Player Matchup

Neith
Neith
Mela_qui
Neith
Level 28
God Stats
2W - 4L
1,435 SR
Queue Stats
2W - 4L
1,269 Elo+
Party 1
Bellona
Bellona
Tensei_mask
Bellona
Level 3
God Stats
1W - 3L
1,285 SR
Queue Stats
1W - 4L
1,269 Elo+
Party 1
Ymir
Ymir
amielfrancoisedo
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 1
Bakasura
Bakasura
minecraft62001
Bakasura
Level 100
God Stats
4W - 5L
1,714 SR
Queue Stats
94W - 93L
1,442 Elo+
Party 1
Agni
Agni
thedestroya92
Agni
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,324 Elo+
Solo
Team Averages
Level 41
1,487 SR
1,314 Elo+

VS

Team Averages
Level 82
1,539 SR
1,474 Elo+
Hel
Hel
Krystian pl2789
Hel
Level 73
God Stats
4W - 6L
1,341 SR
Queue Stats
82W - 74L
1,505 Elo+
Solo
Nu Wa
Nu Wa
RumbaRaduga
Nu Wa
Level 79
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 4L
1,475 Elo+
Solo
Charybdis
Charybdis
Vayline
Charybdis
Level 102
God Stats
7W - 4L
1,596 SR
Queue Stats
222W - 211L
1,465 Elo+
Solo
Thanatos
Thanatos
WolfmanRof
Thanatos
Level 69
God Stats
3W - 8L
1,314 SR
Queue Stats
69W - 83L
1,449 Elo+
Party 2
Ravana
Ravana
scarr-_-face22
Ravana
Level 89
God Stats
4W - 2L
1,727 SR
Queue Stats
177W - 186L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mela_qui
Neith
10
0 / 1 / 0
5,811
387
3,838
7,352
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Tensei_mask
Bellona
12
1 / 4 / 2
6,397
426
4,727
12,524
10,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
5,989
399
1,356
10,443
9,361
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
15
8 / 2 / 0
9,054
604
11,300
17,892
7,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 0
7,016
468
3,155
6,639
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,862
457
4,058
8,048
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 3 / 2
7,630
509
10,044
7,748
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Vayline
Charybdis
13
2 / 1 / 1
7,710
514
10,059
10,969
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
WolfmanRof
Thanatos
12
3 / 3 / 0
7,596
506
9,000
10,473
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 1
7,134
476
2,680
3,274
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
9
Kills
12
14
Deaths
9
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Neith
Mela_qui
Neith
0
1
0
0
L
4
3
2
1.67
W
Bellona
Tensei_mask
Bellona
1
4
2
0.5
L
Charybdis
Vayline
Charybdis
2
1
1
2.5
L
Thanatos
WolfmanRof
Thanatos
3
3
0
1
W
0
2
0
0
W
Bakasura
8
2
0
4
L
3
0
1
3.5
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
35,841
54,850
Taken
40,512
32,049
Mitigated
18,332
10,801
Healing
16,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,058
46
1,637
3,178
8,048
4,855
0
2,510
5,103
29,420
0
W
Neith
Mela_qui
Neith
3,838
862
0
2,639
7,352
2,347
0
2,650
4,702
0
40,616
L
10,044
3,253
0
659
7,748
2,492
100
793
6,208
56,002
0
W
Bellona
Tensei_mask
Bellona
4,727
1,779
0
1,689
12,524
10,553
0
1,169
11,355
0
24,427
L
Charybdis
Vayline
Charybdis
10,059
6,203
0
4,423
10,969
4,520
345
1,208
9,410
0
66,054
L
Thanatos
WolfmanRof
Thanatos
9,000
2,038
0
5,935
10,473
4,985
82
49
9,577
0
47,672
W
1,356
556
0
1,233
10,443
9,361
0
1,880
8,563
19,786
0
W
Bakasura
11,300
7,911
0
5,115
17,892
7,649
0
4,783
12,988
0
59,144
L
2,680
710
0
1,063
3,274
1,480
0
0
3,244
0
36,538
W
3,155
0
0
125
6,639
2,139
0
3,630
3,009
47,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
36,932
351
Minions Killed
353
0
Camps Cleared
0
1,383,026
Distance Traveled
1,195,811
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,862
457
53
4
0
261,679
2
W
Neith
5,811
387
75
5
0
267,250
0
L
Nu Wa
7,630
509
65
4
0
237,226
1
W
Bellona
6,397
426
26
2
0
289,523
0
L
Charybdis
7,710
514
93
6
0
250,406
5
L
Thanatos
7,596
506
81
5
0
249,650
0
W
Ymir
5,989
399
34
2
0
263,991
0
W
Bakasura
9,054
604
115
8
0
308,244
0
L
Ravana
7,134
476
61
4
0
196,850
0
W
Agni
7,016
468
101
7
0
254,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role