Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FattoreSambuca
Danzaburou
Level 17
God Stats
2W - 2L
1,718 SR
Queue Stats
30W - 61L
1,320 Elo+
Party 1
Mercury
Mercury
IQ_TRYHARD23
Mercury
Level 38
God Stats
2W - 6L
1,257 SR
Queue Stats
60W - 74L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
Sun_Wu_Tofu
Sun Wukong
Level 44
God Stats
1W - 5L
1,092 SR
Queue Stats
58W - 80L
1,382 Elo+
Solo
Yemoja
Yemoja
xXDrAcHeNXx
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Team Averages
Level 43
1,414 SR
1,439 Elo+

VS

Team Averages
Level 94
1,685 SR
1,439 Elo+
Martichoras
Martichoras
Buhbut
Martichoras
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,174 Elo+
Solo
Discordia
Discordia
CrossPrince6
Discordia
Level 104
God Stats
3W - 0L
1,769 SR
Queue Stats
144W - 118L
1,545 Elo+
Party 2
Serqet
Serqet
HeftyBoiChicken
Serqet
Level 45
God Stats
11W - 3L
1,618 SR
Queue Stats
34W - 30L
1,497 Elo+
Solo
King Arthur
King Arthur
Vaduroth
King Arthur
Level 112
God Stats
19W - 18L
1,533 SR
Queue Stats
301W - 279L
1,451 Elo+
Party 2
Ganesha
Ganesha
kylieharlow2533
Ganesha
Level 71
God Stats
3W - 2L
2,003 SR
Queue Stats
152W - 132L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 3 / 3
8,177
511
13,507
6,880
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FattoreSambuca
Danzaburou
12
1 / 4 / 0
7,401
463
6,284
12,262
4,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
IQ_TRYHARD23
Mercury
14
3 / 2 / 1
8,352
522
6,312
13,498
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Sun_Wu_Tofu
Sun Wukong
12
0 / 5 / 0
7,481
468
5,971
17,650
11,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
10
1 / 3 / 0
7,171
448
3,703
9,475
7,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Buhbut
Martichoras
13
5 / 0 / 2
8,469
529
8,307
12,175
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
CrossPrince6
Discordia
15
2 / 1 / 4
8,737
546
8,882
6,629
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 5
8,999
562
7,478
14,226
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Vaduroth
King Arthur
14
6 / 1 / 2
8,949
559
13,688
15,185
14,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 0 / 5
8,166
510
3,419
11,321
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
17
17
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
3
0.83
W
Martichoras
Buhbut
Martichoras
5
0
2
6
W
Discordia
CrossPrince6
Discordia
2
1
4
4
L
Danzaburou
FattoreSambuca
Danzaburou
1
4
0
0.25
W
4
4
5
1.63
L
Mercury
IQ_TRYHARD23
Mercury
3
2
1
1.75
L
Sun Wukong
Sun_Wu_Tofu
Sun Wukong
0
5
0
0
W
King Arthur
Vaduroth
King Arthur
6
1
2
7
W
0
0
5
2.5
L
Yemoja
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,777
Damage
41,774
59,765
Taken
59,536
30,947
Mitigated
41,505
11,760
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,507
3,902
0
250
6,880
2,533
24
3,399
3,305
69,240
0
W
Martichoras
Buhbut
Martichoras
8,307
3,528
0
4,019
12,175
5,883
315
3,678
8,497
0
63,196
W
Discordia
CrossPrince6
Discordia
8,882
456
0
1,000
6,629
2,678
0
2,392
4,237
75,901
0
L
Danzaburou
FattoreSambuca
Danzaburou
6,284
3,797
0
1,847
12,262
4,185
0
2,246
9,861
0
40,184
W
7,478
1,865
0
500
14,226
6,412
0
2,640
11,422
0
70,120
L
Mercury
IQ_TRYHARD23
Mercury
6,312
1,622
0
2,135
13,498
4,913
0
2,756
10,093
0
70,972
L
Sun Wukong
Sun_Wu_Tofu
Sun Wukong
5,971
2,078
0
4,042
17,650
11,884
81
1,370
16,139
0
47,988
W
King Arthur
Vaduroth
King Arthur
13,688
1,467
0
3,355
15,185
14,844
290
3,189
11,996
794
68,030
W
3,419
163
321
3,391
11,321
11,688
0
5,329
5,992
35,638
0
L
Yemoja
3,703
977
1,941
1,545
9,475
7,432
0
3,040
6,279
16,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,582
Gold Earned
43,320
385
Minions Killed
449
0
Camps Cleared
0
1,526,151
Distance Traveled
1,601,698
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,177
511
108
7
0
297,307
3
W
Martichoras
8,469
529
126
8
0
298,481
1
W
Discordia
8,737
546
131
8
0
343,733
0
L
Danzaburou
7,401
463
75
5
0
321,772
0
W
Serqet
8,999
562
102
6
0
367,205
0
L
Mercury
8,352
522
95
6
0
384,519
3
L
Sun Wukong
7,481
468
88
6
0
254,506
4
W
King Arthur
8,949
559
79
5
0
299,653
0
W
Ganesha
8,166
510
11
1
0
292,626
4
L
Yemoja
7,171
448
19
1
0
268,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role