Player Matchup

Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BlackZero796
Nemesis
Level 48
God Stats
46W - 50L
1,433 SR
Queue Stats
94W - 109L
1,444 Elo+
Party 2
Charybdis
Charybdis
MooSoka
Charybdis
Level 88
God Stats
0W - 2L
1,097 SR
Queue Stats
614W - 549L
1,540 Elo+
Solo
Geb
Geb
Stiggy2309
Geb
Level 121
God Stats
2W - 4L
1,654 SR
Queue Stats
279W - 261L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
Vulture Nest
Gilgamesh
Level 178
God Stats
3W - 4L
1,452 SR
Queue Stats
349W - 323L
1,527 Elo+
Party 2
Team Averages
Level 108
1,427 SR
1,508 Elo+

VS

Team Averages
Level 104
1,474 SR
1,535 Elo+
Ra
Ra
JayDogRodriguez
Ra
Level 63
God Stats
4W - 4L
1,466 SR
Queue Stats
162W - 145L
1,482 Elo+
Solo
Anubis
Anubis
Kinetic Voltage
Anubis
Level 148
God Stats
36W - 29L
1,635 SR
Queue Stats
697W - 664L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
KingAurvandill
Nu Wa
Level 69
God Stats
5W - 5L
1,491 SR
Queue Stats
199W - 205L
1,533 Elo+
Party 3
Arachne
Arachne
SmashDatAshh
Arachne
Level 164
God Stats
3W - 3L
1,280 SR
Queue Stats
631W - 561L
1,575 Elo+
Party 1
Susano
Susano
VergiAdam
Susano
Level 75
God Stats
2W - 1L
1,499 SR
Queue Stats
178W - 164L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 2 / 0
6,233
567
5,579
6,817
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
BlackZero796
Nemesis
11
1 / 1 / 0
5,798
527
1,535
9,619
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
MooSoka
Charybdis
10
2 / 4 / 1
6,052
550
6,562
10,025
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 1
5,568
506
1,979
7,719
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Vulture Nest
Gilgamesh
9
2 / 3 / 0
5,234
476
3,331
8,983
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,716
611
2,885
6,024
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 3
7,271
661
7,641
4,902
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 5
6,219
565
4,480
5,484
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SmashDatAshh
Arachne
12
2 / 2 / 1
7,167
652
4,065
9,107
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Susano
VergiAdam
Susano
9
5 / 3 / 4
6,312
574
7,048
8,551
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
7
Kills
13
13
Deaths
8
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
L
Nemesis
BlackZero796
Nemesis
1
1
0
1
W
1
1
1
1.5
W
4
0
3
5.5
W
1
2
5
1.75
L
Charybdis
MooSoka
Charybdis
2
4
1
0.63
W
Arachne
SmashDatAshh
Arachne
2
2
1
1.25
L
1
3
1
0.5
W
Susano
VergiAdam
Susano
5
3
4
2.33
L
Gilgamesh
Vulture Nest
Gilgamesh
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,986
Damage
26,119
43,163
Taken
34,068
17,078
Mitigated
12,998
12,606
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,579
551
81
2,092
6,817
2,624
38
2,538
4,255
54,129
0
L
Nemesis
BlackZero796
Nemesis
1,535
423
0
2,683
9,619
3,166
0
1,458
8,113
0
43,269
W
2,885
292
432
3,297
6,024
2,388
0
4,108
1,854
56,627
0
W
7,641
184
0
3,240
4,902
2,142
0
99
4,718
56,404
0
W
4,480
587
0
500
5,484
1,576
279
706
4,778
31,777
0
L
Charybdis
MooSoka
Charybdis
6,562
3,985
0
4,348
10,025
3,056
0
3,465
6,330
0
48,104
W
Arachne
SmashDatAshh
Arachne
4,065
2,460
0
5,131
9,107
3,847
137
972
7,692
0
37,352
L
1,979
129
0
2,298
7,719
4,796
0
2,373
5,164
13,518
0
W
Susano
VergiAdam
Susano
7,048
1,529
0
375
8,551
3,045
289
1,577
6,974
0
27,541
L
Gilgamesh
Vulture Nest
Gilgamesh
3,331
787
0
1,104
8,983
3,436
0
4,678
4,281
0
19,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,885
Gold Earned
33,685
305
Minions Killed
348
0
Camps Cleared
0
1,070,387
Distance Traveled
1,164,922
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,233
567
101
9
0
232,777
0
L
Nemesis
5,798
527
75
7
0
246,741
0
W
Ra
6,716
611
98
9
0
235,042
0
W
Anubis
7,271
661
87
8
0
242,052
0
W
Nu Wa
6,219
565
65
6
0
201,900
0
L
Charybdis
6,052
550
81
7
0
185,457
1
W
Arachne
7,167
652
69
6
0
234,323
0
L
Geb
5,568
506
16
1
0
225,567
1
W
Susano
6,312
574
29
3
0
251,605
0
L
Gilgamesh
5,234
476
32
3
0
179,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role