Player Matchup

Tsukuyomi
Tsukuyomi
Itz-_-Alexthekid
Tsukuyomi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,464 Elo+
Party 1
Loki
Loki
Itz-_-Draco
Loki
Level 124
God Stats
3W - 0L
1,358 SR
Queue Stats
174W - 148L
1,646 Elo+
Party 1
Merlin
Merlin
Itz-_-Lildawg
Merlin
Level 127
God Stats
5W - 3L
1,521 SR
Queue Stats
116W - 93L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
misterD02
Jormungandr
Level 83
God Stats
7W - 3L
1,346 SR
Queue Stats
219W - 206L
1,442 Elo+
Party 1
Kuzenbo
Kuzenbo
tennedge
Kuzenbo
Level 59
God Stats
1W - 0L
1,148 SR
Queue Stats
35W - 51L
1,395 Elo+
Party 1
Team Averages
Level 107
1,375 SR
1,474 Elo+

VS

Team Averages
Level 113
1,556 SR
1,484 Elo+
Hercules
Hercules
 
Hercules
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BONE HEAD568
Tiamat
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,496 Elo+
Solo
Fenrir
Fenrir
DecafReaper999
Fenrir
Level 151
God Stats
13W - 9L
1,576 SR
Queue Stats
953W - 962L
1,517 Elo+
Solo
Bastet
Bastet
DecisiveWaffler
Bastet
Level 134
God Stats
11W - 7L
1,506 SR
Queue Stats
305W - 292L
1,414 Elo+
Solo
Artemis
Artemis
DirkeRiggs2012
Artemis
Level 148
God Stats
1W - 1L
1,697 SR
Queue Stats
152W - 143L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
3 / 5 / 6
9,614
641
18,854
17,476
9,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
6 / 0 / 3
10,765
718
10,741
9,588
5,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
1 / 0 / 5
10,204
680
10,155
7,800
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
misterD02
Jormungandr
15
2 / 4 / 7
9,402
627
19,757
16,484
10,816
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
tennedge
Kuzenbo
17
0 / 2 / 8
10,194
680
9,881
19,620
32,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
3 / 2 / 7
9,600
640
12,679
21,890
26,749
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
15
1 / 3 / 6
8,802
587
5,768
10,519
5,815
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 7
8,919
595
9,524
19,958
10,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 9
9,019
601
15,675
14,194
5,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 7
9,212
614
14,391
11,068
4,374
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
12
Kills
11
11
Deaths
12
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
7
3.25
L
Tiamat
1
3
6
1.33
L
2
2
7
2.75
L
2
2
9
3.25
L
3
3
7
2.17
W
Tsukuyomi
3
5
6
1.2
W
6
0
3
7.5
W
1
0
5
3.5
W
Jormungandr
misterD02
Jormungandr
2
4
7
1.38
W
Kuzenbo
tennedge
Kuzenbo
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,388
Damage
58,037
70,968
Taken
77,629
61,816
Mitigated
53,197
25,059
Healing
34,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,679
2,506
2,011
13,325
21,890
26,749
0
11,264
10,626
0
33,757
L
Tiamat
5,768
1,740
0
1,070
10,519
5,815
81
5,357
5,162
18,973
0
L
9,524
370
1,412
6,647
19,958
10,784
0
9,569
10,110
0
14,015
L
15,675
2,299
1,045
4,410
14,194
5,475
0
7,053
7,141
0
25,884
L
14,391
4,243
1,426
2,858
11,068
4,374
52
6,459
4,553
0
32,766
W
Tsukuyomi
18,854
3,297
340
2,148
17,476
9,446
0
965
16,511
0
27,681
W
10,741
1,189
5,119
3,155
9,588
5,256
0
784
8,804
0
36,323
W
10,155
364
607
1,007
7,800
3,805
185
370
7,430
34,014
0
W
Jormungandr
misterD02
Jormungandr
19,757
1,918
1,382
3,008
16,484
10,816
0
1,219
15,155
29,550
0
W
Kuzenbo
tennedge
Kuzenbo
9,881
3,411
4,185
4,108
19,620
32,493
30
2,524
17,096
17,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,179
Gold Earned
45,552
186
Minions Killed
155
0
Camps Cleared
0
1,538,933
Distance Traveled
1,398,575
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,600
640
48
3
0
324,616
0
L
Tiamat
8,802
587
29
2
0
198,710
0
L
Fenrir
8,919
595
10
1
0
264,116
6
L
Bastet
9,019
601
22
1
0
346,390
0
L
Artemis
9,212
614
46
3
0
264,743
0
W
Tsukuyomi
9,614
641
20
1
0
317,253
0
W
Loki
10,765
718
60
4
0
327,629
0
W
Merlin
10,204
680
70
5
0
329,216
0
W
Jormungandr
9,402
627
28
2
0
261,003
0
W
Kuzenbo
10,194
680
8
1
0
303,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role