Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Bischi gotcha
Ah Puch
Level 157
God Stats
6W - 5L
1,670 SR
Queue Stats
550W - 575L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
Inkoks92
Baron Samedi
Level 129
God Stats
3W - 4L
1,543 SR
Queue Stats
141W - 125L
1,544 Elo+
Solo
Izanami
Izanami
Mezonium
Izanami
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
298W - 265L
1,506 Elo+
Solo
Team Averages
Level 140
1,542 SR
1,497 Elo+

VS

Team Averages
Level 123
1,549 SR
1,508 Elo+
Mulan
Mulan
NEMOSPESPE
Mulan
Level 114
God Stats
0W - 1L
1,807 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Hera
Hera
WaarTie
Hera
Level 115
God Stats
7W - 4L
1,748 SR
Queue Stats
194W - 206L
1,536 Elo+
Solo
Ix Chel
Ix Chel
Yuuske
Ix Chel
Level 152
God Stats
0W - 1L
1,518 SR
Queue Stats
28W - 18L
1,663 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZeBe FL4SH
Ah Muzen Cab
Level 148
God Stats
0W - 1L
1,194 SR
Queue Stats
5W - 5L
1,580 Elo+
Party 1
Achilles
Achilles
berlinati
Achilles
Level 88
God Stats
10W - 13L
1,476 SR
Queue Stats
562W - 584L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 1 / 17
9,285
929
7,319
12,733
12,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
 
Ao Kuang
15
5 / 1 / 11
8,876
888
7,146
8,637
5,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
16
3 / 1 / 14
8,966
897
15,988
10,037
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
Inkoks92
Baron Samedi
15
4 / 2 / 12
8,747
875
13,754
10,783
7,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Mezonium
Izanami
16
6 / 2 / 10
9,544
954
9,411
10,593
5,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
1 / 5 / 1
6,864
686
3,292
11,694
7,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
WaarTie
Hera
14
1 / 4 / 4
7,248
725
12,540
9,022
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
Yuuske
Ix Chel
13
3 / 3 / 3
7,780
778
8,529
9,114
4,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ZeBe FL4SH
Ah Muzen Cab
15
0 / 2 / 5
7,207
721
8,348
14,266
6,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
berlinati
Achilles
12
1 / 5 / 3
6,826
683
5,499
13,078
14,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
19
Kills
6
7
Deaths
19
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
17
9.5
W
Ao Kuang
 
Ao Kuang
5
1
11
10.5
W
Ah Puch
3
1
14
10
W
Baron Samedi
Inkoks92
Baron Samedi
4
2
12
5
W
Izanami
Mezonium
Izanami
6
2
10
5.5
L
Mulan
1
5
1
0.3
L
Hera
WaarTie
Hera
1
4
4
0.75
L
Ix Chel
Yuuske
Ix Chel
3
3
3
1.5
L
Ah Muzen Cab
ZeBe FL4SH
Ah Muzen Cab
0
2
5
1.25
L
Achilles
berlinati
Achilles
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,618
Damage
38,208
52,783
Taken
57,174
36,683
Mitigated
36,772
22,849
Healing
16,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,319
2,460
1,744
2,599
12,733
12,241
596
5,107
7,285
15,352
0
W
Ao Kuang
 
Ao Kuang
7,146
1,194
817
2,351
8,637
5,807
2,371
3,497
4,831
10,565
0
W
Ah Puch
15,988
469
1,173
3,532
10,037
5,503
860
2,746
7,119
29,389
0
W
Baron Samedi
Inkoks92
Baron Samedi
13,754
409
5,466
4,228
10,783
7,628
763
4,216
6,280
19,668
0
W
Izanami
Mezonium
Izanami
9,411
5,568
440
499
10,593
5,504
3,754
5,805
4,440
0
37,603
L
Mulan
3,292
364
233
1,160
11,694
7,037
0
7,555
4,139
0
4,394
L
Hera
WaarTie
Hera
12,540
2,038
229
998
9,022
4,180
0
7,139
1,883
30,987
0
L
Ix Chel
Yuuske
Ix Chel
8,529
285
4,466
3,383
9,114
4,229
218
7,027
2,073
13,584
0
L
Ah Muzen Cab
ZeBe FL4SH
Ah Muzen Cab
8,348
1,675
812
2,705
14,266
6,814
540
12,349
1,917
0
20,423
L
Achilles
berlinati
Achilles
5,499
285
560
2,149
13,078
14,512
0
9,874
2,831
0
8,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,418
Gold Earned
35,925
154
Minions Killed
124
0
Camps Cleared
0
943,538
Distance Traveled
868,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,285
929
11
1
0
183,462
0
W
Ao Kuang
8,876
888
10
1
0
200,889
0
W
Ah Puch
8,966
897
34
3
0
202,386
0
W
Baron Samedi
8,747
875
22
2
0
194,063
0
W
Izanami
9,544
954
77
8
0
162,738
0
L
Mulan
6,864
686
6
1
0
169,944
0
L
Hera
7,248
725
45
5
0
150,742
0
L
Ix Chel
7,780
778
16
2
0
172,614
0
L
Ah Muzen Cab
7,207
721
40
4
0
193,185
0
L
Achilles
6,826
683
17
2
0
181,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role