Player Matchup

Charon
Charon
GamerBabyYoda97
Charon
Level 153
God Stats
22W - 18L
1,815 SR
Queue Stats
886W - 867L
1,505 Elo+
Party 1
Ravana
Ravana
King_Halmsterz
Ravana
Level 155
God Stats
3W - 3L
1,473 SR
Queue Stats
351W - 329L
1,479 Elo+
Party 1
Skadi
Skadi
MacGev
Skadi
Level 85
God Stats
7W - 9L
1,681 SR
Queue Stats
9W - 16L
1,349 Elo+
Solo
Loki
Loki
xKingPowerx
Loki
Level 52
God Stats
71W - 64L
1,561 SR
Queue Stats
228W - 207L
1,439 Elo+
Solo
Janus
Janus
龙的传人中国心
Janus
Level 129
God Stats
119W - 106L
1,531 SR
Queue Stats
606W - 605L
1,517 Elo+
Solo
Team Averages
Level 115
1,612 SR
1,458 Elo+

VS

Team Averages
Level 108
1,507 SR
1,461 Elo+
Awilix
Awilix
Bormoly
Awilix
Level 153
God Stats
0W - 2L
1,303 SR
Queue Stats
106W - 104L
1,540 Elo+
Solo
Apollo
Apollo
DirkVanDroge
Apollo
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 149L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ryltar14
Morgan Le Fay
Level 86
God Stats
16W - 6L
1,775 SR
Queue Stats
74W - 59L
1,502 Elo+
Solo
Maui
Maui
Tawhirimatea507
Maui
Level 106
God Stats
169W - 192L
1,458 SR
Queue Stats
304W - 302L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
beber-du-42
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,793
632
2,300
2,702
1,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 1
4,084
681
2,239
1,964
696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
MacGev
Skadi
4
1 / 0 / 0
3,232
539
1,895
2,545
601
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
3,476
579
1,050
5,050
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 1
4,280
713
1,099
2,715
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bormoly
Awilix
6
0 / 2 / 0
3,581
597
1,609
5,105
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
4
0 / 0 / 0
3,077
513
969
1,941
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Ryltar14
Morgan Le Fay
6
0 / 1 / 0
3,634
606
2,460
2,066
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
2 / 0 / 0
4,514
752
2,284
2,898
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
beber-du-42
Kuzenbo
5
0 / 1 / 0
3,186
531
742
5,640
3,065
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
Bormoly
Awilix
0
2
0
0
L
Apollo
0
0
0
0
W
0
0
2
1
W
2
0
1
2.5
W
Skadi
MacGev
Skadi
1
0
0
1
L
Morgan Le Fay
Ryltar14
Morgan Le Fay
0
1
0
0
L
2
0
0
2
L
Kuzenbo
beber-du-42
Kuzenbo
0
1
0
0
W
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,583
Damage
8,064
14,976
Taken
17,650
5,381
Mitigated
7,628
3,540
Healing
4,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Bormoly
Awilix
1,609
748
0
528
5,105
1,498
0
920
4,041
0
20,548
L
Apollo
969
718
0
1,315
1,941
478
0
304
1,637
0
10,464
W
2,300
426
0
778
2,702
1,244
116
628
2,074
14,485
0
W
2,239
979
0
156
1,964
696
0
432
1,468
0
18,603
W
Skadi
MacGev
Skadi
1,895
1,053
143
568
2,545
601
193
280
2,257
0
10,677
L
Morgan Le Fay
Ryltar14
Morgan Le Fay
2,460
298
0
332
2,066
642
0
501
1,565
19,956
0
L
2,284
972
0
948
2,898
1,945
0
20
2,878
19,293
5,721
L
Kuzenbo
beber-du-42
Kuzenbo
742
334
41
1,369
5,640
3,065
0
1,554
4,086
8,176
0
W
1,050
190
0
540
5,050
2,051
0
1,995
3,055
0
15,963
W
1,099
276
0
1,355
2,715
789
0
1,716
778
27,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,865
Gold Earned
17,992
143
Minions Killed
139
0
Camps Cleared
0
576,388
Distance Traveled
568,122
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,581
597
33
6
0
143,325
0
L
Apollo
3,077
513
20
3
0
63,929
0
W
Charon
3,793
632
16
3
0
98,753
2
W
Ravana
4,084
681
30
5
0
140,619
0
W
Skadi
3,232
539
13
2
0
114,558
1
L
Morgan Le Fay
3,634
606
37
6
0
128,400
0
L
Maui
4,514
752
42
7
0
112,526
0
L
Kuzenbo
3,186
531
7
1
0
119,942
2
W
Loki
3,476
579
33
6
0
109,576
1
W
Janus
4,280
713
51
9
0
112,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role