Player Matchup

Anhur
Anhur
BigBamps
Anhur
Level 146
God Stats
1W - 0L
1,238 SR
Queue Stats
61W - 55L
1,470 Elo+
Party 2
Thanatos
Thanatos
DS Xclusive
Thanatos
Level 128
God Stats
6W - 4L
1,684 SR
Queue Stats
193W - 191L
1,460 Elo+
Solo
Ah Puch
Ah Puch
Quaezario
Ah Puch
Level 138
God Stats
1W - 0L
1,804 SR
Queue Stats
42W - 30L
1,572 Elo+
Party 2
Hachiman
Hachiman
Radiohitman
Hachiman
Level 159
God Stats
3W - 5L
1,618 SR
Queue Stats
319W - 319L
1,477 Elo+
Solo
Chaac
Chaac
SlattMagnet
Chaac
Level 101
God Stats
9W - 3L
1,423 SR
Queue Stats
228W - 223L
1,456 Elo+
Party 2
Team Averages
Level 134
1,553 SR
1,487 Elo+

VS

Team Averages
Level 117
1,414 SR
1,477 Elo+
Ishtar
Ishtar
COBRAcode
Ishtar
Level 106
God Stats
1W - 2L
1,525 SR
Queue Stats
56W - 51L
1,507 Elo+
Party 1
Vamana
Vamana
DonPatron21
Vamana
Level 143
God Stats
10W - 12L
1,414 SR
Queue Stats
985W - 1,044L
1,516 Elo+
Solo
Freya
Freya
SimplyMarc92
Freya
Level 147
God Stats
1W - 6L
1,288 SR
Queue Stats
384W - 386L
1,521 Elo+
Solo
Thoth
Thoth
Tall-T530
Thoth
Level 164
God Stats
0W - 3L
1,345 SR
Queue Stats
12W - 15L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
miloticmaster
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigBamps
Anhur
16
6 / 2 / 13
9,639
964
4,089
8,545
3,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
DS Xclusive
Thanatos
14
9 / 5 / 9
9,651
965
6,596
9,275
3,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Quaezario
Ah Puch
15
2 / 1 / 11
8,764
876
11,999
12,828
5,696
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Radiohitman
Hachiman
17
8 / 3 / 14
10,349
1,035
11,155
6,950
2,628
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 1 / 16
9,311
931
11,429
12,604
9,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
COBRAcode
Ishtar
14
3 / 7 / 4
8,196
820
6,081
11,024
4,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
12
1 / 4 / 5
7,147
715
5,907
12,151
12,146
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 5 / 3
6,432
643
3,759
7,110
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Tall-T530
Thoth
17
5 / 6 / 4
9,080
908
11,454
9,728
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
7
1 / 5 / 1
6,149
615
3,447
6,657
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
27
Kills
11
12
Deaths
27
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
BigBamps
Anhur
6
2
13
6.25
L
Ishtar
COBRAcode
Ishtar
3
7
4
0.71
W
Thanatos
DS Xclusive
Thanatos
9
5
9
2.7
L
Vamana
1
4
5
0.88
W
Ah Puch
Quaezario
Ah Puch
2
1
11
7.5
W
Hachiman
Radiohitman
Hachiman
8
3
14
5
L
1
5
3
0.5
W
2
1
16
10
L
Thoth
Tall-T530
Thoth
5
6
4
1.17
L
Ah Puch
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,268
Damage
30,648
50,202
Taken
46,670
25,624
Mitigated
26,097
21,273
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BigBamps
Anhur
4,089
1,581
779
2,122
8,545
3,591
1,792
2,900
5,438
0
24,724
L
Ishtar
COBRAcode
Ishtar
6,081
3,310
155
500
11,024
4,571
0
1,332
9,639
0
10,987
W
Thanatos
DS Xclusive
Thanatos
6,596
1,112
590
2,592
9,275
3,732
1,185
3,936
5,066
0
11,048
L
Vamana
5,907
1,647
394
2,351
12,151
12,146
0
4,677
7,199
1,235
11,713
W
Ah Puch
Quaezario
Ah Puch
11,999
1,073
1,683
8,973
12,828
5,696
1,098
3,392
9,378
23,666
0
W
Hachiman
Radiohitman
Hachiman
11,155
5,771
524
776
6,950
2,628
3,304
3,868
2,670
0
23,979
L
3,759
943
266
468
7,110
3,334
0
1,420
5,638
4,951
243
W
11,429
224
721
2,513
12,604
9,977
898
4,666
6,910
0
23,258
L
Thoth
Tall-T530
Thoth
11,454
230
250
193
9,728
3,826
0
1,530
8,061
23,287
0
L
Ah Puch
3,447
0
122
685
6,657
2,220
0
3,082
3,441
7,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,714
Gold Earned
37,004
132
Minions Killed
78
0
Camps Cleared
0
1,009,672
Distance Traveled
686,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,639
964
38
4
0
207,285
0
L
Ishtar
8,196
820
15
2
0
179,913
0
W
Thanatos
9,651
965
10
1
0
185,865
0
L
Vamana
7,147
715
12
1
0
176,033
0
W
Ah Puch
8,764
876
27
3
0
194,614
0
W
Hachiman
10,349
1,035
36
4
0
185,884
0
L
Freya
6,432
643
6
1
0
99,400
0
W
Chaac
9,311
931
21
2
0
236,024
0
L
Thoth
9,080
908
33
3
0
158,627
0
L
Ah Puch
6,149
615
12
1
0
72,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role