Player Matchup

Ares
Ares
Damevito
Ares
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 254L
1,357 Elo+
Party 1
Charon
Charon
KingBurgerfest
Charon
Level 133
God Stats
10W - 7L
1,605 SR
Queue Stats
795W - 785L
1,476 Elo+
Solo
Chaac
Chaac
Meseek96
Chaac
Level 124
God Stats
8W - 11L
1,518 SR
Queue Stats
73W - 74L
1,455 Elo+
Solo
Raijin
Raijin
VELIZ2442
Raijin
Level 89
God Stats
19W - 18L
1,417 SR
Queue Stats
357W - 349L
1,457 Elo+
Solo
Danzaburou
Danzaburou
XCloudSaMaX
Danzaburou
Level 26
God Stats
15W - 18L
1,350 SR
Queue Stats
32W - 57L
1,268 Elo+
Party 1
Team Averages
Level 90
1,478 SR
1,403 Elo+

VS

Team Averages
Level 111
1,609 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ElidaTdF
Sylvanus
Level 114
God Stats
29W - 25L
1,528 SR
Queue Stats
295W - 295L
1,462 Elo+
Solo
Chaac
Chaac
Saint6198
Chaac
Level 101
God Stats
29W - 28L
1,550 SR
Queue Stats
68W - 78L
1,487 Elo+
Solo
Arachne
Arachne
ondeado_gris
Arachne
Level 108
God Stats
8W - 1L
1,966 SR
Queue Stats
309W - 274L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 2 / 0
4,787
479
1,470
7,264
4,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 0
4,968
497
1,546
5,738
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Meseek96
Chaac
9
1 / 1 / 0
5,210
521
4,737
6,604
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
VELIZ2442
Raijin
7
0 / 3 / 0
4,682
468
1,477
4,955
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
XCloudSaMaX
Danzaburou
8
0 / 3 / 1
4,994
499
3,574
8,020
3,213
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 2
5,939
594
4,272
5,353
1,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
 
Bastet
10
2 / 0 / 2
5,374
537
4,061
6,538
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
ElidaTdF
Sylvanus
10
1 / 0 / 2
5,385
539
3,030
4,433
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Saint6198
Chaac
10
0 / 1 / 2
5,900
590
3,838
7,834
4,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
ondeado_gris
Arachne
11
4 / 0 / 0
6,183
618
3,612
4,628
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
2
3
W
Bastet
 
Bastet
2
0
2
3
L
Ares
1
2
0
0.5
W
Sylvanus
ElidaTdF
Sylvanus
1
0
2
2
L
0
0
0
0
L
Chaac
Meseek96
Chaac
1
1
0
1
W
Chaac
Saint6198
Chaac
0
1
2
1
L
Raijin
VELIZ2442
Raijin
0
3
0
0
L
Danzaburou
XCloudSaMaX
Danzaburou
0
3
1
0.17
W
Arachne
ondeado_gris
Arachne
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,804
Damage
18,813
32,581
Taken
28,786
15,158
Mitigated
12,839
6,425
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,272
1,896
0
1,160
5,353
1,852
350
702
4,651
0
33,603
W
Bastet
 
Bastet
4,061
889
0
1,796
6,538
2,305
0
1,937
4,525
0
29,387
L
Ares
1,470
202
0
1,189
7,264
4,439
0
793
6,471
11,362
0
W
Sylvanus
ElidaTdF
Sylvanus
3,030
883
1,127
2,260
4,433
2,484
0
1,025
3,352
28,125
10,065
L
1,546
309
0
1,362
5,738
2,967
0
123
5,615
22,784
10,140
L
Chaac
Meseek96
Chaac
4,737
994
0
1,527
6,604
3,189
0
849
5,755
0
34,451
W
Chaac
Saint6198
Chaac
3,838
653
0
3,189
7,834
4,433
0
385
7,449
0
39,384
L
Raijin
VELIZ2442
Raijin
1,477
173
0
500
4,955
1,350
0
739
4,216
22,827
0
L
Danzaburou
XCloudSaMaX
Danzaburou
3,574
1,152
0
1,847
8,020
3,213
0
519
7,501
0
35,923
W
Arachne
ondeado_gris
Arachne
3,612
2,955
0
728
4,628
1,765
0
324
4,304
0
42,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,641
Gold Earned
28,781
246
Minions Killed
316
0
Camps Cleared
0
885,030
Distance Traveled
1,027,678
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,939
594
61
6
0
176,798
4
W
Bastet
5,374
537
38
4
0
224,683
1
L
Ares
4,787
479
20
2
0
173,752
0
W
Sylvanus
5,385
539
80
8
0
195,466
4
L
Charon
4,968
497
55
6
0
204,737
1
L
Chaac
5,210
521
56
6
0
208,653
0
W
Chaac
5,900
590
69
7
0
200,505
0
L
Raijin
4,682
468
51
5
0
137,568
0
L
Danzaburou
4,994
499
64
6
0
160,320
0
W
Arachne
6,183
618
68
7
0
230,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role