Player Matchup

Surtr
Surtr
All_Toad
Surtr
Level 12
God Stats
9W - 20L
1,323 SR
Queue Stats
9W - 27L
1,239 Elo+
Party 1
Jing Wei
Jing Wei
Its_PeterPanda
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,505 Elo+
Solo
Loki
Loki
KingOfTheBrave
Loki
Level 40
God Stats
2W - 4L
1,390 SR
Queue Stats
65W - 93L
1,293 Elo+
Party 1
Gilgamesh
Gilgamesh
Sisso_Stoned
Gilgamesh
Level 85
God Stats
27W - 32L
1,436 SR
Queue Stats
249W - 257L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
pwneece
Kukulkan
Level 84
God Stats
42W - 50L
1,500 SR
Queue Stats
249W - 251L
1,464 Elo+
Solo
Team Averages
Level 53
1,430 SR
1,376 Elo+

VS

Team Averages
Level 118
1,608 SR
1,505 Elo+
Charon
Charon
A1CMOR
Charon
Level 127
God Stats
22W - 7L
1,750 SR
Queue Stats
149W - 103L
1,517 Elo+
Party 2
Shiva
Shiva
D0ITF0RHORUS
Shiva
Level 128
God Stats
3W - 0L
1,987 SR
Queue Stats
324W - 85L
1,756 Elo+
Party 2
Scylla
Scylla
SUNNY CRUSH6193
Scylla
Level 66
God Stats
61W - 43L
1,546 SR
Queue Stats
634W - 649L
1,411 Elo+
Solo
Artemis
Artemis
ShortyMcGavin93
Artemis
Level 117
God Stats
9W - 11L
1,376 SR
Queue Stats
84W - 109L
1,416 Elo+
Solo
Hera
Hera
cibola69
Hera
Level 153
God Stats
3W - 1L
1,381 SR
Queue Stats
388W - 349L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
All_Toad
Surtr
14
0 / 4 / 2
8,832
981
4,876
16,720
10,205
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
13
1 / 6 / 0
8,984
998
6,322
14,360
5,286
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 7 / 0
8,110
901
2,794
15,782
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sisso_Stoned
Gilgamesh
13
1 / 5 / 0
8,506
945
6,127
18,218
6,447
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
pwneece
Kukulkan
13
0 / 12 / 1
8,528
948
13,563
21,673
8,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
A1CMOR
Charon
17
9 / 0 / 20
12,822
1,425
17,270
11,815
18,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
8 / 0 / 20
11,440
1,271
21,524
11,488
16,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
15 / 0 / 12
12,055
1,339
21,510
6,384
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 16
9,512
1,057
10,481
9,460
5,845
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hera
16
0 / 0 / 15
9,484
1,054
7,286
3,625
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
117
2
Kills
34
34
Deaths
2
3
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Charon
A1CMOR
Charon
9
0
20
19
L
Surtr
All_Toad
Surtr
0
4
2
0.25
W
8
0
20
18
L
Jing Wei
1
6
0
0.17
L
0
7
0
0
W
15
0
12
21
W
2
2
16
5
L
Gilgamesh
Sisso_Stoned
Gilgamesh
1
5
0
0.2
W
Hera
0
0
15
7.5
L
Kukulkan
pwneece
Kukulkan
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,682
Damage
78,071
86,753
Taken
42,772
35,546
Mitigated
45,982
1,944
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
A1CMOR
Charon
17,270
3,024
247
1,668
11,815
18,365
0
3,498
7,989
33,602
2,636
L
Surtr
All_Toad
Surtr
4,876
1,702
0
855
16,720
10,205
0
8,617
7,794
182
14,976
W
21,524
3,498
70
1,317
11,488
16,498
0
2,508
8,593
184
39,282
L
Jing Wei
6,322
5,163
0
515
14,360
5,286
0
4,179
10,013
0
26,385
L
2,794
1,689
0
163
15,782
5,137
0
8,578
7,013
0
7,053
W
21,510
2,273
0
417
6,384
3,500
0
2,726
3,458
37,597
0
W
10,481
4,592
0
318
9,460
5,845
0
3,002
6,219
0
23,956
L
Gilgamesh
Sisso_Stoned
Gilgamesh
6,127
1,873
0
53
18,218
6,447
0
10,180
7,732
0
16,018
W
Hera
7,286
1,834
158
128
3,625
1,774
0
1,413
2,070
23,951
0
L
Kukulkan
pwneece
Kukulkan
13,563
1,367
0
358
21,673
8,471
0
11,025
10,308
31,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
55,313
107
Minions Killed
217
8
Camps Cleared
4
739,642
Distance Traveled
902,166
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,822
1,425
35
4
0
195,733
0
L
Surtr
8,832
981
23
3
0
154,100
0
W
Shiva
11,440
1,271
33
4
3
204,930
0
L
Jing Wei
8,984
998
26
3
6
158,763
0
L
Loki
8,110
901
4
0
1
136,981
0
W
Scylla
12,055
1,339
57
6
0
192,373
0
W
Artemis
9,512
1,057
28
3
1
148,824
0
L
Gilgamesh
8,506
945
16
2
1
151,694
0
W
Hera
9,484
1,054
64
7
0
160,306
0
L
Kukulkan
8,528
948
38
4
0
138,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role