Player Matchup

Izanami
Izanami
Howlelais
Izanami
Level 6
God Stats
1W - 1L
1,283 SR
Queue Stats
4W - 4L
1,294 Elo+
Party 1
Charon
Charon
Jbebs
Charon
Level 66
God Stats
3W - 2L
1,615 SR
Queue Stats
18W - 19L
1,529 Elo+
Solo
Poseidon
Poseidon
Ru2501
Poseidon
Level 145
God Stats
3W - 3L
1,540 SR
Queue Stats
14W - 9L
1,528 Elo+
Party 1
Ratatoskr
Ratatoskr
afinafia
Ratatoskr
Level 156
God Stats
5W - 4L
1,508 SR
Queue Stats
61W - 53L
1,557 Elo+
Party 1
Thor
Thor
bas-hermes
Thor
Level 140
God Stats
2W - 1L
1,377 SR
Queue Stats
94W - 93L
1,507 Elo+
Solo
Team Averages
Level 103
1,465 SR
1,483 Elo+

VS

Team Averages
Level 105
1,482 SR
1,502 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Eolgie
Ra
Level 117
God Stats
3W - 2L
1,050 SR
Queue Stats
85W - 79L
1,526 Elo+
Solo
Kali
Kali
SargentSwole
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 147L
1,516 Elo+
Solo
Cerberus
Cerberus
VortexBK
Cerberus
Level 44
God Stats
6W - 3L
1,762 SR
Queue Stats
41W - 46L
1,380 Elo+
Solo
Artemis
Artemis
Zaderus
Artemis
Level 90
God Stats
75W - 59L
1,596 SR
Queue Stats
277W - 256L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Howlelais
Izanami
8
0 / 2 / 1
4,773
477
1,192
3,996
1,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
Jbebs
Charon
8
0 / 2 / 1
4,819
482
3,903
6,010
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Ru2501
Poseidon
12
5 / 2 / 1
6,829
683
4,424
3,656
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
afinafia
Ratatoskr
11
4 / 0 / 1
6,349
635
5,670
8,302
3,057
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 0
5,831
583
2,892
8,925
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 7 / 1
5,433
543
2,325
7,710
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
11
1 / 1 / 1
6,677
668
4,140
5,234
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
4 / 2 / 2
6,175
618
3,473
11,712
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
VortexBK
Cerberus
8
2 / 0 / 1
5,551
555
2,209
5,803
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Zaderus
Artemis
8
0 / 2 / 2
4,817
482
4,526
6,686
2,111
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
10
Kills
8
8
Deaths
12
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
7
1
0.21
L
Ra
1
1
1
1.5
W
Izanami
Howlelais
Izanami
0
2
1
0.25
W
Charon
Jbebs
Charon
0
2
1
0.25
W
Poseidon
Ru2501
Poseidon
5
2
1
2.75
L
4
2
2
2.5
L
Cerberus
VortexBK
Cerberus
2
0
1
2.5
L
Artemis
Zaderus
Artemis
0
2
2
0.5
W
Ratatoskr
afinafia
Ratatoskr
4
0
1
4.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,081
Damage
16,673
30,889
Taken
37,145
13,760
Mitigated
17,391
4,452
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,325
136
0
365
7,710
2,419
0
3,649
3,991
28,413
0
L
Ra
4,140
714
60
2,723
5,234
3,832
56
340
4,894
48,818
0
W
Izanami
Howlelais
Izanami
1,192
876
0
111
3,996
1,291
0
1,047
2,949
0
20,779
W
Charon
Jbebs
Charon
3,903
688
0
1,280
6,010
3,247
0
983
5,021
17,783
0
W
Poseidon
Ru2501
Poseidon
4,424
472
0
385
3,656
1,030
428
1,136
2,420
44,982
0
L
3,473
1,816
0
3,218
11,712
5,551
0
1,359
10,307
0
40,687
L
Cerberus
VortexBK
Cerberus
2,209
32
0
2,429
5,803
3,478
0
1,169
4,432
15,726
0
L
Artemis
Zaderus
Artemis
4,526
715
247
1,800
6,686
2,111
357
1,364
5,050
0
30,408
W
Ratatoskr
afinafia
Ratatoskr
5,670
1,212
0
1,451
8,302
3,057
0
1,276
6,912
0
55,696
W
2,892
478
0
1,225
8,925
5,135
0
3,831
4,785
0
38,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,601
Gold Earned
28,653
308
Minions Killed
295
0
Camps Cleared
0
1,032,527
Distance Traveled
986,195
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,433
543
54
5
0
176,939
0
L
Ra
6,677
668
97
10
0
181,272
0
W
Izanami
4,773
477
41
4
0
171,039
0
W
Charon
4,819
482
20
2
0
198,155
3
W
Poseidon
6,829
683
78
8
0
217,853
0
L
Kali
6,175
618
61
6
0
233,883
0
L
Cerberus
5,551
555
47
5
0
211,943
2
L
Artemis
4,817
482
36
4
0
182,158
0
W
Ratatoskr
6,349
635
87
9
0
251,562
0
W
Thor
5,831
583
82
8
0
193,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role