Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Guitarist1
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Rôcketlauncher
Erlang Shen
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 76L
1,386 Elo+
Solo
Cerberus
Cerberus
дьяволиада
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,477 Elo+

VS

Team Averages
Level 131
1,353 SR
1,486 Elo+
Jormungandr
Jormungandr
Fu55yA5tr0
Jormungandr
Level 140
God Stats
13W - 5L
1,509 SR
Queue Stats
625W - 589L
1,564 Elo+
Solo
Hades
Hades
MHMD93
Hades
Level 161
God Stats
5W - 5L
1,558 SR
Queue Stats
564W - 547L
1,475 Elo+
Solo
Agni
Agni
Nilvb50
Agni
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,498 Elo+
Solo
Zeus
Zeus
ODENSAMA
Zeus
Level 97
God Stats
1W - 5L
1,090 SR
Queue Stats
255W - 269L
1,389 Elo+
Solo
Heimdallr
Heimdallr
zX ASCE Xz
Heimdallr
Level 138
God Stats
3W - 4L
1,107 SR
Queue Stats
350W - 351L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
2 / 5 / 2
9,017
902
7,918
10,467
3,762
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
 
Nemesis
16
2 / 5 / 5
8,469
847
6,540
11,948
8,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
13
0 / 9 / 5
7,395
740
3,034
11,875
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
Rôcketlauncher
Erlang Shen
16
5 / 7 / 4
9,571
957
9,491
19,395
21,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

15
2 / 6 / 5
8,950
895
4,496
17,695
17,848
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fu55yA5tr0
Jormungandr
17
7 / 3 / 16
9,400
940
10,904
11,895
16,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
MHMD93
Hades
18
11 / 4 / 15
10,063
1,006
18,960
14,260
11,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
Nilvb50
Agni
19
7 / 2 / 21
10,327
1,033
18,183
12,100
6,121
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
6
1 / 0 / 1
6,357
636
1,566
790
251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
zX ASCE Xz
Heimdallr
16
6 / 3 / 17
9,486
949
12,384
8,535
4,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
102
11
Kills
32
32
Deaths
12
21
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
2
0.6
L
Nemesis
 
Nemesis
2
5
5
0.9
W
Jormungandr
Fu55yA5tr0
Jormungandr
7
3
16
5
L
He Bo
0
9
5
0.28
W
Hades
MHMD93
Hades
11
4
15
4.63
W
Agni
Nilvb50
Agni
7
2
21
8.75
W
Zeus
1
0
1
1.5
L
Erlang Shen
Rôcketlauncher
Erlang Shen
5
7
4
1
W
Heimdallr
zX ASCE Xz
Heimdallr
6
3
17
4.83
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,479
Damage
61,997
71,380
Taken
47,580
55,011
Mitigated
38,725
12,016
Healing
18,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,918
4,741
247
987
10,467
3,762
26
7,937
2,280
0
24,772
L
Nemesis
 
Nemesis
6,540
2,194
600
1,299
11,948
8,415
665
7,526
4,169
0
14,512
W
Jormungandr
Fu55yA5tr0
Jormungandr
10,904
2,242
499
2,327
11,895
16,455
959
2,154
9,563
20,516
0
L
He Bo
3,034
578
92
0
11,875
3,893
0
9,188
2,230
6,931
0
W
Hades
MHMD93
Hades
18,960
1,451
2,245
4,745
14,260
11,101
684
1,828
11,841
27,498
0
W
Agni
Nilvb50
Agni
18,183
2,551
806
3,502
12,100
6,121
821
2,494
9,100
38,937
0
W
Zeus
1,566
106
0
600
790
251
0
360
392
1,566
0
L
Erlang Shen
Rôcketlauncher
Erlang Shen
9,491
3,693
506
4,138
19,395
21,093
104
11,239
7,772
0
13,547
W
Heimdallr
zX ASCE Xz
Heimdallr
12,384
5,273
1,884
1,502
8,535
4,797
717
896
7,281
0
22,033
L
4,496
402
125
4,022
17,695
17,848
0
12,198
5,180
12,539
79

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,402
Gold Earned
45,633
87
Minions Killed
120
0
Camps Cleared
0
965,748
Distance Traveled
827,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,017
902
43
4
0
162,128
0
L
Nemesis
8,469
847
12
1
0
248,700
0
W
Jormungandr
9,400
940
20
2
0
200,111
0
L
He Bo
7,395
740
11
1
0
161,516
0
W
Hades
10,063
1,006
24
2
0
172,135
0
W
Agni
10,327
1,033
47
5
0
223,740
0
W
Zeus
6,357
636
0
0
0
43,561
0
L
Erlang Shen
9,571
957
8
1
0
196,791
0
W
Heimdallr
9,486
949
29
3
0
187,853
0
L
Cerberus
8,950
895
13
1
0
196,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role