Player Matchup

Vulcan
Vulcan
HeftyBoiChicken
Vulcan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,559 Elo+
Solo
Atlas
Atlas
Hidden_Dread
Atlas
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,515 Elo+
Party 1
Pele
Pele
Rhaynr5
Pele
Level 107
God Stats
9W - 4L
1,725 SR
Queue Stats
101W - 97L
1,486 Elo+
Party 1
Artemis
Artemis
evertondeolivera
Artemis
Level 108
God Stats
4W - 2L
1,768 SR
Queue Stats
17W - 20L
1,392 Elo+
Solo
Heimdallr
Heimdallr
iCollisiions
Heimdallr
Level 108
God Stats
0W - 1L
1,262 SR
Queue Stats
48W - 53L
1,466 Elo+
Party 1
Team Averages
Level 89
1,551 SR
1,484 Elo+

VS

Team Averages
Level 112
1,549 SR
1,456 Elo+
Olorun
Olorun
Apr0pos
Olorun
Level 158
God Stats
67W - 57L
1,567 SR
Queue Stats
885W - 866L
1,493 Elo+
Solo
Sylvanus
Sylvanus
KendraStylez
Sylvanus
Level 162
God Stats
2W - 1L
1,644 SR
Queue Stats
194W - 182L
1,503 Elo+
Solo
Osiris
Osiris
Nvnzo
Osiris
Level 73
God Stats
2W - 5L
1,117 SR
Queue Stats
139W - 139L
1,371 Elo+
Solo
Neith
Neith
TANK0424
Neith
Level 122
God Stats
3W - 0L
1,954 SR
Queue Stats
142W - 123L
1,505 Elo+
Solo
Anubis
Anubis
aFlaccidFrog
Anubis
Level 44
God Stats
7W - 9L
1,463 SR
Queue Stats
66W - 82L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,973
532
7,935
10,123
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
7,117
474
3,114
15,298
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
Rhaynr5
Pele
13
3 / 6 / 1
7,904
527
8,160
15,603
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 0
7,574
505
6,563
11,594
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
iCollisiions
Heimdallr
11
1 / 5 / 0
6,883
459
2,337
10,883
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Apr0pos
Olorun
15
3 / 5 / 3
9,840
656
6,819
10,336
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
KendraStylez
Sylvanus
14
5 / 1 / 9
9,049
603
6,911
9,276
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Nvnzo
Osiris
15
3 / 0 / 1
8,986
599
7,386
12,625
16,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
TANK0424
Neith
14
4 / 1 / 5
8,675
578
9,730
8,608
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
15
8 / 0 / 2
9,665
644
11,439
9,225
4,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
23
23
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
Apr0pos
Olorun
3
5
3
0.9
L
2
5
2
0.6
L
0
4
1
0.13
W
Sylvanus
KendraStylez
Sylvanus
5
1
9
9.5
W
Osiris
Nvnzo
Osiris
3
0
1
3.5
L
Pele
Rhaynr5
Pele
3
6
1
0.58
W
Neith
TANK0424
Neith
4
1
5
6.5
W
Anubis
8
0
2
9
L
1
3
0
0.33
L
Heimdallr
iCollisiions
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,109
Damage
42,285
63,501
Taken
50,070
28,819
Mitigated
33,281
10,655
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Apr0pos
Olorun
6,819
3,531
0
2,279
10,336
4,203
3,264
2,845
7,491
76,312
0
L
7,935
4,001
0
760
10,123
3,869
39
5,181
4,942
57,581
0
L
3,114
1,122
112
2,209
15,298
10,481
180
5,958
9,340
25,441
0
W
Sylvanus
KendraStylez
Sylvanus
6,911
2,093
529
2,790
9,276
5,506
705
2,899
6,133
31,827
12,106
W
Osiris
Nvnzo
Osiris
7,386
1,428
0
4,288
12,625
16,320
0
954
11,671
0
54,622
L
Pele
Rhaynr5
Pele
8,160
1,886
0
2,870
15,603
5,439
0
8,697
6,906
0
67,032
W
Neith
TANK0424
Neith
9,730
2,701
0
1,696
8,608
3,094
1,890
2,631
5,977
0
60,850
W
Anubis
11,439
475
0
5,857
9,225
4,158
0
1,945
7,280
74,403
0
L
6,563
1,872
0
3,668
11,594
4,891
0
1,455
10,139
0
45,132
L
Heimdallr
iCollisiions
Heimdallr
2,337
453
288
748
10,883
4,139
793
3,664
7,219
0
46,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,451
Gold Earned
46,215
386
Minions Killed
499
0
Camps Cleared
0
1,378,372
Distance Traveled
1,473,242
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,840
656
118
8
0
292,933
1
L
Vulcan
7,973
532
97
6
0
303,265
0
L
Atlas
7,117
474
33
2
0
256,495
0
W
Sylvanus
9,049
603
72
5
0
277,825
0
W
Osiris
8,986
599
107
7
0
293,292
0
L
Pele
7,904
527
108
7
0
283,706
0
W
Neith
8,675
578
91
6
0
331,090
0
W
Anubis
9,665
644
111
7
0
278,102
2
L
Artemis
7,574
505
77
5
0
250,632
3
L
Heimdallr
6,883
459
71
5
0
284,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role