Player Matchup

Da Ji
Da Ji
MoistJerky
Da Ji
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 206L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Scary_fat_kid
Ah Muzen Cab
Level 88
God Stats
12W - 8L
1,736 SR
Queue Stats
283W - 298L
1,532 Elo+
Solo
Aphrodite
Aphrodite
ShankinFlankins
Aphrodite
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 95L
1,621 Elo+
Solo
Izanami
Izanami
turtlerainPO
Izanami
Level 49
God Stats
1W - 1L
1,900 SR
Queue Stats
11W - 11L
1,582 Elo+
Solo
Achilles
Achilles
wakera
Achilles
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,636 Elo+
Solo
Team Averages
Level 100
1,627 SR
1,588 Elo+

VS

Team Averages
Level 146
1,477 SR
1,483 Elo+
Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Daraala
Tsukuyomi
Level 149
God Stats
1W - 3L
1,427 SR
Queue Stats
86W - 87L
1,498 Elo+
Solo
Ah Puch
Ah Puch
Ilitharius
Ah Puch
Level 147
God Stats
8W - 5L
1,468 SR
Queue Stats
861W - 803L
1,469 Elo+
Solo
Hel
Hel
Punisher183
Hel
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 137L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
SUGARSAM
Zhong Kui
Level 159
God Stats
10W - 10L
1,489 SR
Queue Stats
1,247W - 1,292L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
1 / 6 / 5
7,102
710
5,273
13,179
5,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Scary_fat_kid
Ah Muzen Cab
14
0 / 7 / 6
7,208
721
5,951
13,397
5,380
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ShankinFlankins
Aphrodite
9
0 / 0 / 5
6,377
638
2,031
4,029
2,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
turtlerainPO
Izanami
14
0 / 6 / 5
7,526
753
4,667
11,805
5,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
wakera
Achilles
18
8 / 1 / 2
8,914
891
12,922
8,403
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 3 / 13
8,912
891
5,040
13,643
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Daraala
Tsukuyomi
14
8 / 4 / 4
9,808
981
10,010
11,541
6,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Ilitharius
Ah Puch
18
4 / 1 / 12
9,746
975
18,536
7,538
4,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 16
9,252
925
7,994
9,511
5,971
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
SUGARSAM
Zhong Kui
15
4 / 3 / 9
8,723
872
6,442
14,484
16,493
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
9
Kills
20
20
Deaths
11
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
13
2.5
W
Tsukuyomi
Daraala
Tsukuyomi
8
4
4
2.5
W
Ah Puch
Ilitharius
Ah Puch
4
1
12
10
L
Da Ji
1
6
5
0.58
W
3
0
16
11
W
Zhong Kui
SUGARSAM
Zhong Kui
4
3
9
2.83
L
Ah Muzen Cab
Scary_fat_kid
Ah Muzen Cab
0
7
6
0.43
L
Aphrodite
ShankinFlankins
Aphrodite
0
0
5
2.5
L
Izanami
turtlerainPO
Izanami
0
6
5
0.42
L
Achilles
wakera
Achilles
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,844
Damage
48,022
50,813
Taken
56,717
28,564
Mitigated
48,649
11,671
Healing
27,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,040
248
586
1,949
13,643
15,316
872
194
12,886
6,969
0
W
Tsukuyomi
Daraala
Tsukuyomi
10,010
2,103
455
2,165
11,541
6,275
920
564
10,627
0
22,221
W
Ah Puch
Ilitharius
Ah Puch
18,536
985
529
1,165
7,538
4,594
2,022
81
7,209
40,124
0
L
Da Ji
5,273
1,082
351
673
13,179
5,671
0
8,953
4,162
0
8,363
W
7,994
713
11,501
7,178
9,511
5,971
1,816
187
8,863
19,379
0
W
Zhong Kui
SUGARSAM
Zhong Kui
6,442
206
67
2,189
14,484
16,493
277
913
13,098
12,749
165
L
Ah Muzen Cab
Scary_fat_kid
Ah Muzen Cab
5,951
3,355
284
852
13,397
5,380
0
10,236
3,161
0
15,595
L
Aphrodite
ShankinFlankins
Aphrodite
2,031
214
2,468
2,081
4,029
2,993
0
2,589
1,440
4,843
0
L
Izanami
turtlerainPO
Izanami
4,667
3,164
258
717
11,805
5,012
0
10,517
1,278
0
26,480
L
Achilles
wakera
Achilles
12,922
997
631
3,356
8,403
9,508
0
5,172
2,884
0
19,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,127
Gold Earned
46,441
121
Minions Killed
147
0
Camps Cleared
0
769,685
Distance Traveled
986,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,912
891
9
1
0
156,115
0
W
Tsukuyomi
9,808
981
19
2
0
188,043
0
W
Ah Puch
9,746
975
61
6
0
216,987
0
L
Da Ji
7,102
710
8
1
0
178,331
0
W
Hel
9,252
925
33
3
0
234,855
0
W
Zhong Kui
8,723
872
25
3
0
190,210
0
L
Ah Muzen Cab
7,208
721
29
3
0
154,418
0
L
Aphrodite
6,377
638
9
1
0
89,827
0
L
Izanami
7,526
753
57
6
0
147,411
0
L
Achilles
8,914
891
18
2
0
199,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role