Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
HydrousEcho
Apollo
Level 44
God Stats
2W - 2L
1,307 SR
Queue Stats
96W - 119L
1,385 Elo+
Solo
Bellona
Bellona
RandreaM9614
Bellona
Level 159
God Stats
7W - 7L
1,672 SR
Queue Stats
749W - 824L
1,419 Elo+
Party 2
Charon
Charon
TirelessGuerilla
Charon
Level 125
God Stats
17W - 7L
1,722 SR
Queue Stats
171W - 175L
1,495 Elo+
Solo
Awilix
Awilix
kmann_99
Awilix
Level 179
God Stats
11W - 3L
1,800 SR
Queue Stats
287W - 362L
1,442 Elo+
Party 2
Team Averages
Level 129
1,600 SR
1,448 Elo+

VS

Team Averages
Level 71
1,454 SR
1,427 Elo+
Atlas
Atlas
Daytrixxx007
Atlas
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
63W - 68L
1,431 Elo+
Party 1
Chaac
Chaac
Drippy3388
Chaac
Level 29
God Stats
4W - 7L
1,723 SR
Queue Stats
19W - 36L
1,367 Elo+
Party 1
Freya
Freya
Ki11er z0mb1
Freya
Level 99
God Stats
32W - 29L
1,319 SR
Queue Stats
960W - 998L
1,411 Elo+
Solo
Merlin
Merlin
LilGN74
Merlin
Level 85
God Stats
3W - 5L
1,226 SR
Queue Stats
118W - 124L
1,478 Elo+
Party 1
Set
Set
Rizzenox31
Set
Level 97
God Stats
11W - 9L
1,500 SR
Queue Stats
416W - 369L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 3 / 3
6,231
623
3,289
9,170
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
9
0 / 2 / 2
4,976
498
2,536
6,689
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
RandreaM9614
Bellona
10
1 / 1 / 1
5,830
583
4,452
10,773
9,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 0 / 1
5,789
579
2,137
5,124
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
kmann_99
Awilix
11
5 / 1 / 2
6,680
668
5,306
6,784
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,401
440
2,190
3,927
2,435
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chaac
11
1 / 2 / 0
6,209
621
6,854
9,179
9,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 2 / 0
5,102
510
3,759
6,319
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
LilGN74
Merlin
7
0 / 3 / 1
4,854
485
2,293
3,653
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 0
6,997
700
5,248
9,544
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
7
7
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
3
0.83
L
0
1
1
0.5
L
Chaac
1
2
0
0.5
W
Apollo
0
2
2
0.5
L
1
2
0
0.5
L
Merlin
LilGN74
Merlin
0
3
1
0.17
W
Bellona
RandreaM9614
Bellona
1
1
1
1.5
L
5
1
0
5
W
2
0
1
2.5
W
Awilix
kmann_99
Awilix
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,720
Damage
20,344
38,540
Taken
32,622
20,544
Mitigated
19,433
15,495
Healing
7,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,289
207
600
4,464
9,170
3,013
440
2,307
6,863
45,427
0
L
2,190
492
102
567
3,927
2,435
0
874
3,053
11,712
0
L
Chaac
6,854
1,310
0
2,738
9,179
9,894
0
348
8,831
0
42,526
W
Apollo
2,536
1,082
0
3,466
6,689
1,992
0
2,166
4,173
0
24,324
L
3,759
1,465
0
2,511
6,319
2,096
20
826
5,493
29,248
0
L
Merlin
LilGN74
Merlin
2,293
149
0
220
3,653
1,141
0
1,658
1,995
22,896
0
W
Bellona
RandreaM9614
Bellona
4,452
811
0
4,572
10,773
9,720
0
21
9,683
0
35,421
L
5,248
2,195
0
1,180
9,544
3,867
0
1,748
7,796
0
51,858
W
2,137
229
0
1,517
5,124
3,373
497
2,022
2,520
20,818
0
W
Awilix
kmann_99
Awilix
5,306
2,292
0
876
6,784
2,446
0
779
5,945
0
42,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
27,563
252
Minions Killed
273
0
Camps Cleared
0
1,038,365
Distance Traveled
893,749
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,231
623
74
7
0
196,629
0
L
Atlas
4,401
440
21
2
0
127,008
0
L
Chaac
6,209
621
68
7
0
189,569
0
W
Apollo
4,976
498
37
4
0
191,325
2
L
Freya
5,102
510
51
5
0
209,748
5
L
Merlin
4,854
485
49
5
0
129,435
0
W
Bellona
5,830
583
56
6
0
204,756
2
L
Set
6,997
700
84
8
0
237,989
0
W
Charon
5,789
579
25
3
0
185,594
2
W
Awilix
6,680
668
60
6
0
260,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role