Player Matchup

Chaac
Chaac
BoogerFace-
Chaac
Level 145
God Stats
8W - 7L
1,325 SR
Queue Stats
465W - 441L
1,518 Elo+
Solo
Martichoras
Martichoras
BurgMan1911
Martichoras
Level 115
God Stats
14W - 7L
1,705 SR
Queue Stats
1,092W - 1,073L
1,495 Elo+
Solo
Discordia
Discordia
MagicalMur 24
Discordia
Level 132
God Stats
2W - 2L
1,468 SR
Queue Stats
153W - 127L
1,601 Elo+
Party 2
Vulcan
Vulcan
x 215 Trappin
Vulcan
Level 145
God Stats
5W - 1L
1,843 SR
Queue Stats
99W - 92L
1,555 Elo+
Party 2
Yemoja
Yemoja
x215 SnAcKiN
Yemoja
Level 158
God Stats
3W - 2L
1,493 SR
Queue Stats
189W - 190L
1,560 Elo+
Party 2
Team Averages
Level 139
1,567 SR
1,546 Elo+

VS

Team Averages
Level 145
1,664 SR
1,542 Elo+
Mercury
Mercury
GanJiko
Mercury
Level 173
God Stats
11W - 12L
1,732 SR
Queue Stats
961W - 947L
1,537 Elo+
Solo
Aphrodite
Aphrodite
OmegaKuroma
Aphrodite
Level 142
God Stats
7W - 7L
1,675 SR
Queue Stats
531W - 529L
1,553 Elo+
Party 1
Odin
Odin
ZeroGodSlayer
Odin
Level 129
God Stats
4W - 2L
1,815 SR
Queue Stats
532W - 525L
1,553 Elo+
Party 1
Ymir
Ymir
cwh0484
Ymir
Level 154
God Stats
4W - 4L
1,475 SR
Queue Stats
314W - 321L
1,569 Elo+
Solo
Medusa
Medusa
Çréépy
Medusa
Level 129
God Stats
2W - 2L
1,625 SR
Queue Stats
414W - 422L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 11
10,379
865
14,693
21,653
21,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
BurgMan1911
Martichoras
17
3 / 2 / 13
10,237
853
20,328
16,167
9,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
MagicalMur 24
Discordia
18
5 / 2 / 12
9,979
832
16,574
8,927
4,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 7
10,776
898
23,532
9,425
5,246
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
14
1 / 1 / 13
8,699
725
4,206
6,087
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GanJiko
Mercury
14
0 / 6 / 9
8,227
686
4,428
16,987
8,370
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
OmegaKuroma
Aphrodite
16
2 / 3 / 4
8,051
671
5,675
16,986
9,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 3
8,674
723
13,288
21,553
16,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
cwh0484
Ymir
15
2 / 4 / 4
8,814
735
5,475
17,950
19,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Çréépy
Medusa
17
3 / 4 / 5
9,088
757
13,034
12,380
5,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
22
Kills
11
12
Deaths
22
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
W
Martichoras
BurgMan1911
Martichoras
3
2
13
4.75
L
Mercury
GanJiko
Mercury
0
6
9
0.75
W
Discordia
MagicalMur 24
Discordia
5
2
12
5.5
L
Aphrodite
OmegaKuroma
Aphrodite
2
3
4
1.33
L
4
5
3
1.1
L
Ymir
cwh0484
Ymir
2
4
4
1
W
9
2
7
6.25
W
Yemoja
1
1
13
7.5
L
Medusa
Çréépy
Medusa
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,333
Damage
41,900
62,259
Taken
85,856
47,447
Mitigated
59,817
30,910
Healing
36,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,693
525
366
6,087
21,653
21,441
0
3,018
18,635
0
28,069
W
Martichoras
BurgMan1911
Martichoras
20,328
5,201
398
3,749
16,167
9,645
1,976
3,662
12,325
0
36,371
L
Mercury
GanJiko
Mercury
4,428
492
1,609
1,373
16,987
8,370
109
8,271
8,578
0
16,488
W
Discordia
MagicalMur 24
Discordia
16,574
899
703
526
8,927
4,400
1,601
1,447
7,354
28,797
0
L
Aphrodite
OmegaKuroma
Aphrodite
5,675
108
11,189
9,555
16,986
9,761
0
10,755
6,159
13,382
0
L
13,288
790
1,357
4,697
21,553
16,544
0
11,892
9,661
0
22,502
L
Ymir
cwh0484
Ymir
5,475
254
440
4,197
17,950
19,532
0
8,517
9,415
13,578
0
W
23,532
12,008
1,036
1,855
9,425
5,246
1,284
1,473
7,800
40,422
0
W
Yemoja
4,206
614
14,142
2,048
6,087
6,715
505
1,430
4,545
8,262
0
L
Medusa
Çréépy
Medusa
13,034
5,512
748
978
12,380
5,610
0
4,959
7,421
0
37,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,070
Gold Earned
42,854
153
Minions Killed
133
0
Camps Cleared
0
1,141,643
Distance Traveled
1,193,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,379
865
32
3
0
224,056
0
W
Martichoras
10,237
853
39
3
0
233,760
0
L
Mercury
8,227
686
25
2
0
265,642
0
W
Discordia
9,979
832
24
2
0
217,599
0
L
Aphrodite
8,051
671
28
2
0
241,857
0
L
Odin
8,674
723
20
2
0
242,925
0
L
Ymir
8,814
735
13
1
0
212,480
0
W
Vulcan
10,776
898
48
4
0
256,580
0
W
Yemoja
8,699
725
10
1
0
209,648
0
L
Medusa
9,088
757
47
4
0
230,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role