Player Matchup

Agni
Agni
ACEMAN3213
Agni
Level 149
God Stats
0W - 3L
1,557 SR
Queue Stats
72W - 78L
1,555 Elo+
Solo
Nemesis
Nemesis
CAMELTOOOOOOO
Nemesis
Level 148
God Stats
0W - 4L
1,280 SR
Queue Stats
18W - 19L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
Kenshiiiii
Sun Wukong
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 66L
1,646 Elo+
Party 3
Medusa
Medusa
Neufy The Dion
Medusa
Level 58
God Stats
1W - 4L
1,221 SR
Queue Stats
18W - 24L
1,425 Elo+
Party 2
Maui
Maui
Spoon JEFE
Maui
Level 156
God Stats
1W - 2L
1,574 SR
Queue Stats
90W - 68L
1,648 Elo+
Party 3
Team Averages
Level 109
1,426 SR
1,564 Elo+

VS

Team Averages
Level 94
1,389 SR
1,511 Elo+
Danzaburou
Danzaburou
FancyMannerism
Danzaburou
Level 143
God Stats
1W - 2L
1,574 SR
Queue Stats
85W - 90L
1,513 Elo+
Party 1
Susano
Susano
Judge1065
Susano
Level 68
God Stats
47W - 39L
1,171 SR
Queue Stats
947W - 963L
1,457 Elo+
Party 1
Agni
Agni
Tomix990
Agni
Level 107
God Stats
17W - 15L
1,466 SR
Queue Stats
182W - 155L
1,601 Elo+
Solo
Chaac
Chaac
XxJacksonxX
Chaac
Level 50
God Stats
1W - 1L
1,191 SR
Queue Stats
39W - 40L
1,447 Elo+
Solo
Tyr
Tyr
carnitaasada2484
Tyr
Level 100
God Stats
21W - 15L
1,543 SR
Queue Stats
369W - 304L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,183
513
6,605
8,010
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
13
1 / 2 / 1
7,041
503
6,348
11,149
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Kenshiiiii
Sun Wukong
13
3 / 3 / 0
7,983
570
9,554
16,326
14,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 1
7,193
514
3,738
7,582
2,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 2
6,447
461
2,165
9,023
6,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FancyMannerism
Danzaburou
15
6 / 0 / 1
9,821
702
7,065
6,690
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Judge1065
Susano
14
3 / 1 / 3
8,053
575
7,128
11,743
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
12
1 / 2 / 3
7,362
526
6,367
6,858
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 2 / 0
8,198
586
10,527
15,212
14,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 6
7,408
529
3,261
12,078
6,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
13
13
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Nemesis
1
2
1
0.75
W
Danzaburou
FancyMannerism
Danzaburou
6
0
1
6.5
W
Susano
Judge1065
Susano
3
1
3
4.5
L
Sun Wukong
Kenshiiiii
Sun Wukong
3
3
0
1
L
1
3
1
0.5
L
0
2
2
0.5
W
Agni
1
2
3
1.25
W
2
2
0
1
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,410
Damage
34,348
52,090
Taken
52,581
30,860
Mitigated
31,918
12,906
Healing
25,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,605
507
0
500
8,010
2,850
0
3,243
4,767
64,537
0
L
Nemesis
6,348
2,069
0
2,164
11,149
4,304
0
358
10,711
0
54,646
W
Danzaburou
FancyMannerism
Danzaburou
7,065
3,567
0
4,128
6,690
3,213
662
617
5,937
0
82,547
W
Susano
Judge1065
Susano
7,128
1,364
0
6,179
11,743
5,106
0
1,487
10,256
0
69,495
L
Sun Wukong
Kenshiiiii
Sun Wukong
9,554
2,998
0
5,841
16,326
14,296
0
1,537
14,711
0
68,115
L
3,738
1,761
0
2,964
7,582
2,674
0
56
7,506
0
58,580
L
2,165
782
0
1,437
9,023
6,736
0
1,254
7,471
14,499
0
W
Agni
6,367
251
0
1,272
6,858
2,270
0
2,822
3,936
61,457
0
W
10,527
2,231
0
6,902
15,212
14,727
0
602
14,442
0
69,010
W
3,261
139
1,599
5,006
12,078
6,602
0
3,329
8,712
0
20,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
40,842
431
Minions Killed
512
0
Camps Cleared
0
1,469,787
Distance Traveled
1,497,377
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,183
513
101
7
0
283,875
0
L
Nemesis
7,041
503
88
6
0
331,430
2
W
Danzaburou
9,821
702
138
10
0
264,596
3
W
Susano
8,053
575
108
8
0
338,617
0
L
Sun Wukong
7,983
570
108
8
0
270,510
0
L
Medusa
7,193
514
108
8
0
275,444
5
L
Maui
6,447
461
26
2
0
308,528
1
W
Agni
7,362
526
105
8
0
286,149
0
W
Chaac
8,198
586
130
9
0
286,012
0
W
Tyr
7,408
529
31
2
0
322,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role