Player Matchup

Awilix
Awilix
Gonna_Pick_Ryu
Awilix
Level 30
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 68L
1,484 Elo+
Solo
Ra
Ra
RiverRogue11
Ra
Level 157
God Stats
5W - 4L
1,536 SR
Queue Stats
84W - 70L
1,523 Elo+
Solo
Charon
Charon
ThoroughArrow8
Charon
Level 31
God Stats
0W - 1L
1,330 SR
Queue Stats
7W - 9L
1,505 Elo+
Solo
Scylla
Scylla
ThxnkTwice
Scylla
Level 145
God Stats
3W - 12L
1,452 SR
Queue Stats
144W - 143L
1,479 Elo+
Solo
Chaac
Chaac
XxTAURENxX
Chaac
Level 88
God Stats
2W - 1L
1,489 SR
Queue Stats
12W - 15L
1,703 Elo+
Solo
Team Averages
Level 90
1,461 SR
1,539 Elo+

VS

Team Averages
Level 127
1,474 SR
1,485 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LORDCHUBB 91
Janus
Level 127
God Stats
82W - 76L
1,511 SR
Queue Stats
430W - 412L
1,505 Elo+
Solo
Charybdis
Charybdis
TheBigMikeXXL
Charybdis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,367 Elo+
Solo
Bastet
Bastet
cheeksmcgridle
Bastet
Level 157
God Stats
9W - 11L
1,427 SR
Queue Stats
220W - 235L
1,509 Elo+
Solo
Jormungandr
Jormungandr
gameboynic
Jormungandr
Level 119
God Stats
3W - 4L
1,432 SR
Queue Stats
38W - 27L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
7,543
686
4,899
11,816
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 5 / 1
6,999
636
4,758
11,020
4,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 2 / 0
6,991
636
7,734
11,028
8,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
ThxnkTwice
Scylla
14
1 / 2 / 1
7,597
691
8,028
9,393
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
0 / 4 / 2
7,733
703
6,789
14,205
10,448
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 0 / 9
7,773
707
8,525
9,986
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 0 / 7
8,450
768
11,974
7,305
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
TheBigMikeXXL
Charybdis
15
1 / 0 / 9
8,082
735
6,745
6,857
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 1 / 5
9,032
821
13,403
11,463
4,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
gameboynic
Jormungandr
14
2 / 2 / 9
7,766
706
9,342
10,374
8,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
17
17
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
9
6.5
L
1
4
0
0.25
W
3
0
7
6.5
L
0
5
1
0.1
W
Charybdis
TheBigMikeXXL
Charybdis
1
0
9
5.5
L
1
2
0
0.5
L
Scylla
ThxnkTwice
Scylla
1
2
1
0.75
L
Chaac
0
4
2
0.25
W
9
1
5
11.5
W
Jormungandr
gameboynic
Jormungandr
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,208
Damage
49,989
57,462
Taken
45,985
31,184
Mitigated
28,767
9,048
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,525
888
167
3,405
9,986
9,322
125
3,761
5,863
0
19,499
L
4,899
1,572
0
814
11,816
3,931
0
3,886
7,685
0
15,769
W
11,974
1,240
0
131
7,305
3,200
105
2,863
4,322
38,332
0
L
4,758
306
1,666
1,441
11,020
4,643
0
3,147
7,560
21,232
0
W
Charybdis
TheBigMikeXXL
Charybdis
6,745
3,454
0
1,973
6,857
2,788
606
3,034
3,437
0
33,635
L
7,734
765
0
884
11,028
8,698
0
4,746
5,871
17,696
0
L
Scylla
ThxnkTwice
Scylla
8,028
1,405
0
1,554
9,393
3,464
0
3,051
6,037
29,468
0
L
Chaac
6,789
974
0
2,689
14,205
10,448
0
5,845
7,786
0
25,996
W
13,403
1,975
0
2,746
11,463
4,817
0
3,203
7,900
0
28,344
W
Jormungandr
gameboynic
Jormungandr
9,342
3,915
0
934
10,374
8,640
450
6,060
3,905
24,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
41,103
182
Minions Killed
235
0
Camps Cleared
0
1,115,260
Distance Traveled
1,142,934
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,773
707
24
2
0
239,127
0
L
Awilix
7,543
686
18
2
0
238,640
0
W
Janus
8,450
768
81
7
0
235,522
2
L
Ra
6,999
636
42
4
0
224,360
0
W
Charybdis
8,082
735
59
5
0
211,956
0
L
Charon
6,991
636
12
1
0
225,561
0
L
Scylla
7,597
691
52
5
0
202,899
1
L
Chaac
7,733
703
58
5
0
223,800
0
W
Bastet
9,032
821
37
3
0
249,981
0
W
Jormungandr
7,766
706
34
3
0
206,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role