Player Matchup

Fafnir
Fafnir
CODE5EDGARD
Fafnir
Level 141
God Stats
2W - 2L
1,350 SR
Queue Stats
351W - 351L
1,467 Elo+
Solo
Hun Batz
Hun Batz
McGloven69
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 114L
1,446 Elo+
Solo
Skadi
Skadi
Waifu4RealLaifu
Skadi
Level 141
God Stats
25W - 20L
1,373 SR
Queue Stats
557W - 550L
1,499 Elo+
Solo
Thor
Thor
xGordito7
Thor
Level 67
God Stats
1W - 1L
1,301 SR
Queue Stats
160W - 146L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
xterraxbytex
Zhong Kui
Level 148
God Stats
23W - 16L
1,670 SR
Queue Stats
851W - 847L
1,490 Elo+
Solo
Team Averages
Level 125
1,439 SR
1,470 Elo+

VS

Team Averages
Level 131
1,503 SR
1,470 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
GiuseppeQc
He Bo
Level 145
God Stats
0W - 4L
1,553 SR
Queue Stats
79W - 71L
1,491 Elo+
Party 1
Zeus
Zeus
Kqrnage
Zeus
Level 92
God Stats
0W - 2L
1,461 SR
Queue Stats
26W - 31L
1,443 Elo+
Party 1
Kuzenbo
Kuzenbo
MaitrePiment
Kuzenbo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,439 Elo+
Party 1
Geb
Geb
Marck87 Amon
Geb
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 81L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 1 / 8
7,891
717
2,150
6,301
7,563
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
McGloven69
Hun Batz
16
8 / 1 / 6
9,348
850
10,305
9,247
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 12
8,083
735
11,063
11,860
6,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
17
10 / 3 / 5
9,858
896
10,827
13,496
6,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
xterraxbytex
Zhong Kui
17
4 / 1 / 13
9,305
846
19,193
12,858
12,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 4 / 4
7,570
688
6,934
10,487
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
15
1 / 3 / 4
8,179
744
8,909
9,607
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
Kqrnage
Zeus
14
1 / 7 / 6
8,061
733
13,761
10,684
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MaitrePiment
Kuzenbo
15
3 / 4 / 5
8,808
801
8,897
18,785
26,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 3
7,827
712
7,175
12,296
7,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
22
Kills
9
9
Deaths
23
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
4
1
W
Fafnir
0
1
8
4
L
He Bo
1
3
4
1
L
Zeus
Kqrnage
Zeus
1
7
6
0.57
L
Kuzenbo
MaitrePiment
Kuzenbo
3
4
5
1.38
L
2
5
3
0.7
W
Hun Batz
McGloven69
Hun Batz
8
1
6
11
W
0
3
12
2
W
Thor
10
3
5
4.17
W
Zhong Kui
xterraxbytex
Zhong Kui
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,538
Damage
45,676
53,762
Taken
61,859
37,068
Mitigated
46,655
23,035
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,934
2,324
1,116
1,536
10,487
5,198
0
5,143
5,207
0
20,140
W
Fafnir
2,150
170
272
755
6,301
7,563
125
4,248
1,529
5,166
0
L
He Bo
8,909
350
858
1,339
9,607
3,710
164
3,093
6,416
19,185
0
L
Zeus
Kqrnage
Zeus
13,761
678
318
514
10,684
4,060
126
3,776
6,828
27,376
0
L
Kuzenbo
MaitrePiment
Kuzenbo
8,897
1,473
2,215
2,355
18,785
26,139
15
5,429
12,393
12,376
0
L
7,175
542
0
800
12,296
7,548
102
3,625
8,477
9,559
0
W
Hun Batz
McGloven69
Hun Batz
10,305
1,687
872
887
9,247
4,539
793
6,409
2,386
0
24,989
W
11,063
2,004
2,070
1,006
11,860
6,058
271
9,451
2,181
0
19,791
W
Thor
10,827
2,015
4,871
3,217
13,496
6,755
396
10,444
2,972
0
21,832
W
Zhong Kui
xterraxbytex
Zhong Kui
19,193
679
1,791
7,294
12,858
12,153
312
7,530
5,232
35,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,485
Gold Earned
40,445
138
Minions Killed
93
0
Camps Cleared
0
1,049,197
Distance Traveled
1,002,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,570
688
33
3
0
192,161
0
W
Fafnir
7,891
717
8
1
0
183,898
0
L
He Bo
8,179
744
20
2
0
203,306
0
L
Zeus
8,061
733
27
2
0
185,048
0
L
Kuzenbo
8,808
801
7
1
0
213,978
0
L
Geb
7,827
712
6
1
0
208,092
0
W
Hun Batz
9,348
850
39
4
0
228,333
0
W
Skadi
8,083
735
30
3
0
211,303
0
W
Thor
9,858
896
21
2
0
210,685
0
W
Zhong Kui
9,305
846
40
4
0
214,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role