Player Matchup

Chernobog
Chernobog
Gold III
G0ld3nsun
Chernobog
Gold III
Level 105
God Stats
0W - 3L
1,667 SR
Queue Stats
78W - 70L
1,469 MMR
Solo
Cerberus
Cerberus
Bronze III
Moon_dreamer_808
Cerberus
Bronze III
Level 49
God Stats
0W - 1L
1,522 SR
Queue Stats
15W - 19L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
SPEEDSTERs34
Vamana
Bronze III
Level 92
God Stats
0W - 1L
1,454 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Discordia
Discordia
Gold V
jubquafius
Discordia
Gold V
Level 87
God Stats
0W - 2L
1,582 SR
Queue Stats
30W - 25L
1,509 MMR
Solo
Cliodhna
Cliodhna
Silver II
wrxtrollz
Cliodhna
Silver II
Level 98
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 16L
1,473 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,590 SR
1,490 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,594 SR
1,499 MMR
Shiva
Shiva
Gold III
 
Shiva
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
ArkhangelosMimo
Charybdis
Gold I
Level 129
God Stats
7W - 1L
1,588 SR
Queue Stats
61W - 61L
1,495 MMR
Solo
Khepri
Khepri
Bronze III
BronzeSquirrel
Khepri
Bronze III
Level 154
God Stats
3W - 3L
1,591 SR
Queue Stats
14W - 19L
1,500 MMR
Solo
Kali
Kali
Bronze III
EC_Flaminguito
Kali
Bronze III
Level 63
God Stats
1W - 3L
1,695 SR
Queue Stats
53W - 75L
1,509 MMR
Solo
Merlin
Merlin
Gold II
piojin704
Merlin
Gold II
Level 157
God Stats
43W - 41L
1,596 SR
Queue Stats
186W - 191L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
G0ld3nsun
Chernobog
13
1 / 3 / 0
8,235
515
7,232
13,091
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
7,130
446
4,734
15,828
9,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Vamana
8
0 / 4 / 1
5,724
358
5,560
12,492
9,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
jubquafius
Discordia
13
1 / 3 / 2
8,206
513
9,500
9,675
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
wrxtrollz
Cliodhna
14
1 / 5 / 2
8,304
519
6,886
17,087
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
MartichorasJanusThanatosJormungandr

VS

Bans
YmirSusanoRavanaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
6 / 1 / 7
9,869
617
15,235
15,932
13,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
ArkhangelosMimo
Charybdis
16
3 / 0 / 2
9,482
593
9,684
8,831
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 7
8,138
509
4,344
14,513
12,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
4 / 3 / 5
9,174
573
8,169
17,143
8,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
piojin704
Merlin
16
4 / 0 / 6
9,579
599
10,734
5,030
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
17
17
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
1
7
9.5
W
Charybdis
ArkhangelosMimo
Charybdis
3
0
2
4
W
0
0
7
3.5
W
4
3
5
2.17
L
Chernobog
G0ld3nsun
Chernobog
1
3
0
0.33
L
1
2
1
0.75
L
Vamana
0
4
1
0.13
L
Discordia
jubquafius
Discordia
1
3
2
0.67
W
Merlin
piojin704
Merlin
4
0
6
7
L
Cliodhna
wrxtrollz
Cliodhna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,912
Damage
48,166
68,173
Taken
61,449
35,506
Mitigated
39,419
19,091
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
15,235
3,443
170
3,586
15,932
13,189
233
2,415
12,873
612
68,563
W
Charybdis
ArkhangelosMimo
Charybdis
9,684
5,558
0
5,286
8,831
3,857
2,692
1,793
6,997
0
80,828
W
4,344
176
0
3,940
14,513
12,145
0
5,990
8,194
20,179
0
W
8,169
3,956
0
4,654
17,143
8,083
52
2,822
14,118
0
66,172
L
Chernobog
G0ld3nsun
Chernobog
7,232
4,475
0
4,697
13,091
5,219
0
2,416
10,675
0
66,049
L
4,734
413
1,302
4,382
15,828
9,546
26
4,333
11,495
20,961
0
L
Vamana
5,560
2,898
0
641
12,492
9,677
0
2,495
9,997
0
19,410
L
Discordia
jubquafius
Discordia
9,500
1,127
0
1,622
9,675
3,751
0
4,968
4,707
66,193
0
W
Merlin
piojin704
Merlin
10,734
346
0
750
5,030
2,145
1,407
1,109
3,631
87,285
0
L
Cliodhna
wrxtrollz
Cliodhna
6,886
959
0
6,447
17,087
7,313
0
1,604
15,483
0
73,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,599
Gold Earned
46,242
425
Minions Killed
458
0
Camps Cleared
0
1,555,682
Distance Traveled
1,686,555
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,869
617
92
6
0
323,086
4
W
Charybdis
9,482
593
121
8
0
308,545
3
W
Khepri
8,138
509
13
1
0
356,530
0
W
Kali
9,174
573
87
5
0
377,776
0
L
Chernobog
8,235
515
129
8
0
311,225
3
L
Cerberus
7,130
446
38
2
0
310,059
5
L
Vamana
5,724
358
23
1
0
266,946
0
L
Discordia
8,206
513
132
8
0
310,698
6
W
Merlin
9,579
599
145
9
0
320,618
3
L
Cliodhna
8,304
519
103
6
0
356,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role