Player Matchup

Nike
Nike
Thesavage1323
Nike
Level 17
God Stats
1W - 0L
1,225 SR
Queue Stats
4W - 3L
1,470 Elo+
Party 1
Olorun
Olorun
Xstardust5272
Olorun
Level 81
God Stats
2W - 2L
1,443 SR
Queue Stats
22W - 35L
1,350 Elo+
Solo
Charon
Charon
mansmith55
Charon
Level 57
God Stats
6W - 8L
1,420 SR
Queue Stats
12W - 14L
1,281 Elo+
Party 1
Kumbhakarna
Kumbhakarna
wickedcity3
Kumbhakarna
Level 79
God Stats
8W - 2L
1,650 SR
Queue Stats
179W - 172L
1,510 Elo+
Solo
Ravana
Ravana
xXenomorphPredXx
Ravana
Level 64
God Stats
127W - 153L
1,562 SR
Queue Stats
151W - 191L
1,462 Elo+
Solo
Team Averages
Level 60
1,460 SR
1,415 Elo+

VS

Team Averages
Level 83
1,439 SR
1,431 Elo+
Artio
Artio
Butterypan1
Artio
Level 81
God Stats
0W - 2L
1,634 SR
Queue Stats
351W - 340L
1,444 Elo+
Solo
Horus
Horus
Im_Farm_Bot
Horus
Level 46
God Stats
2W - 5L
1,055 SR
Queue Stats
65W - 60L
1,380 Elo+
Party 2
Zhong Kui
Zhong Kui
LegendaryJit869
Zhong Kui
Level 80
God Stats
23W - 31L
1,430 SR
Queue Stats
392W - 431L
1,474 Elo+
Solo
Serqet
Serqet
PortilloAE
Serqet
Level 104
God Stats
12W - 16L
1,510 SR
Queue Stats
658W - 650L
1,400 Elo+
Solo
Chronos
Chronos
beastgamer208723
Chronos
Level 103
God Stats
1W - 2L
1,568 SR
Queue Stats
131W - 109L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,600
436
3,940
9,290
5,081
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
3 / 4 / 5
9,267
421
10,544
12,440
5,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon
mansmith55
Charon
16
2 / 1 / 9
9,923
451
13,712
18,793
13,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
wickedcity3
Kumbhakarna
13
1 / 3 / 12
9,604
437
10,398
20,869
21,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
17 / 0 / 3
14,164
644
25,995
8,864
5,546
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
9,198
418
9,978
25,870
13,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 4
9,225
419
3,708
22,433
22,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
LegendaryJit869
Zhong Kui
13
2 / 4 / 3
9,307
423
10,808
13,308
10,830
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
PortilloAE
Serqet
17
5 / 1 / 3
10,688
486
16,979
20,258
10,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 4 / 3
9,951
452
10,309
14,251
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
23
Kills
10
10
Deaths
23
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
1
5
4
0.6
L
Zhong Kui
LegendaryJit869
Zhong Kui
2
4
3
0.88
L
Serqet
PortilloAE
Serqet
5
1
3
6.5
W
0
2
1
0.25
W
3
4
5
1.38
L
0
4
3
0.38
W
Charon
mansmith55
Charon
2
1
9
6.5
W
Kumbhakarna
wickedcity3
Kumbhakarna
1
3
12
2.33
W
17
0
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,589
Damage
51,782
70,256
Taken
96,120
51,231
Mitigated
63,087
13,480
Healing
20,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,978
320
1,404
4,477
25,870
13,934
299
12,570
13,300
49,149
0
L
3,708
2,039
680
5,611
22,433
22,376
92
10,199
12,159
0
27,431
L
Zhong Kui
LegendaryJit869
Zhong Kui
10,808
1,487
0
5,749
13,308
10,830
1,303
2,549
10,759
54,557
0
L
Serqet
PortilloAE
Serqet
16,979
6,155
0
500
20,258
10,368
0
7,281
12,877
0
96,940
W
3,940
472
0
450
9,290
5,081
1,703
4,958
4,332
0
54,488
W
10,544
3,970
1,320
3,101
12,440
5,639
0
5,553
6,130
58,632
0
L
10,309
2,179
0
2,465
14,251
5,579
243
2,599
11,652
101,537
0
W
Charon
mansmith55
Charon
13,712
2,637
0
3,588
18,793
13,357
614
7,692
9,657
57,711
0
W
Kumbhakarna
wickedcity3
Kumbhakarna
10,398
1,412
0
2,566
20,869
21,608
0
8,923
11,081
33,314
0
W
25,995
10,178
0
2,455
8,864
5,546
0
3,684
5,086
0
165,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,558
Gold Earned
48,369
469
Minions Killed
451
0
Camps Cleared
0
2,017,610
Distance Traveled
2,022,698
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,198
418
73
3
0
430,172
2
L
Horus
9,225
419
35
2
0
393,264
8
L
Zhong Kui
9,307
423
75
3
0
285,964
0
L
Serqet
10,688
486
119
5
0
512,860
0
W
Nike
9,600
436
79
4
0
375,296
0
W
Olorun
9,267
421
77
4
0
334,465
0
L
Chronos
9,951
452
149
7
0
400,438
4
W
Charon
9,923
451
83
4
0
408,132
0
W
Kumbhakarna
9,604
437
33
2
0
430,746
1
W
Ravana
14,164
644
197
9
0
468,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role