Player Matchup

Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DosTaNyizMogil
Sol
Level 80
God Stats
3W - 3L
1,726 SR
Queue Stats
218W - 259L
1,397 Elo+
Solo
Shiva
Shiva
Marjacu
Shiva
Level 86
God Stats
1W - 0L
1,259 SR
Queue Stats
16W - 17L
1,565 Elo+
Solo
Ra
Ra
Silv3rdrag0N
Ra
Level 117
God Stats
4W - 5L
1,106 SR
Queue Stats
71W - 79L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
Xaroth235
Gilgamesh
Level 95
God Stats
4W - 5L
1,477 SR
Queue Stats
157W - 163L
1,427 Elo+
Solo
Team Averages
Level 97
1,414 SR
1,465 Elo+

VS

Team Averages
Level 94
1,594 SR
1,471 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HolyChloe
Anubis
Level 107
God Stats
1W - 1L
1,752 SR
Queue Stats
64W - 73L
1,490 Elo+
Solo
Hercules
Hercules
QmAa_-
Hercules
Level 64
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 11L
1,466 Elo+
Solo
Nu Wa
Nu Wa
Spiraloom
Nu Wa
Level 132
God Stats
134W - 121L
1,501 SR
Queue Stats
269W - 287L
1,463 Elo+
Solo
Mercury
Mercury
Sunoplayer
Mercury
Level 107
God Stats
1W - 2L
1,501 SR
Queue Stats
22W - 26L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 2 / 5
9,308
1,034
14,219
7,780
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 1 / 6
8,596
955
2,260
5,827
1,794
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Marjacu
Shiva
15
2 / 0 / 8
9,087
1,010
6,614
7,376
6,348
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 8
10,308
1,145
9,454
6,302
2,888
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Xaroth235
Gilgamesh
14
4 / 0 / 7
9,562
1,062
10,255
11,327
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

323

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 0 / 1
8,674
964
2,450
1,294
494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
HolyChloe
Anubis
14
1 / 4 / 2
8,938
993
15,405
15,186
7,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
QmAa_-
Hercules
14
1 / 3 / 2
8,512
946
5,352
14,587
12,570
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
Spiraloom
Nu Wa
14
0 / 2 / 2
8,305
923
7,667
7,146
2,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Sunoplayer
Mercury
14
0 / 4 / 2
8,152
906
4,132
7,640
2,859
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
13
Kills
3
3
Deaths
13
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
5
2.75
L
Danzaburou
 
Danzaburou
1
0
1
1.5
W
1
1
6
4
L
Anubis
HolyChloe
Anubis
1
4
2
0.5
W
Shiva
Marjacu
Shiva
2
0
8
6
L
Hercules
QmAa_-
Hercules
1
3
2
0.67
W
3
0
8
7
L
Nu Wa
Spiraloom
Nu Wa
0
2
2
0.5
L
Mercury
Sunoplayer
Mercury
0
4
2
0.25
W
Gilgamesh
Xaroth235
Gilgamesh
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,802
Damage
35,006
38,612
Taken
45,853
21,869
Mitigated
26,295
8,039
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,219
3,879
0
168
7,780
2,855
0
3,734
4,046
33,465
0
L
Danzaburou
 
Danzaburou
2,450
929
0
647
1,294
494
0
222
913
0
22,500
W
2,260
680
0
1,094
5,827
1,794
0
4,802
1,025
11,533
0
L
Anubis
HolyChloe
Anubis
15,405
880
0
2,312
15,186
7,625
0
10,251
4,349
43,185
0
W
Shiva
Marjacu
Shiva
6,614
531
138
454
7,376
6,348
0
3,943
3,433
0
12,062
L
Hercules
QmAa_-
Hercules
5,352
1,488
0
4,557
14,587
12,570
0
8,380
5,330
0
11,630
W
9,454
164
3,508
2,025
6,302
2,888
0
3,719
2,583
44,573
0
L
Nu Wa
Spiraloom
Nu Wa
7,667
2,876
133
1,066
7,146
2,747
0
2,497
4,273
18,243
0
L
Mercury
Sunoplayer
Mercury
4,132
1,545
0
0
7,640
2,859
0
3,619
3,671
0
9,038
W
Gilgamesh
Xaroth235
Gilgamesh
10,255
3,105
0
652
11,327
7,984
0
6,949
4,378
0
20,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,861
Gold Earned
42,581
199
Minions Killed
153
3
Camps Cleared
6
904,523
Distance Traveled
713,071
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,308
1,034
55
6
0
184,479
1
L
Danzaburou
8,674
964
34
4
1
148,099
0
W
Sol
8,596
955
20
2
0
150,491
0
L
Anubis
8,938
993
71
8
0
152,887
0
W
Shiva
9,087
1,010
13
1
0
184,475
0
L
Hercules
8,512
946
13
1
0
174,969
0
W
Ra
10,308
1,145
92
10
2
213,903
0
L
Nu Wa
8,305
923
28
3
1
110,348
0
L
Mercury
8,152
906
7
1
4
126,768
0
W
Gilgamesh
9,562
1,062
19
2
1
171,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role