Player Matchup

Nike
Nike
Eblovski
Nike
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 107L
1,431 Elo+
Party 1
Loki
Loki
I leave u to
Loki
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
34W - 23L
1,510 Elo+
Solo
Kumbhakarna
Kumbhakarna
ReD PoPPeR82
Kumbhakarna
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
843W - 846L
1,528 Elo+
Solo
Bellona
Bellona
RoyceSK
Bellona
Level 41
God Stats
0W - 3L
1,193 SR
Queue Stats
22W - 39L
1,346 Elo+
Party 1
Sylvanus
Sylvanus
San4es5440
Sylvanus
Level 27
God Stats
2W - 2L
1,240 SR
Queue Stats
171W - 231L
1,393 Elo+
Solo
Team Averages
Level 71
1,340 SR
1,442 Elo+

VS

Team Averages
Level 122
1,566 SR
1,451 Elo+
Anubis
Anubis
GreyManor16
Anubis
Level 88
God Stats
7W - 8L
1,583 SR
Queue Stats
527W - 541L
1,435 Elo+
Solo
Guan Yu
Guan Yu
Misfit I Monky
Guan Yu
Level 158
God Stats
6W - 0L
1,910 SR
Queue Stats
545W - 564L
1,471 Elo+
Solo
Bellona
Bellona
Mister Pink32
Bellona
Level 148
God Stats
3W - 5L
1,289 SR
Queue Stats
302W - 321L
1,457 Elo+
Solo
Chiron
Chiron
ThiS_Is_PaRis-
Chiron
Level 81
God Stats
2W - 1L
1,576 SR
Queue Stats
163W - 171L
1,417 Elo+
Solo
Merlin
Merlin
WyZz732
Merlin
Level 134
God Stats
18W - 16L
1,473 SR
Queue Stats
675W - 689L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
5 / 6 / 10
11,127
695
14,815
21,492
28,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 7 / 8
10,818
676
15,509
15,484
7,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
ReD PoPPeR82
Kumbhakarna
18
3 / 7 / 11
10,634
665
13,426
26,944
30,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
RoyceSK
Bellona
20
5 / 5 / 10
11,731
733
11,604
20,082
18,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
San4es5440
Sylvanus
16
1 / 7 / 12
10,389
649
6,858
23,636
19,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 4 / 10
13,076
817
21,850
15,286
8,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 3 / 23
12,535
783
17,285
21,027
27,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bellona
19
4 / 7 / 17
11,421
714
15,321
18,829
12,759
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 9
9,559
597
8,492
5,349
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Merlin
WyZz732
Merlin
20
11 / 4 / 14
13,227
827
35,987
13,001
6,761
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
105
17
Kills
32
32
Deaths
19
51
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nike
5
6
10
1.67
W
Anubis
10
4
10
3.75
L
3
7
8
1
W
4
3
23
5.17
W
Bellona
4
7
17
1.79
L
Kumbhakarna
ReD PoPPeR82
Kumbhakarna
3
7
11
1.21
L
Bellona
RoyceSK
Bellona
5
5
10
2
L
Sylvanus
San4es5440
Sylvanus
1
7
12
1
W
3
1
9
7.5
W
Merlin
WyZz732
Merlin
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,212
Damage
98,935
107,638
Taken
73,492
103,615
Mitigated
58,406
26,316
Healing
26,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
14,815
1,726
701
4,422
21,492
28,079
0
9,829
10,026
0
29,488
W
Anubis
21,850
2,340
336
4,166
15,286
8,970
282
2,459
12,059
47,549
0
L
15,509
673
522
630
15,484
7,089
0
7,803
6,749
0
39,929
W
17,285
1,559
7,243
9,118
21,027
27,751
215
6,630
13,496
6,702
18,870
W
Bellona
15,321
5,378
499
1,421
18,829
12,759
1,742
4,327
13,620
0
24,363
L
Kumbhakarna
ReD PoPPeR82
Kumbhakarna
13,426
727
1,285
3,690
26,944
30,171
0
13,750
11,308
25,001
1,353
L
Bellona
RoyceSK
Bellona
11,604
2,559
1,911
3,526
20,082
18,548
0
10,884
7,765
0
18,616
L
Sylvanus
San4es5440
Sylvanus
6,858
1,548
4,790
4,839
23,636
19,728
0
14,748
6,572
17,198
0
W
8,492
2,110
1,332
1,315
5,349
2,165
512
920
4,233
0
17,707
W
Merlin
WyZz732
Merlin
35,987
1,394
243
955
13,001
6,761
1,421
3,790
8,877
55,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,699
Gold Earned
59,818
145
Minions Killed
208
0
Camps Cleared
0
1,381,402
Distance Traveled
1,292,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,127
695
21
1
0
294,732
0
W
Anubis
13,076
817
72
5
0
266,258
0
L
Loki
10,818
676
60
4
0
266,664
0
W
Guan Yu
12,535
783
29
2
0
339,260
0
W
Bellona
11,421
714
24
2
0
278,281
0
L
Kumbhakarna
10,634
665
35
2
0
294,311
0
L
Bellona
11,731
733
15
1
0
319,157
0
L
Sylvanus
10,389
649
14
1
0
206,538
0
W
Chiron
9,559
597
19
1
0
154,386
0
W
Merlin
13,227
827
64
4
0
253,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role