Player Matchup

Mercury
Mercury
ImpliedCurve247
Mercury
Level 129
God Stats
0W - 1L
1,724 SR
Queue Stats
26W - 16L
1,557 Elo+
Solo
Arachne
Arachne
Joelite
Arachne
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 209L
1,498 Elo+
Party 1
Erlang Shen
Erlang Shen
Mathlicia
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,713 Elo+
Solo
Cernunnos
Cernunnos
melfez2
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Tiamat
Tiamat
shugadeiraGraff
Tiamat
Level 120
God Stats
0W - 2L
1,338 SR
Queue Stats
200W - 186L
1,488 Elo+
Party 1
Team Averages
Level 104
1,512 SR
1,488 Elo+

VS

Team Averages
Level 122
1,455 SR
1,512 Elo+
Geb
Geb
 
Geb
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BPGas5595
Nu Wa
Level 122
God Stats
8W - 6L
1,502 SR
Queue Stats
229W - 209L
1,564 Elo+
Solo
Hades
Hades
Bioz22
Hades
Level 126
God Stats
6W - 3L
1,672 SR
Queue Stats
230W - 203L
1,454 Elo+
Solo
Jing Wei
Jing Wei
Rezeoj
Jing Wei
Level 148
God Stats
1W - 2L
1,160 SR
Queue Stats
144W - 140L
1,555 Elo+
Solo
Danzaburou
Danzaburou
w0lffman17
Danzaburou
Level 129
God Stats
6W - 8L
1,442 SR
Queue Stats
406W - 398L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,206
821
5,680
9,236
3,885
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Joelite
Arachne
15
7 / 6 / 3
8,616
862
7,619
14,605
15,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Mathlicia
Erlang Shen
16
4 / 6 / 5
9,391
939
9,422
18,234
18,116
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
melfez2
Cernunnos
12
0 / 7 / 6
7,488
749
6,366
12,099
4,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 5
7,874
787
2,717
12,218
6,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 4 / 20
9,387
939
5,677
12,955
8,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
BPGas5595
Nu Wa
14
3 / 2 / 14
8,697
870
7,484
5,483
1,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Bioz22
Hades
15
6 / 4 / 16
9,791
979
10,422
12,764
7,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Rezeoj
Jing Wei
16
11 / 3 / 13
10,267
1,027
15,340
8,520
3,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
w0lffman17
Danzaburou
16
9 / 2 / 18
10,425
1,043
16,789
11,142
5,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
113
14
Kills
32
32
Deaths
15
22
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
4
20
3.25
W
Nu Wa
BPGas5595
Nu Wa
3
2
14
5
W
Hades
Bioz22
Hades
6
4
16
3.5
L
2
5
3
0.7
L
Arachne
Joelite
Arachne
7
6
3
1.42
L
Erlang Shen
Mathlicia
Erlang Shen
4
6
5
1.08
W
Jing Wei
Rezeoj
Jing Wei
11
3
13
5.83
L
Cernunnos
melfez2
Cernunnos
0
7
6
0.43
L
1
8
5
0.44
W
Danzaburou
w0lffman17
Danzaburou
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,804
Damage
55,712
66,392
Taken
50,864
48,973
Mitigated
27,488
10,943
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,677
620
431
968
12,955
8,315
60
513
12,271
8,793
0
W
Nu Wa
BPGas5595
Nu Wa
7,484
2,478
904
1,320
5,483
1,988
961
245
5,189
19,547
0
W
Hades
Bioz22
Hades
10,422
752
430
4,808
12,764
7,834
958
806
11,646
22,131
0
L
5,680
1,150
454
604
9,236
3,885
0
3,241
5,995
0
16,707
L
Arachne
Joelite
Arachne
7,619
3,964
610
2,248
14,605
15,514
557
4,686
9,919
0
10,664
L
Erlang Shen
Mathlicia
Erlang Shen
9,422
2,513
1,716
3,503
18,234
18,116
104
7,555
10,619
1,938
17,441
W
Jing Wei
Rezeoj
Jing Wei
15,340
9,068
1,965
1,948
8,520
3,760
1,922
890
7,630
0
37,488
L
Cernunnos
melfez2
Cernunnos
6,366
1,737
156
1,121
12,099
4,694
0
3,270
8,829
0
21,579
L
2,717
541
64
467
12,218
6,764
1,044
4,799
7,419
14,004
0
W
Danzaburou
w0lffman17
Danzaburou
16,789
7,037
809
3,753
11,142
5,591
2,744
870
10,179
0
33,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
48,567
100
Minions Killed
126
0
Camps Cleared
0
789,688
Distance Traveled
941,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,387
939
8
1
0
208,641
0
W
Nu Wa
8,697
870
20
2
0
189,336
0
W
Hades
9,791
979
36
4
0
182,831
0
L
Mercury
8,206
821
33
3
0
183,180
0
L
Arachne
8,616
862
12
1
0
157,855
0
L
Erlang Shen
9,391
939
8
1
0
170,036
0
W
Jing Wei
10,267
1,027
36
4
0
177,675
0
L
Cernunnos
7,488
749
30
3
0
146,592
0
L
Tiamat
7,874
787
17
2
0
132,025
0
W
Danzaburou
10,425
1,043
26
3
0
183,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role