222,497
3
L
Xing Tian
7,491
681
40
4
0
211,786
0
W
Charon
8,167
742
31
3
0
226,014
3
W
Chang'e
8,311
756
52
5
0
225,507
1
L
Ravana
7,140
649
31
3
0
254,627
1
W
Vulcan
8,426
766
65
6
0
254,302
3
W
Ne Zha
8,043
731
52
5
0
245,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role