Player Matchup

Serqet
Serqet
IIIII-_beta610
Serqet
Level 120
God Stats
1W - 8L
1,201 SR
Queue Stats
281W - 261L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
Kohdah
Zhong Kui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,525 Elo+
Party 1
Izanami
Izanami
OgSkyBubble
Izanami
Level 51
God Stats
4W - 5L
1,368 SR
Queue Stats
333W - 329L
1,410 Elo+
Solo
Osiris
Osiris
Theewannabe4260
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,455 Elo+
Party 1
Hera
Hera
pa_casa_otaku-_
Hera
Level 33
God Stats
17W - 14L
1,534 SR
Queue Stats
76W - 66L
1,504 Elo+
Solo
Team Averages
Level 57
1,421 SR
1,478 Elo+

VS

Team Averages
Level 89
1,437 SR
1,344 Elo+
Surtr
Surtr
OofBran
Surtr
Level 106
God Stats
3W - 7L
1,279 SR
Queue Stats
181W - 183L
1,213 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Scarfac_Ghost_EX
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,668 SR
Queue Stats
12W - 13L
1,508 Elo+
Solo
Thanatos
Thanatos
dopeythunder0
Thanatos
Level 76
God Stats
10W - 8L
1,201 SR
Queue Stats
132W - 139L
1,213 Elo+
Party 2
Danzaburou
Danzaburou
pur_8510
Danzaburou
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 71L
1,349 Elo+
Solo
Sylvanus
Sylvanus
shacal69
Sylvanus
Level 138
God Stats
8W - 9L
1,536 SR
Queue Stats
625W - 639L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
6,530
435
9,004
11,656
6,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Kohdah
Zhong Kui
16
3 / 2 / 0
8,908
594
9,308
8,837
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
OgSkyBubble
Izanami
14
4 / 3 / 2
8,080
539
8,891
12,558
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 2 / 0
7,468
498
5,324
16,607
16,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 1
7,374
492
4,816
10,175
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
OofBran
Surtr
15
3 / 1 / 1
9,249
617
11,457
12,291
10,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Scarfac_Ghost_EX
Morgan Le Fay
14
3 / 1 / 3
8,577
572
7,517
8,840
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
dopeythunder0
Thanatos
14
8 / 2 / 3
8,768
585
9,602
13,141
5,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
pur_8510
Danzaburou
9
0 / 5 / 2
5,969
398
5,453
12,113
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
shacal69
Sylvanus
12
1 / 1 / 6
7,825
522
3,570
11,832
8,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
15
16
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
W
Zhong Kui
Kohdah
Zhong Kui
3
2
0
1.5
W
Izanami
OgSkyBubble
Izanami
4
3
2
1.67
L
Surtr
OofBran
Surtr
3
1
1
3.5
L
Morgan Le Fay
Scarfac_Ghost_EX
Morgan Le Fay
3
1
3
4.5
W
1
2
0
0.5
L
Thanatos
dopeythunder0
Thanatos
8
2
3
4.75
W
0
4
1
0.13
L
Danzaburou
pur_8510
Danzaburou
0
5
2
0.2
L
Sylvanus
shacal69
Sylvanus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,343
Damage
37,599
59,833
Taken
58,217
37,662
Mitigated
32,986
16,992
Healing
28,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,004
1,586
0
1,685
11,656
6,880
0
3,368
8,288
2,182
21,120
W
Zhong Kui
Kohdah
Zhong Kui
9,308
1,303
242
4,679
8,837
7,497
801
1,157
7,680
74,376
0
W
Izanami
OgSkyBubble
Izanami
8,891
6,269
0
4,655
12,558
3,722
855
1,290
11,268
0
58,512
L
Surtr
OofBran
Surtr
11,457
5,037
0
7,139
12,291
10,670
0
1,425
10,746
536
73,197
L
Morgan Le Fay
Scarfac_Ghost_EX
Morgan Le Fay
7,517
718
0
439
8,840
3,866
195
4,369
4,339
66,826
0
W
5,324
1,304
0
5,481
16,607
16,114
0
296
16,311
0
51,558
L
Thanatos
dopeythunder0
Thanatos
9,602
2,755
0
12,464
13,141
5,812
0
4,345
8,576
0
53,238
W
4,816
1,229
0
250
10,175
3,449
0
5,422
4,753
52,821
0
L
Danzaburou
pur_8510
Danzaburou
5,453
3,104
0
2,462
12,113
4,378
768
1,697
10,200
0
36,560
L
Sylvanus
shacal69
Sylvanus
3,570
1,606
3,311
3,130
11,832
8,260
306
3,516
8,196
23,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
40,388
460
Minions Killed
402
0
Camps Cleared
0
1,486,661
Distance Traveled
1,401,480
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,530
435
32
2
0
321,159
0
W
Zhong Kui
8,908
594
138
9
0
322,100
5
W
Izanami
8,080
539
97
6
0
275,067
1
L
Surtr
9,249
617
114
8
0
293,063
1
L
Morgan Le Fay
8,577
572
117
8
0
295,416
0
W
Osiris
7,468
498
93
6
0
278,794
0
L
Thanatos
8,768
585
87
6
0
363,448
0
W
Hera
7,374
492
100
7
0
289,541
0
L
Danzaburou
5,969
398
48
3
0
193,642
2
L
Sylvanus
7,825
522
36
2
0
255,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role