Player Matchup

Hercules
Hercules
Bloodywolfis
Hercules
Level 109
God Stats
2W - 1L
1,526 SR
Queue Stats
90W - 110L
1,559 Elo+
Party 1
Freya
Freya
KronosxDII
Freya
Level 36
God Stats
3W - 3L
1,520 SR
Queue Stats
20W - 21L
1,467 Elo+
Solo
Osiris
Osiris
LePigeonCelest
Osiris
Level 149
God Stats
5W - 8L
1,633 SR
Queue Stats
529W - 531L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
PotatoKuzzle
Sun Wukong
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
coolegiel
Kukulkan
Level 156
God Stats
6W - 4L
1,685 SR
Queue Stats
410W - 413L
1,496 Elo+
Party 1
Team Averages
Level 111
1,573 SR
1,511 Elo+

VS

Team Averages
Level 147
1,729 SR
1,573 Elo+
Ishtar
Ishtar
DiceofIce
Ishtar
Level 163
God Stats
2W - 1L
1,793 SR
Queue Stats
172W - 153L
1,559 Elo+
Party 2
Bellona
Bellona
Tempestusthe1st
Bellona
Level 158
God Stats
7W - 6L
1,634 SR
Queue Stats
53W - 47L
1,544 Elo+
Solo
Eset
Eset
konono123
Eset
Level 119
God Stats
6W - 2L
1,991 SR
Queue Stats
25W - 21L
1,595 Elo+
Solo
He Bo
He Bo
the12hunter21
He Bo
Level 128
God Stats
9W - 6L
1,631 SR
Queue Stats
158W - 154L
1,598 Elo+
Party 2
Pele
Pele
xxMus
Pele
Level 169
God Stats
6W - 9L
1,596 SR
Queue Stats
1,311W - 1,176L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bloodywolfis
Hercules
12
1 / 0 / 6
7,249
518
6,560
10,745
8,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Freya
14
1 / 2 / 1
8,157
583
4,416
8,230
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

14
5 / 2 / 1
8,089
578
6,432
12,640
7,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
PotatoKuzzle
Sun Wukong
14
2 / 2 / 0
8,098
578
9,218
17,461
17,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
coolegiel
Kukulkan
12
2 / 2 / 5
7,507
536
5,746
9,105
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DiceofIce
Ishtar
14
0 / 1 / 1
7,461
533
3,493
8,486
3,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
2 / 1 / 0
8,442
603
13,432
16,425
19,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
9
0 / 6 / 0
5,598
400
5,095
8,228
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 1
7,630
545
8,530
9,570
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
xxMus
Pele
13
3 / 1 / 0
7,049
504
7,861
12,845
7,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
8
8
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bloodywolfis
Hercules
1
0
6
4
L
Ishtar
DiceofIce
Ishtar
0
1
1
0.5
W
Freya
1
2
1
0.75
W
5
2
1
2.75
W
Sun Wukong
PotatoKuzzle
Sun Wukong
2
2
0
1
L
2
1
0
2
W
Kukulkan
coolegiel
Kukulkan
2
2
5
2.25
L
Eset
0
6
0
0
L
3
2
1
1.75
L
Pele
xxMus
Pele
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,372
Damage
38,411
58,181
Taken
55,554
40,242
Mitigated
37,339
18,670
Healing
18,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bloodywolfis
Hercules
6,560
1,437
0
5,032
10,745
8,259
0
2,778
7,967
0
15,186
L
Ishtar
DiceofIce
Ishtar
3,493
1,736
0
4,134
8,486
3,905
0
3,565
4,921
0
64,953
W
Freya
4,416
1,658
0
3,261
8,230
3,483
0
1,730
6,500
65,720
0
W
6,432
2,194
0
5,749
12,640
7,704
0
1,984
10,552
0
61,040
W
Sun Wukong
PotatoKuzzle
Sun Wukong
9,218
1,896
0
3,900
17,461
17,273
0
1,868
15,593
0
62,387
L
13,432
5,226
0
4,872
16,425
19,387
311
640
15,785
0
79,509
W
Kukulkan
coolegiel
Kukulkan
5,746
589
0
728
9,105
3,523
611
5,380
3,725
52,955
0
L
Eset
5,095
325
75
1,097
8,228
2,967
0
2,637
5,591
32,408
0
L
8,530
677
0
4,428
9,570
3,358
0
1,004
8,566
70,914
0
L
Pele
xxMus
Pele
7,861
643
0
3,410
12,845
7,722
0
2,442
10,403
0
46,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,100
Gold Earned
36,180
440
Minions Killed
498
0
Camps Cleared
0
1,494,355
Distance Traveled
1,379,414
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,249
518
13
1
0
299,391
3
L
Ishtar
7,461
533
122
9
0
258,034
4
W
Freya
8,157
583
114
8
0
288,788
0
W
Osiris
8,089
578
98
7
0
330,627
2
W
Sun Wukong
8,098
578
103
7
0
293,198
1
L
Bellona
8,442
603
147
11
0
295,233
6
W
Kukulkan
7,507
536
112
8
0
282,351
1
L
Eset
5,598
400
57
4
0
212,548
0
L
He Bo
7,630
545
103
7
0
326,856
2
L
Pele
7,049
504
69
5
0
286,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role