Player Matchup

Vulcan
Vulcan
Bronze I
DMG_MENDOZA_666
Vulcan
Bronze I
Level 58
God Stats
1W - 9L
1,468 SR
Queue Stats
36W - 75L
450 MMR
Solo
Hachiman
Hachiman
Gold III
ForceMax
Hachiman
Gold III
Level 149
God Stats
102W - 88L
1,600 SR
Queue Stats
547W - 548L
1,427 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Kursk46rus
Zhong Kui
Gold II
Level 124
God Stats
9W - 9L
1,568 SR
Queue Stats
277W - 322L
1,567 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,545 SR
1,148 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,394 SR
1,131 MMR
Ymir
Ymir
Bronze I
BiggerEgg60327
Ymir
Bronze I
Level 83
God Stats
19W - 30L
1,404 SR
Queue Stats
66W - 138L
322 MMR
Solo
Sol
Sol
Silver I
Metreveli
Sol
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 40L
1,570 MMR
Solo
Hercules
Hercules
Bronze III
SoEzzWin
Hercules
Bronze III
Level 157
God Stats
1W - 1L
1,279 SR
Queue Stats
11W - 8L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
10,808
721
9,554
11,785
5,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
ForceMax
Hachiman
15
6 / 4 / 3
12,328
822
21,330
16,858
7,616
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Kursk46rus
Zhong Kui
12
1 / 8 / 6
10,231
682
12,177
16,268
21,149
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesKuzenboThothPersephoneAgni

VS

Bans
AtlasHou YiBacchusMartichorasSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 13
10,964
731
3,871
14,665
15,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
10 / 4 / 6
13,158
877
27,952
22,287
9,509
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
SoEzzWin
Hercules
15
8 / 1 / 9
12,621
841
9,517
18,016
23,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
9
Kills
18
18
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
4
13
1.63
L
2
6
5
0.75
L
Hachiman
ForceMax
Hachiman
6
4
3
1.88
L
Zhong Kui
Kursk46rus
Zhong Kui
1
8
6
0.5
W
10
4
6
3.25
W
Hercules
SoEzzWin
Hercules
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,061
Damage
41,340
44,911
Taken
54,968
33,963
Mitigated
47,788
4,878
Healing
23,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,871
317
0
2,560
14,665
15,147
0
6,286
8,263
25,270
0
L
9,554
4,159
0
0
11,785
5,198
0
6,442
5,343
31,748
0
L
Hachiman
ForceMax
Hachiman
21,330
11,545
0
2,634
16,858
7,616
0
13,415
2,916
0
71,444
L
Zhong Kui
Kursk46rus
Zhong Kui
12,177
424
0
2,244
16,268
21,149
0
12,452
3,816
25,686
0
W
27,952
11,899
0
13,472
22,287
9,509
3,222
8,923
13,280
102,845
0
W
Hercules
SoEzzWin
Hercules
9,517
2,774
0
7,909
18,016
23,132
0
6,985
10,935
557
23,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,367
Gold Earned
36,743
152
Minions Killed
190
0
Camps Cleared
0
750,516
Distance Traveled
769,840
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,964
731
35
2
0
248,297
3
L
Vulcan
10,808
721
26
2
0
261,538
0
L
Hachiman
12,328
822
97
6
0
255,232
0
L
Zhong Kui
10,231
682
29
2
0
233,746
2
W
Sol
13,158
877
132
9
0
248,035
0
W
Hercules
12,621
841
23
2
0
273,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role