Player Matchup

Arachne
Arachne
Abibutters
Arachne
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 161L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Jester
Nu Wa
Level 145
God Stats
9W - 3L
1,518 SR
Queue Stats
288W - 308L
1,538 Elo+
Solo
The Morrigan
The Morrigan
OGSlatGang
The Morrigan
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 87L
1,730 Elo+
Solo
Fafnir
Fafnir
Smokey Smokage
Fafnir
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,567 Elo+
Solo
Anubis
Anubis
egocrusher
Anubis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,542 Elo+
Solo
Team Averages
Level 114
1,504 SR
1,564 Elo+

VS

Team Averages
Level 96
1,417 SR
1,464 Elo+
The Morrigan
The Morrigan
PsychicPenguin66
The Morrigan
Level 117
God Stats
1W - 5L
1,221 SR
Queue Stats
174W - 173L
1,548 Elo+
Solo
Ratatoskr
Ratatoskr
StormshadowFX
Ratatoskr
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
637W - 653L
1,515 Elo+
Solo
Charybdis
Charybdis
chestnutmoon
Charybdis
Level 21
God Stats
1W - 2L
1,724 SR
Queue Stats
12W - 27L
1,463 Elo+
Solo
Fenrir
Fenrir
firehead104
Fenrir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,257 Elo+
Solo
Hera
Hera
sen0rburr1to008
Hera
Level 126
God Stats
1W - 3L
1,140 SR
Queue Stats
153W - 159L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Abibutters
Arachne
17
8 / 2 / 14
10,301
858
8,699
12,204
9,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Jester
Nu Wa
17
4 / 2 / 20
9,827
819
12,281
7,052
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
OGSlatGang
The Morrigan
19
10 / 2 / 15
11,275
940
16,978
6,971
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 1 / 19
11,226
936
5,153
13,274
17,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
egocrusher
Anubis
16
4 / 2 / 14
10,042
837
10,875
7,731
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
PsychicPenguin66
The Morrigan
16
1 / 5 / 5
8,748
729
6,591
7,855
5,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
StormshadowFX
Ratatoskr
17
2 / 8 / 4
9,312
776
5,679
14,576
13,404
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
chestnutmoon
Charybdis
12
1 / 5 / 2
7,443
620
5,635
9,546
3,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
0 / 8 / 3
7,321
610
2,490
15,480
12,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 5 / 2
9,110
759
11,011
10,111
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
22
31
Kills
6
9
Deaths
31
82
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Abibutters
Arachne
8
2
14
7.5
W
Nu Wa
Jester
Nu Wa
4
2
20
7
W
The Morrigan
OGSlatGang
The Morrigan
10
2
15
8.75
L
The Morrigan
PsychicPenguin66
The Morrigan
1
5
5
0.7
W
5
1
19
14.5
L
Ratatoskr
StormshadowFX
Ratatoskr
2
8
4
0.5
L
Charybdis
chestnutmoon
Charybdis
1
5
2
0.4
W
Anubis
egocrusher
Anubis
4
2
14
5.5
L
Fenrir
0
8
3
0.19
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,986
Damage
31,406
47,232
Taken
57,568
38,160
Mitigated
39,345
24,056
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Abibutters
Arachne
8,699
6,086
1,763
4,242
12,204
9,814
985
4,491
7,259
0
16,749
W
Nu Wa
Jester
Nu Wa
12,281
2,959
1,252
528
7,052
3,011
3,011
3,056
3,766
35,896
0
W
The Morrigan
OGSlatGang
The Morrigan
16,978
2,016
983
2,364
6,971
3,440
2,616
2,426
4,073
44,986
0
L
The Morrigan
PsychicPenguin66
The Morrigan
6,591
712
0
1,146
7,855
5,916
0
6,685
1,031
34,204
0
W
5,153
1,053
3,974
5,322
13,274
17,750
338
5,034
7,990
15,745
0
L
Ratatoskr
StormshadowFX
Ratatoskr
5,679
873
395
1,808
14,576
13,404
0
10,274
3,633
0
18,379
L
Charybdis
chestnutmoon
Charybdis
5,635
1,721
541
1,106
9,546
3,565
0
8,554
776
0
17,952
W
Anubis
egocrusher
Anubis
10,875
655
1,004
2,624
7,731
4,145
701
2,880
4,851
33,427
0
L
Fenrir
2,490
509
425
2,155
15,480
12,343
0
10,634
4,068
0
11,389
L
11,011
1,335
580
1,957
10,111
4,117
0
8,254
1,741
39,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,671
Gold Earned
41,934
177
Minions Killed
159
0
Camps Cleared
0
1,136,247
Distance Traveled
940,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,301
858
16
1
0
254,882
0
W
Nu Wa
9,827
819
34
3
0
215,728
0
W
The Morrigan
11,275
940
71
6
0
209,220
0
L
The Morrigan
8,748
729
53
4
0
196,218
0
W
Fafnir
11,226
936
18
2
0
244,509
0
L
Ratatoskr
9,312
776
22
2
0
210,508
0
L
Charybdis
7,443
620
14
1
0
171,297
0
W
Anubis
10,042
837
38
3
0
211,908
0
L
Fenrir
7,321
610
11
1
0
179,773
0
L
Hera
9,110
759
59
5
0
182,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role