Player Matchup

Sun Wukong
Sun Wukong
AbejaHombre
Sun Wukong
Level 98
God Stats
0W - 1L
1,296 SR
Queue Stats
363W - 378L
1,440 Elo+
Solo
Horus
Horus
Dennis1299
Horus
Level 117
God Stats
19W - 9L
1,617 SR
Queue Stats
312W - 302L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
Kitsuray
Gilgamesh
Level 59
God Stats
2W - 5L
1,806 SR
Queue Stats
96W - 94L
1,408 Elo+
Party 1
Vulcan
Vulcan
Octoprimez
Vulcan
Level 69
God Stats
0W - 2L
1,295 SR
Queue Stats
67W - 79L
1,417 Elo+
Solo
Hachiman
Hachiman
Swaagsalat
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 112L
1,443 Elo+
Party 1
Team Averages
Level 82
1,503 SR
1,427 Elo+

VS

Team Averages
Level 101
1,499 SR
1,417 Elo+
Fenrir
Fenrir
Blothe7716
Fenrir
Level 49
God Stats
6W - 9L
1,262 SR
Queue Stats
84W - 89L
1,376 Elo+
Solo
Baba Yaga
Baba Yaga
JoshIsBright1995
Baba Yaga
Level 63
God Stats
5W - 1L
1,500 SR
Queue Stats
92W - 84L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lazaruz__
Ah Muzen Cab
Level 96
God Stats
1W - 0L
1,503 SR
Queue Stats
12W - 11L
1,325 Elo+
Solo
Ymir
Ymir
abrasivepear991
Ymir
Level 114
God Stats
11W - 10L
1,685 SR
Queue Stats
126W - 125L
1,440 Elo+
Solo
Charon
Charon
kingkor97
Charon
Level 182
God Stats
28W - 26L
1,546 SR
Queue Stats
310W - 292L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbejaHombre
Sun Wukong
14
0 / 2 / 0
8,835
520
5,341
15,194
9,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
12
1 / 3 / 2
8,172
481
6,218
17,088
16,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Kitsuray
Gilgamesh
14
1 / 5 / 4
8,533
502
8,368
19,850
10,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Octoprimez
Vulcan
14
3 / 7 / 0
9,345
550
9,242
10,416
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Swaagsalat
Hachiman
13
1 / 6 / 2
7,705
453
8,677
15,306
6,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blothe7716
Fenrir
15
11 / 3 / 6
10,063
592
12,584
15,490
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
15
5 / 0 / 6
9,446
556
7,975
9,629
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
Lazaruz__
Ah Muzen Cab
16
4 / 1 / 3
9,220
542
10,286
11,261
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 11
8,670
510
11,240
17,367
10,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
kingkor97
Charon
17
2 / 0 / 6
9,796
576
10,584
10,471
9,703
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
23
23
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AbejaHombre
Sun Wukong
0
2
0
0
W
Fenrir
Blothe7716
Fenrir
11
3
6
4.67
L
Horus
1
3
2
0.67
W
Baba Yaga
5
0
6
8
L
Gilgamesh
Kitsuray
Gilgamesh
1
5
4
0.6
W
Ah Muzen Cab
Lazaruz__
Ah Muzen Cab
4
1
3
5.5
L
Vulcan
Octoprimez
Vulcan
3
7
0
0.43
L
Hachiman
Swaagsalat
Hachiman
1
6
2
0.33
W
1
2
11
3.25
W
Charon
kingkor97
Charon
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,846
Damage
52,669
77,854
Taken
64,218
46,988
Mitigated
35,290
22,366
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AbejaHombre
Sun Wukong
5,341
525
0
2,367
15,194
9,812
0
9,237
5,957
0
63,417
W
Fenrir
Blothe7716
Fenrir
12,584
2,582
0
1,862
15,490
7,300
0
3,330
12,065
0
59,342
L
Horus
6,218
2,848
1,308
5,685
17,088
16,884
23
7,850
9,238
0
20,606
W
Baba Yaga
7,975
1,842
0
1,924
9,629
3,702
75
3,440
5,855
60,782
0
L
Gilgamesh
Kitsuray
Gilgamesh
8,368
3,389
0
7,796
19,850
10,026
328
5,717
14,133
0
76,557
W
Ah Muzen Cab
Lazaruz__
Ah Muzen Cab
10,286
4,480
188
3,390
11,261
4,558
2,424
260
10,589
0
75,252
L
Vulcan
Octoprimez
Vulcan
9,242
2,395
0
569
10,416
4,193
297
4,055
6,361
59,052
0
L
Hachiman
Swaagsalat
Hachiman
8,677
3,839
0
4,641
15,306
6,073
0
4,309
10,777
0
50,205
W
11,240
2,194
0
3,598
17,367
10,027
484
1,319
16,042
52,936
0
W
Charon
kingkor97
Charon
10,584
1,348
0
2,549
10,471
9,703
371
772
9,569
79,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
47,195
417
Minions Killed
481
0
Camps Cleared
0
1,605,216
Distance Traveled
1,670,506
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,835
520
115
7
0
311,544
0
W
Fenrir
10,063
592
73
4
0
345,203
0
L
Horus
8,172
481
29
2
0
341,244
4
W
Baba Yaga
9,446
556
90
5
0
342,440
1
L
Gilgamesh
8,533
502
115
7
0
327,753
0
W
Ah Muzen Cab
9,220
542
113
7
0
328,699
2
L
Vulcan
9,345
550
85
5
0
332,861
2
L
Hachiman
7,705
453
73
4
0
291,814
0
W
Ymir
8,670
510
86
5
0
339,401
0
W
Charon
9,796
576
119
7
0
314,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role