Player Matchup

Geb
Geb
Chimi no Changa
Geb
Level 104
God Stats
4W - 3L
1,645 SR
Queue Stats
283W - 283L
1,526 Elo+
Solo
Ullr
Ullr
Da_MaRiO_OwNeR
Ullr
Level 129
God Stats
0W - 4L
1,382 SR
Queue Stats
61W - 74L
1,454 Elo+
Party 2
Nox
Nox
Korama
Nox
Level 134
God Stats
0W - 1L
1,755 SR
Queue Stats
79W - 68L
1,532 Elo+
Solo
Aphrodite
Aphrodite
MBNO11
Aphrodite
Level 122
God Stats
1W - 1L
1,677 SR
Queue Stats
120W - 138L
1,392 Elo+
Party 2
Surtr
Surtr
Tbone1330
Surtr
Level 107
God Stats
1W - 3L
1,636 SR
Queue Stats
26W - 21L
1,591 Elo+
Solo
Team Averages
Level 119
1,619 SR
1,499 Elo+

VS

Team Averages
Level 114
1,557 SR
1,513 Elo+
Sol
Sol
Allohio937
Sol
Level 109
God Stats
13W - 5L
1,660 SR
Queue Stats
326W - 316L
1,491 Elo+
Solo
Chaac
Chaac
JoshSoulz
Chaac
Level 63
God Stats
3W - 3L
1,373 SR
Queue Stats
164W - 170L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
ToxsicKsKuLL
Kukulkan
Level 158
God Stats
5W - 2L
1,756 SR
Queue Stats
103W - 93L
1,587 Elo+
Party 1
Anhur
Anhur
XOneClick1
Anhur
Level 104
God Stats
9W - 9L
1,509 SR
Queue Stats
169W - 143L
1,508 Elo+
Solo
Guan Yu
Guan Yu
assaSIn M00SE
Guan Yu
Level 136
God Stats
6W - 7L
1,487 SR
Queue Stats
228W - 244L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,380
671
5,726
15,019
12,014
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 2 / 3
8,960
815
5,059
10,937
4,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
Korama
Nox
15
2 / 3 / 4
7,938
722
8,193
10,578
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
MBNO11
Aphrodite
15
2 / 4 / 6
7,963
724
4,827
13,254
6,563
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Tbone1330
Surtr
15
2 / 4 / 6
7,855
714
6,553
15,776
13,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 3
9,315
847
15,130
3,151
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
JoshSoulz
Chaac
15
1 / 3 / 5
8,111
737
10,283
12,572
12,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ToxsicKsKuLL
Kukulkan
16
3 / 1 / 5
9,222
838
17,937
6,677
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
16
2 / 1 / 9
9,114
829
7,505
7,719
3,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
13
2 / 5 / 4
7,827
712
7,267
13,278
12,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
10
Kills
15
15
Deaths
10
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
1
2
5
1.75
L
3
2
3
2.25
W
Chaac
JoshSoulz
Chaac
1
3
5
1.17
L
Nox
Korama
Nox
2
3
4
1.33
L
Aphrodite
MBNO11
Aphrodite
2
4
6
1.25
L
Surtr
Tbone1330
Surtr
2
4
6
1.25
W
Kukulkan
ToxsicKsKuLL
Kukulkan
3
1
5
5.5
W
Anhur
2
1
9
6.5
W
Guan Yu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,358
Damage
58,122
65,564
Taken
43,397
41,161
Mitigated
33,101
11,922
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,130
1,615
0
926
3,151
1,369
524
1,931
1,220
36,729
0
L
5,726
280
0
0
15,019
12,014
0
6,401
8,105
16,084
0
L
5,059
1,946
0
2,540
10,937
4,691
498
5,102
5,587
0
29,032
W
Chaac
JoshSoulz
Chaac
10,283
377
0
2,420
12,572
12,035
179
5,944
6,628
79
18,416
L
Nox
Korama
Nox
8,193
860
60
1,440
10,578
4,647
0
6,185
3,900
28,130
0
L
Aphrodite
MBNO11
Aphrodite
4,827
719
2,290
4,517
13,254
6,563
0
4,804
7,818
21,521
0
L
Surtr
Tbone1330
Surtr
6,553
1,630
0
1,075
15,776
13,246
10
8,903
6,011
1,350
17,148
W
Kukulkan
ToxsicKsKuLL
Kukulkan
17,937
736
0
555
6,677
3,546
847
2,662
4,015
45,484
0
W
Anhur
7,505
4,717
0
1,396
7,719
3,528
1,569
2,851
4,868
0
45,252
W
Guan Yu
7,267
509
751
1,441
13,278
12,623
0
6,028
7,250
0
22,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,096
Gold Earned
43,589
208
Minions Killed
287
0
Camps Cleared
0
1,145,593
Distance Traveled
1,249,989
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,315
847
49
4
0
257,958
0
L
Geb
7,380
671
13
1
0
257,911
0
L
Ullr
8,960
815
66
6
0
228,448
2
W
Chaac
8,111
737
29
3
0
254,385
0
L
Nox
7,938
722
48
4
0
223,957
0
L
Aphrodite
7,963
724
46
4
0
198,485
0
L
Surtr
7,855
714
35
3
0
236,792
0
W
Kukulkan
9,222
838
97
9
0
265,086
0
W
Anhur
9,114
829
82
7
0
225,012
0
W
Guan Yu
7,827
712
30
3
0
247,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role