Player Matchup

Nike
Nike
ANov1k
Nike
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,420 Elo+
Party 2
Raijin
Raijin
MushroomMagic
Raijin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,439 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xXxChuvaKxXx
Ah Muzen Cab
Level 61
God Stats
2W - 1L
1,676 SR
Queue Stats
23W - 23L
1,447 Elo+
Party 2
Team Averages
Level 71
1,559 SR
1,435 Elo+

VS

Team Averages
Level 73
1,575 SR
1,051 Elo+
Ix Chel
Ix Chel
Skogisplayer
Ix Chel
Level 87
God Stats
2W - 2L
1,724 SR
Queue Stats
16W - 17L
1,440 Elo+
Solo
Ymir
Ymir
Turbo506
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
856 Elo+
Party 1
Fenrir
Fenrir
ælikadæikje
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ANov1k
Nike
13
1 / 2 / 11
10,135
780
9,233
13,304
10,457
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
8 / 3 / 5
11,610
893
9,735
7,512
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
xXxChuvaKxXx
Ah Muzen Cab
15
4 / 2 / 7
11,066
851
12,123
7,498
3,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Skogisplayer
Ix Chel
13
4 / 7 / 2
9,952
766
11,494
13,495
5,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
9
2 / 2 / 5
9,083
699
3,223
8,135
7,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 4 / 4
8,921
686
1,700
16,468
13,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
13
Kills
7
7
Deaths
13
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
ANov1k
Nike
1
2
11
3.25
W
8
3
5
3.5
L
Ix Chel
Skogisplayer
Ix Chel
4
7
2
0.71
L
Ymir
2
2
5
2.25
W
Ah Muzen Cab
xXxChuvaKxXx
Ah Muzen Cab
4
2
7
3.75
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,091
Damage
16,417
28,314
Taken
38,098
16,264
Mitigated
26,021
3,511
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
ANov1k
Nike
9,233
401
0
929
13,304
10,457
144
8,105
5,199
1,120
33,794
W
9,735
835
0
432
7,512
2,799
1,100
4,129
3,383
35,455
0
L
Ix Chel
Skogisplayer
Ix Chel
11,494
1,671
1,449
2,491
13,495
5,470
600
3,612
9,883
54,474
0
L
Ymir
3,223
1,159
0
875
8,135
7,255
243
2,288
5,847
10,929
0
W
Ah Muzen Cab
xXxChuvaKxXx
Ah Muzen Cab
12,123
5,531
0
2,150
7,498
3,008
1,506
4,293
3,205
0
60,267
L
1,700
728
0
832
16,468
13,296
220
4,540
11,900
0
8,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
27,956
156
Minions Killed
113
0
Camps Cleared
0
691,165
Distance Traveled
551,540
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,135
780
39
3
0
239,685
0
W
Raijin
11,610
893
40
3
0
213,351
0
L
Ix Chel
9,952
766
93
7
0
202,408
0
L
Ymir
9,083
699
12
1
0
141,849
4
W
Ah Muzen Cab
11,066
851
77
6
0
238,129
0
L
Fenrir
8,921
686
8
1
0
207,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role