Player Matchup

Ymir
Ymir
Gold IV
Im BDE
Ymir
Gold IV
Level 139
God Stats
48W - 49L
1,625 SR
Queue Stats
383W - 286L
1,443 MMR
Party 1
Awilix
Awilix
Platinum II
Jediraider92
Awilix
Platinum II
Level 165
God Stats
22W - 23L
1,300 SR
Queue Stats
733W - 763L
1,978 MMR
Party 1
Hera
Hera
Platinum I
SCREEEEECH8573
Hera
Platinum I
Level 63
God Stats
8W - 3L
1,808 SR
Queue Stats
66W - 56L
2,091 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,577 SR
1,838 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,579 SR
1,855 MMR
Thoth
Thoth
Platinum III
DoritosChip
Thoth
Platinum III
Level 158
God Stats
4W - 2L
1,681 SR
Queue Stats
42W - 15L
2,173 MMR
Solo
Ares
Ares
Platinum IV
Hi DLB
Ares
Platinum IV
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
453W - 408L
1,640 MMR
Party 2
Bastet
Bastet
Diamond V
Hi Karnage
Bastet
Diamond V
Level 118
God Stats
14W - 13L
1,556 SR
Queue Stats
225W - 186L
1,752 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Im BDE
Ymir
12
2 / 5 / 0
8,823
679
2,252
14,268
12,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
10
0 / 6 / 2
8,159
628
2,180
13,531
4,359
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 3 / 1
8,360
643
6,806
9,221
4,294
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaKuzenboBacchusCabrakanHou Yi

VS

Bans
AchillesSobekHorusAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 7
11,053
850
20,965
4,928
2,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Hi DLB
Ares
12
1 / 2 / 12
9,622
740
5,158
13,853
14,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
Hi Karnage
Bastet
13
6 / 0 / 6
10,717
824
6,489
9,827
5,312
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
W
Ares
Hi DLB
Ares
1
2
12
3.5
W
Bastet
Hi Karnage
Bastet
6
0
6
9
L
Ymir
Im BDE
Ymir
2
5
0
0.4
L
Awilix
0
6
2
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,238
Damage
32,612
37,020
Taken
28,608
21,171
Mitigated
21,600
2,616
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,965
468
0
695
4,928
2,186
1,452
2,585
2,343
75,253
0
W
Ares
Hi DLB
Ares
5,158
183
188
2,961
13,853
14,102
295
3,359
10,494
13,074
0
W
Bastet
Hi Karnage
Bastet
6,489
1,849
0
2,198
9,827
5,312
662
4,084
5,703
0
39,731
L
Ymir
Im BDE
Ymir
2,252
380
0
270
14,268
12,518
0
9,527
4,741
9,925
0
L
Awilix
2,180
523
0
2,126
13,531
4,359
0
9,979
3,540
0
21,138
L
6,806
1,290
0
220
9,221
4,294
0
7,150
2,071
46,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,342
Gold Earned
31,392
127
Minions Killed
137
0
Camps Cleared
0
609,934
Distance Traveled
786,542
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,053
850
76
6
0
262,538
0
W
Ares
9,622
740
8
1
0
259,993
0
W
Bastet
10,717
824
53
4
0
264,011
0
L
Ymir
8,823
679
15
1
0
211,891
2
L
Awilix
8,159
628
50
4
0
198,760
0
L
Hera
8,360
643
62
5
0
199,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role